thoughts?

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  1. 1 week ago
    Anonymous

    This show sucked then and I don't know why so many morons pretend like it had any value

    • 1 week ago
      Anonymous

      rude 🙁

      • 1 week ago
        Anonymous

        Rude or not, some times You have to just accept the truth.
        And by "some times" I mean always.

    • 1 week ago
      Anonymous

      it really did. only thing I remember is "hey guy". mission hill was much better. although I'm tired of reboots of 20 year old shows. make something new. that ship has sailed. quit trying to recapture that nostalgia. it doesn't work.

      • 1 week ago
        Anonymous

        It's kind of sad to see Pete still latching on to the one show he made when he was 18. Lord & Miller at least kept things moving and found success with other works later on. I think Pete really overestimates how high of a demand there is for Undergrads.

        • 1 week ago
          Anonymous

          Tried watching this show, it’s just as fun and interesting as an 8 am lecture.

          Fan base is non existent, he might as well create a new project

        • 1 week ago
          Anonymous

          >I think Pete really overestimates how high of a demand there is for Undergrads.
          I mean, there was. But it took too long so really no one cares now. At least he wasnt super ambitious promising a new season, but "just" a movie, a single story to give a conclusion

        • 1 week ago
          Anonymous

          Pete Williams HAS found success in other things (ran a 3D animation studio, wrote comics). It was fan demand that kept Undergrads in his life. If it weren't for people asking him year after after, since 2002, to find a way to bring it back, he would've easily moved on from it.

    • 1 week ago
      Anonymous

      I don't like it but it's cool the guy who made it is so passionate he's working on a movie all these years later.

    • 1 week ago
      Anonymous

      >This show sucked then
      Yes.
      >I don't know why so many morons pretend like it had any value
      Because they started watching it when they were much younger and it's okay for them to have been impressed. And now, most of the fans the show had have moved on, but a small portion of them wanna indulge in nostalgia due to the fact that they can't accept the fact that they're old.
      It's sad, really.

    • 1 week ago
      Anonymous

      it wasn't great but it was fun to watch it, though it did have certain charm back then when college was something most juniors (like me back then) were dreaming of living the life. Of course nowadays college is a nightmare and lost all that youthful charm to it, and most who watched it are way past their college years so this show just became a product of its time because i don't know how will this adapt to current year status quo or will it try to stick with it's own period of time which most youngsters won't even know what is it about.
      It'd be quite interesting to see if they'll modernize them with social media and smart phones or stick to an era before social media and when internet was for fandoms and porn

    • 1 week ago
      Anonymous

      How come the first few posts in every Undergrads thread is some guy saying how shit or bland
      , etc it is? Do you always have to let it be known how much you don't like it?

      • 1 week ago
        Anonymous

        Did you ever think maybe multiple anons think this show is shit?

        • 1 week ago
          Anonymous

          Yeah but why go so hard against it? If you think it's forgettable just move on instead of fuming about it.

          • 1 week ago
            Anonymous

            >you can't say anything bad about the show I like
            what the frick is this tumblr hugbox mentality?

            • 1 week ago
              Anonymous

              I'm more wondering why you hate a mid show so much? I'm not even trying to refute any of the non specific complaints you have because I recognize it as not the greatest show.

      • 1 week ago
        Anonymous

        It was the weakest and most forgettable of the 'chill, relatable young adult' comedies of early 2000s animation. Undergrads being a Canada co-production also makes it easier to ridicule.

        • 1 week ago
          Anonymous

          I remember when I heard there were riots on our campus after a sporting event and a friend texted me:
          "Did you see the pool? They flipped the b***h."

  2. 1 week ago
    Birchy

    Already made this thread yesterday. Also it looks fine. For a movie they'll go all out.

  3. 1 week ago
    Anonymous

    The shadows are too soft and the outlines should have varied amounts of thickness.

  4. 1 week ago
    Anonymous

    I prefer this kind of motion capture rotoscoping over full 3D rotoscoping.
    Would like to see how it looks when other characters are interacting/touching each other.

