Model them off women in your life. Your mother, sister, teacher, close neighbor, friend, the nice lady with candy. Think how they acted, thier faults and strengths, then try to model thier beliefs and philosophy on to situations that would be interesting.
I ain't much of a writer, but going off characters I like, to make good heroes and villains it's best to have strong, clear motivations that make them active doers that drive the story.
While a reactive hero could work, it isn't as good as a active one.
A passive hero or villain that just is carried along by the plot is lame. Don't do that.
As for the female part, I don't know. I grew up with Xena: Warrior Princess as one of my favorite characters when I was younger.
I guess do that.
Like I said, I ain't a writer. If I tried odds are the female characters would just come off as autistic men who happen to have breasts.
Which isn't great.
Yes, I legit only read it because I heard it had a cousin romance and was a bit disappointed that Fanny was mostly one-sided for Edmund but it was a great pallet cleanser after reading korean romance fantasy webcomics when the male lead is always a toxic ass like Henry but here he gets his ass booted from the story like the trash he is
Most favorite female characters are like what You said.
Beside personal driving goal and actively pushing the story, I would like to give them kids or pet companions to bait their feminine characteristic
Consistency. A consistent character is always better than a character that's just a wishy-washy mouthpiece for the author's viewpoints.
Difficult to picture when everyone claims characters have to go through an arc and grow, I know, but being consistent also includes that. A character who was just shown to not like dogs but come around to liking one dog should still dislike other dogs and claim that one is the exception. Or learning they were in a cult all along should still have old habits from the cult sometimes, etc.
I think characters can (and in some cases should) change. But there should be a logical and clear progression that makes sense in context of what the audience sees.
Same way you write a good hero.
Don't show me how Captain Marvel is the strongest, most beloved and best Avenger. Show me how she got there, without an asspull like LOL mindwipe.
>Ohhh, I'm fricking Sweden, and I can install universal healthcare without systematic, widespread abuse, why can't YOU do it, America?
Because we have millions of israelites. Easily more israelites than at any other point in human history. More israelites than the world was meant to know.
They exist, it's just that Cinemaphile is so warped that everything that isn't blatant porn/cheesecake is suddenly SJW pandering. This board only thrives on shitposting/complaining to the point where it's hard to actually point out stupid SJW nonsense when it does happen
Same way you write good male ones, obviously. >recognizable design >strong characterization >good motivation >emotional conflict
But also, you need to make at least two characters to compare and contrast their characterization and worldviews. People don't exist in a bubble, and neither should any character you write. Who's your character's best friend? How do they get along? Who's their worst enemy? Why?
Ask questions about how your character acts and moves in the world. What drive them? What are their goals and ideology? What's holding them back? What are their strengths, weaknesses, limitations? For the heroes, what obstacles keep them from being the best they can be? How will they overcome them? For the villains, what drives them to do the horrible things they do? Can they be saved, or are they too far gone?
When you design your character, don't start with a bland reference pose. Start with something dynamic and fun, something that shows off their personality. Something that says "Here's who I am and what I'm about". Write their interactions with the world but especially with other people. Make us give a shit about their story.
If any of that is harder for you just because the character is a girl, that's a "you" problem.
Heroes? That's difficult. At least in the typical sense. You can't just take a guy and gender flip him.
One of the various things you can learn from classic literature is that women do not mesh well with heroic archetypes. It's a role that asks for very specific, masculine attributes. Physical strength obviously, but also mental one. Just to name a couple.
Best you could do is play in their feminine qualities and write a char that supports the main one. Perhaps a motherly one.
On the other hand, females lend themselves a bit better into villainous roles. Once again you can utilize feminine traits to your advantage.
The scheming, manipulative woman who uses her body and social status to get what she desires is a character as old as time itself and always a joy to watch. That, or the evil motherly type. Can't remember who said this, but it was something along the lines of how the best female villains are the ones who remind you of your own mother to a certain extent.
TLDR: just base them on your mom's different qualities. or on the best women you've ever met, and the worst ones.
In the context of capeshit specifically however, all of you have to do is make them sexy.
From the 30s up to the 90s this was the rule of thumb. The writers/artists knew they were making fun, dumb schlock for teenagers, and the only thing you love more than cool action as a teen is a nice set of TnA.
You think Wonder Woman became an icon because of her character? lol
A hero has to be among other things physically strong and conventionally attractive. Women cannot be both and therefore cannot be heroes and have to be antiheroes when put in heroic role.
I don't know same way you write good male heroes and villains probably
Big breasts, nice ass and good design. Nothing else matters.
Same. With long legs
You make them antiheroes.
giwtwm
You see that woman? Anything she says or does, do the opposite.
This c**t makes me wish covid was just a bit stronger.
You’ll be glad to hear about the new Star Wars game she just shitcanned then.
Step 1: remove all israelites from California
Make them fun to read about.
Model them off women in your life. Your mother, sister, teacher, close neighbor, friend, the nice lady with candy. Think how they acted, thier faults and strengths, then try to model thier beliefs and philosophy on to situations that would be interesting.
You have them smoke their ops
This woman looks like she sucks all the fun out of any room she walks into.
I ain't much of a writer, but going off characters I like, to make good heroes and villains it's best to have strong, clear motivations that make them active doers that drive the story.
While a reactive hero could work, it isn't as good as a active one.
A passive hero or villain that just is carried along by the plot is lame. Don't do that.