    • 1 week ago
      Anonymous

      Isn't 3D rotoscoping just motion capture? How are those not the same thing?

      • 1 week ago
        Anonymous

        Rotoscoping is when you directly draw/trace over footage, motion capture transfers movement into animation

  5. 1 week ago
    Anonymous

    My thoughts are that it would probably be easier faster and cheaper to just draw it.

    • 1 week ago
      Anonymous

      As he says in the video, if you had watched it, it's not.

      https://i.imgur.com/pj2CBFq.jpeg

      thoughts?

      ?si=mJ0i0JDRrp753fZZ

      Will watch for nostalgic reasons.

    • 1 week ago
      Anonymous

      I doubt it would cost as much as he said, especially if they outsourced the work like your typical cartoon.

      He explains that it is quicker this way. And I can totally see that. People rig animations up in these game engine things and blast them out in hours. Even if it took a week for every scene, it's going to have a higher turn-around than traditional hand-drawn animation. It's not extra steps, it's streamlining the steps.

      You're essentially making an version of the "inkers are tracers" argument from Chasing Amy. "He's not drawing all those lines so it isn't legit."

      I'm going to say this, if he can perfect this method, he should absolutely sell it to Disney so that they can go back to making 2D movies, now that they'd fired all their 2D artists and replaced them with CGI artists.

      Except now they have to model EVERY character and location, and that not to mention how some things are impossible. Animating someone taking off some clothing? nope to hard,

    • 1 week ago
      Anonymous

      I doubt it would cost as much as he said, especially if they outsourced the work like your typical cartoon.
      [...]
      Except now they have to model EVERY character and location, and that not to mention how some things are impossible. Animating someone taking off some clothing? nope to hard,

      Outsourcing animation is still really expensive though, especially if you're trying to mimic early 2000s hand-drawn Korean animation (not even Hey Arnold's Jungle movie could capture the liveliness of the OG series animation). And good luck finding a big enough team of freelancers and remote artists capable of doing hand-drawn animation in this day and age. They're getting rarer and rarer. You'll want consistent quality between scenes, so hiring young amateur animators wouldn't cut it for a feature film. Ollie & Scoops can do that, but an Undergrads movie should have higher standards.

      I'm surprised they can't afford to staff up CG animators. They could even pull inspiration from Spider-Verse and mix CG and hand-drawn techniques to still make it feel as close to the charming crudeness of the Undergrads show.

  6. 1 week ago
    Birchy

    [...]

    What?

    The shadows are too soft and the outlines should have varied amounts of thickness.

    Yeah, but keep in mind he's actually listening to feedback which is rare. He's especially been keeping focus since the Clone High reboot's failure. Which I respect.

    • 1 week ago
      Anonyrnous

      Did Pete really comment on the Clonehigh revival? You remember what he said specifically? That awareness of how NOT to bring back a cult classic gives me hope for this Undergrads movie then.

      • 1 week ago
        Birchy

        Idk the full story but somebody who claimed to worked with him said he got very paranoid after the Clone High reboot came out and he went back and rewrote the script. But take it with a grain of salt.

        • 1 week ago
          Anonymous

          He was already rewriting the script before nuCH came out

  7. 1 week ago
    Anonymous

    I think the final results for the 3-D models look ffffine, but I really think they should just throw out motion tweening altogether.

  8. 1 week ago
    Anonymous

    looks.. okay.. the eyes really need their outlines (and to not have the weird lid details) and.... so wait, that bump on his face is really a bump? it's not like, the edge of his mouth?

    • 1 week ago
      Anonymous

      It is his mouth, but it doesn't render well if it's actually part of his mouth

    • 1 week ago
      Anonymous

      It is his mouth, but it doesn't render well if it's actually part of his mouth

      It's like a Groening overbite I think

      • 1 week ago
        Anonymous

        hideous

  9. 1 week ago
    Anonymous

    I hate to say this but it looks better in 3D than in 2D
    Some styles just look like shit in 2D and via versa.

    • 1 week ago
      Anonymous

      Sex

    • 1 week ago
      Anonymous

      I really hate how those hands make the whole thing look video game-y

      • 1 week ago
        Anonymous

        I don't understand why, but you're right.

      • 1 week ago
        Anonymous

        I don't understand why, but you're right.

        It's because of the high framerate. Anime uses as little as they can get away with, while videogames use the highest FPS they can possibly render on the screen at a time. The high framerate in a videogame is because games are interactive, so the smoother and higher the framerate is the better. You're used to the shiftiness of cheap animation, so you wrongly think it looks better.

        Same thing with films in a theater. Movies have traditionally been 24 frames per second, which can cause actions scenes to be a blurry mess, soap operas broadcasted at 60 FPS, which was the same framerate you could get with home cameras. By association people thought the high framerate of the films looked cheap despite the image quality not being any different.

        • 1 week ago
          Anonymous

          >high framerate of the films looked
          Just forget I said "of the films"

    • 1 week ago
      Anonymous

      What's the sauce?

    • 1 week ago
      Anonymous

      Looks shit.

    • 1 week ago
      Anonymous

      Reduce the framerate by half

      • 1 week ago
        Anonymous

        I was screaming that at the screen when I watched the Undergrads guy saying that the 3D-to-2D animation was a little off.

  10. 1 week ago
    Anonymous

    I think you should buy an ad instead of shilling this shit every day.

  11. 1 week ago
    Anonymous

    >making 3D models just to turn them into something that looks 2D
    that's a lot of extra steps, why not just draw it 2D from the beginning, it would look better.

    • 1 week ago
      Anonymous

      He explains that it is quicker this way. And I can totally see that. People rig animations up in these game engine things and blast them out in hours. Even if it took a week for every scene, it's going to have a higher turn-around than traditional hand-drawn animation. It's not extra steps, it's streamlining the steps.

      You're essentially making an version of the "inkers are tracers" argument from Chasing Amy. "He's not drawing all those lines so it isn't legit."

      I'm going to say this, if he can perfect this method, he should absolutely sell it to Disney so that they can go back to making 2D movies, now that they'd fired all their 2D artists and replaced them with CGI artists.

      • 1 week ago
        Anonymous

        sounds very shitty, like animation is just getting further and further away from human involvement, putting this in the hands of Disney speaks nothing but trouble

        • 1 week ago
          Anonymous

          >sounds very shitty, like animation is just getting further and further away from human involvement, putting this in the hands of Disney speaks nothing but trouble
          naw, he uses mocap like disney uses motion cap reference
          the rigging with mocap is just as good
          not only just as good, but more efficient

          • 1 week ago
            Anonymous

            Mocap, at the end of the day, still has to be cleaned up. I hope he has enough animation knowledge to do that

            I doubt it would cost as much as he said, especially if they outsourced the work like your typical cartoon.
            [...]
            Except now they have to model EVERY character and location, and that not to mention how some things are impossible. Animating someone taking off some clothing? nope to hard,

            This is an indie project. There is no outsourcing. And he already said only the main characters are 3D.

            • 1 week ago
              Anonymous

              cleaning up is not hard once you get a rhythm and can be reused for other scenes
              the mocaps with rigs are used as references to be traced
              literally no different, but better

          • 1 week ago
            Anonymous

            Hello sir
            Real animation isn't real life "animation". Learn the difference.

            • 1 week ago
              Anonymous

              >Hello sir
              >Real animation isn't real life "animation". Learn the difference.

        • 1 week ago
          Anonymous

          >like animation is just getting further and further away from human involvement
          3D animation is not the same as AIjeeting, if that's what you're implying. This method isn't further away, it's just different.

      • 1 week ago
        Anonymous

        I don't think you can sell an AI thing that's already open source. A custom plug-in maybe, but if he can do it, who says Disney can't?