As for the female part, I don't know. I grew up with Xena: Warrior Princess as one of my favorite characters when I was younger.
I guess do that.
Like I said, I ain't a writer. If I tried odds are the female characters would just come off as autistic men who happen to have breasts.
Which isn't great.
>A passive hero or villain that just is carried along by the plot is lame. Don't do that.
Frick you, Mansfield Park was a good book
The novel by Jane Austen?
Eww.
Yes, I legit only read it because I heard it had a cousin romance and was a bit disappointed that Fanny was mostly one-sided for Edmund but it was a great pallet cleanser after reading korean romance fantasy webcomics when the male lead is always a toxic ass like Henry but here he gets his ass booted from the story like the trash he is
God, please make it stop.
Most favorite female characters are like what You said.
Beside personal driving goal and actively pushing the story, I would like to give them kids or pet companions to bait their feminine characteristic
Consistency. A consistent character is always better than a character that's just a wishy-washy mouthpiece for the author's viewpoints.
Difficult to picture when everyone claims characters have to go through an arc and grow, I know, but being consistent also includes that. A character who was just shown to not like dogs but come around to liking one dog should still dislike other dogs and claim that one is the exception. Or learning they were in a cult all along should still have old habits from the cult sometimes, etc.
I think characters can (and in some cases should) change. But there should be a logical and clear progression that makes sense in context of what the audience sees.
There are 8 MILLION israelites in America!
How we have not all killed ourselves by now is a testament to the American spirit.
Same way you write a good hero.
Don't show me how Captain Marvel is the strongest, most beloved and best Avenger. Show me how she got there, without an asspull like LOL mindwipe.
No other country besides Israel has that many israelites.
make her stoic and give her a cute nerdy boy
Just make Gurihuri Spider Gwen and Gwenpool again.
>Ohhh, I'm fricking Sweden, and I can install universal healthcare without systematic, widespread abuse, why can't YOU do it, America?
Because we have millions of israelites. Easily more israelites than at any other point in human history. More israelites than the world was meant to know.
Bloated administration and insurance companies siphon money out of the medical system at every layer from every direction
It's really disgusting
What's disgusting is that we have 50% of the total israeli population. Even Israel has only 30%.
Is Sam Maggs the worst person to have entered the industry in the last decade?
Have a man do it.
You don't. Women are simply not interesting.
Write them like men
>give her good power set
>give her a good motivation
>give her a good a emotional weight in what she does
Write them like human beings instead of just props in a story
I really need to get around to giving the full series a watch.
I only caught a few ep here and there.
You think of a man and take away all reasoning and accountability.
Write a man
Then give them a vegana
Make them sex objects
Sex objects some character depth so you can imaging their reactions to you having "relationships" with them
I want them to look at me in disgust.
They exist, it's just that Cinemaphile is so warped that everything that isn't blatant porn/cheesecake is suddenly SJW pandering. This board only thrives on shitposting/complaining to the point where it's hard to actually point out stupid SJW nonsense when it does happen
>They exist
Examples?
stop pandering
Same way you write good male ones, obviously.
>recognizable design
>strong characterization
>good motivation
>emotional conflict
But also, you need to make at least two characters to compare and contrast their characterization and worldviews. People don't exist in a bubble, and neither should any character you write. Who's your character's best friend? How do they get along? Who's their worst enemy? Why?
Ask questions about how your character acts and moves in the world. What drive them? What are their goals and ideology? What's holding them back? What are their strengths, weaknesses, limitations? For the heroes, what obstacles keep them from being the best they can be? How will they overcome them? For the villains, what drives them to do the horrible things they do? Can they be saved, or are they too far gone?
When you design your character, don't start with a bland reference pose. Start with something dynamic and fun, something that shows off their personality. Something that says "Here's who I am and what I'm about". Write their interactions with the world but especially with other people. Make us give a shit about their story.
If any of that is harder for you just because the character is a girl, that's a "you" problem.
Character first, gender second.
Write them like men
Heroes? That's difficult. At least in the typical sense. You can't just take a guy and gender flip him.
One of the various things you can learn from classic literature is that women do not mesh well with heroic archetypes. It's a role that asks for very specific, masculine attributes. Physical strength obviously, but also mental one. Just to name a couple.
Best you could do is play in their feminine qualities and write a char that supports the main one. Perhaps a motherly one.
On the other hand, females lend themselves a bit better into villainous roles. Once again you can utilize feminine traits to your advantage.
The scheming, manipulative woman who uses her body and social status to get what she desires is a character as old as time itself and always a joy to watch. That, or the evil motherly type. Can't remember who said this, but it was something along the lines of how the best female villains are the ones who remind you of your own mother to a certain extent.
TLDR: just base them on your mom's different qualities. or on the best women you've ever met, and the worst ones.
In the context of capeshit specifically however, all of you have to do is make them sexy.
From the 30s up to the 90s this was the rule of thumb. The writers/artists knew they were making fun, dumb schlock for teenagers, and the only thing you love more than cool action as a teen is a nice set of TnA.
You think Wonder Woman became an icon because of her character? lol
I don't know, make Gail Simone do it.
She would just make them horny. Or angsty. Or Hangsty.
Think of a man, and take away reason and accountability.
Hey, that's just Cinemaphile.
A hero has to be among other things physically strong and conventionally attractive. Women cannot be both and therefore cannot be heroes and have to be antiheroes when put in heroic role.
Birdy the Mighty where the FeMC is basically the older sister for the male character.
that is a question for the ages