      • 1 week ago
        Anonymous

        >I'm going to say this, if he can perfect this method, he should absolutely sell it to Disney so that they can go back to making 2D movies

        Disney made this in 2012, they already know how to do this kind of thing

        • 1 week ago
          Anonymous

          >12 years later
          >fricking nothing has been done with these techniques and Disney has grown even more chained to a boring house style
          I am still so mad

      • 1 week ago
        Anonymous

        >I'm going to say this, if he can perfect this method, he should absolutely sell it to Disney so that they can go back to making 2D movies, now that they'd fired all their 2D artists and replaced them with CGI artists.
        He's just using his own art for a more focused AI training data set, anyone could do this and Disney wouldn't pay for it. They would just do it themselves.

    • 1 week ago
      Anonymous

      Where are you going to find a whole studio of thousands of animators these days for a decent price? Well... aside from outsourcing to China who outsources to North Korea...

  12. 1 week ago
    Anonymous

    I am absolutely baffled how Viacom was like "no, you can't make more episodes... but you CAN make a movie."

  13. 1 week ago
    Anonymous

    It actually looks really good still being in the early stages of production. Also encouraging for other indie animators looking to see faster ways to cut production time down.

  14. 1 week ago
    Anonymous

    Didn't worthikids post a similar video with a better art style?

  15. 1 week ago
    Anonymous

    There's so many discrepancies between the two images that without even clicking the video I'm going to assume it's some "we put our 3d animation through a shitty AI redraw" thing, when if they had just learned how to use the 3D software properly they could have achieved the right side look but better, and with less time because they'd only have to render it once.

    • 1 week ago
      Anonymous

      That's exactly it. They're also talking about having to go in and clean up every individual frame to fix the inconsistent eyes and stuff.

      This isn't a project that'll ever be completed.

      • 1 week ago
        Anonymous

        >They're also talking about having to go in and clean up every individual frame to fix the inconsistent eyes and stuff.
        This is literally the moronic cope about ai
        If everything has to be redone how is this different from drawing everything by hand from scratch? The competent does it right the first time, how is this "faster"? Just hire real talent instead of diversity hires.

        • 1 week ago
          Anonymous

          >redraw the eyes for the whole movie

          >redraw everything for the whole movie

          I wonder about you.

          • 1 week ago
            Anonymous

            the eyes for the whole movie
            >Assumes the eye is the only fricking issue. It's ALL fundamentally fricked on a design level.
            everything for the whole movie
            We did that for nearly a century, it's only a problem now because the boomer exec billionaire isn't a trillionaire yet in under 2 secs.

  16. 1 week ago
    Anonymous

    ALL THE WEIGHT I LOST HAS GOING STRAIGHT TO MY ASS

    • 1 week ago
      Anonymous

      I PUT THE NEW FORGIS ON THE JEEP
      I PUSH UP 'TIL THE BLOODY BOTTOMS IS UNDERNEATH

  17. 1 week ago
    Anonymous

    HIRE. 2D. ANIMATORS.
    I'm parodying the anti-AI art crowd. It's the exact same thing.

    • 1 week ago
      Anonymous

      3D animators are actually rigging the whole thing and actors are doing the motions for the animators to finetune, though, not having a computer do all work unsupervised and call it a day.

  18. 1 week ago
    Anonymous

    imo every stylized 3D animation would look better hand drawn

  19. 1 week ago
    Anonymous

    The only thing I've seen that successfully makes 3D look actually 2D is some of Worthikids' work.

  20. 1 week ago
    Anonymous

    [...]

    >Let's fix the AI slop with more AI slop
    Rajesh writes themselves.

  21. 1 week ago
    Anonymous

    looks fine, but it still looks obviously 3D and not 2D

  22. 1 week ago
    Anonymous

    It's pretty impressive for an AI filter, I guess fine-tuning can have a big impact.
    What I'm more curious about is how he plans to make the 3D characters look fine next to the 2D characters, both hand drawn and puppeted.

  23. 1 week ago
    Anonymous

    This is actually pretty damn impressive, obviously it's not perfect but it's a major improvement over past 3D art that tries to look 2D. Maybe it's not a good idea to use this on characters since they're so complex and something will always look off, but I can see this being very useful for backgrounds in the future so you can have camera movement in 2D. Too bad that AI is such a taboo topic since it definitely can be used for good like this.

  24. 1 week ago
    Anonymous

    >making 3D look like 2D
    but... just do 2D
    >making 3D look like stopmotion
    but... just do stopmotion

    it's that easy

    • 1 week ago
      Anonymous

      stopmotion is a shitty example, it's all done digitally then 3D printed now.

      • 1 week ago
        Anonymous

        For laikas stuff, the facial animation is done in a computer and 3d printed but the body performance is done by hand still. It's faster to do the premade face plates but takes away the uniqueness of the facial performance from the animator. Most productions now do the premade face plates.

        • 1 week ago
          Anonymous

          So it's ok when making 3D assisted stopmotion, but not 3D that looks 2D?

          • 1 week ago
            Anonymous

            The difference is current tech cannot make fake 2D look better than real 2D, unlike 3D because the entire point to modern technology was to make digitized reality as fast and hard as possible. It was literally BUILD to simulate reality. That's why it actively looks like shit anytime people just brute fore flat lighting filters on top of 3D projected CGI, it's a fundamentally incompatible tool. They need to spend the same amount of years making GPUs to run raytracing in 60FPS on the fundamentals of proper 2D animation if they want the same control they have over 3D that they don't have over 2D.

            • 1 week ago
              Anonymous

              If they don't try then it won't improve, and real 2D is dead.

    • 1 week ago
      Anonymous

      I can see the argument for stop motion when it comes to space and resources. Not saying it should replace it but really, 3D animation is just digital puppetry, so it's not that different. I think both can exist.

  25. 1 week ago
    CreepyThinMan

    I adore Undergrads but he's been dragging this movie project out for way too long. It's been 23 years since it ended fer frick sakes, let it go.

    Having said that I would love to see it along with Downtown get a Blu-ray release!!!FACT!!!

    • 1 week ago
      Anonymous

      He can't let it go at this point when he's taken people's kickstarter money. At least he's being a man and making what he can with what little money's left, and not fricking off like some other failed crowdfunded project creators.

    • 1 week ago
      Anonymous

      also Mission HIll

      • 1 week ago
        Anonymous

        .

      • 1 week ago
        Anonymous

        .

        ..

  26. 1 week ago
    Anonymous

    Was it this show or the Jonah Hill cartoon that had a /b/tard bumper sticker in the show?

    • 1 week ago
      Anonymous

      huh?

  27. 1 week ago
    Anonymous

    I don't like the use of AI, but it looks decent.

  28. 1 week ago
    Anonymous

    the effort put into it is big, the the final results are pretty meh
    AI just lacks any temporal coherency, even those ai movies that made all the buzz some time ago break apart really fast
    This animation looks extremely uncanny, also frick me what an ugly art style, the soft shadows look so cheapand bad its disgusting

  29. 1 week ago
    Anonymous

    Man. A clone high reboot would be great. I'd love to see what Ghandi and Abe thawed out and see what wacky hijinks they get up to.

    • 1 week ago
      Anonymous

      Haha imagine that, it'd be like the show never left

  30. 1 week ago
    Anonymous

    I hope he makes it.

    • 1 week ago
      Anonymous

      i dont

      • 1 week ago
        Anonymous

        You and I are enemies now.

  31. 1 week ago
    Anonymous

    You can cut the frames and make them like old school pre-rendered graphics. But now you can afford even more frames than before, making it even better than it was before

  32. 1 week ago
    Anonymous

    pointless
    AI can do 3d -> 2d a million times better and vice versa

    • 1 week ago
      Anonymous

      Did you even watch the video?

      • 1 week ago
        Anonymous

        i skimmed through it without audio

      • 1 week ago
        Anonymous

        Of course he didn't. AIgays only want shortcuts

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