"powerful forces control the information" isn't redpilled, it's babby's first conspiracy theory
>how? >uhhh, secret societies, media manipulation... they just do! it's, like, a mirror of our reality, man.
it's true midwit, something that's superficially smart and insightful because it sounds kinda plausible but when you examine it there's nothing there but an "idea guy" version of a conspiracy
You can't adapt it without removing the interactivity it needs. People meme about Kojima being a filmmaker who makes video games but the fact is the immersion and breadth of MGS's gameplay is as important to the plot, tone, and atmosphere as the cutscenes.
Adapting it would remove that aspect.
This, MGS2 is predicated upon the idea of Raiden as a proxy for the player who's going into MGS2 with their experiences from MGS1 coloring how they percieve everything that's happening, there's an entire angle of the story that dissapears once you remove the player's ability to interact with the story. The Colonel appearing in codec and bugging out once you make it into Arsenal Gear wouldn't have anywhere near the same impact if it wasn't messing around with gameplay elements that the player took as ironclad and immutable, just seeing it happen on a screen isn't anywhere near as interesting
The only way you could make MGS2 into a movie is if you do a completely different story, but make the same gimmick of advertising it as though it were a direct, by the mumbers sequel to MGS
Realistically only Guillermo del Toro. He's the only person whose own sensibilities are compatible with what Metal Gear Solid is and has the working relationship with Kojima to properly adapt the screenplay. Everyone else will want to impart their own vision on it, shut Kojimbo out, and/or let the studio walk all over them.
Metal Gear Solid should be at least two films anyway to flesh out the characters, but you could do it in one.
Here's all the important points:
Infiltrating the Island
DARPA Chief
Ocelot
Warhead Storage
Ninja/Otacon
Mantis & Meryl
Sniper Wolf
Torture
Escape
Vulcan Raven
Rex
Liquid
The first Vulcan Raven fight, the Comm Towers, and the 2nd Sniper Wolf fight are superfluous and there to pad out the game. Frankly the idea of having a sniper duel in the middle of the movie even once is ludicrous, but how else would you have her death scene?
>MGS1 is not that simple.
Yes it is. It's not a particularly deep story. Adapting these things is a task, but it's well within the abilities of professionals. Whether or not Hollywood wants to pay top dollar to do that is another matter entirely, but it's certainly possible.
Tbqh you could remove Vulcan Raven from the movie and you wouldn't really lose anything
7 months ago
Anonymous
Yeah, I just really liked the fight. It would help pad out a second film if they did it in two; everything after being captured is mostly just forcing the player to run back and forth repeatedly.
You can't, the funny thing is people say Konima makes movie games but his games are so intertwined with the medium that adaption outside of it lose a lot. You cant adapt it because a lot of it comes from it directly being a videogame.
Exactly.
Like, how do you get across to the audience a character like Psycho Mantis without making it feel like he is literally reading what it is you're going to do next unless you switch the controller from slot 1 to slot 2? Or killing an old assassin by changing the consoles clock time ahead a week? Or having one of the characters tell you to turn off your console and that playing for toto long was gad for your eyes? Nevermind the mind-blowing redpills the series brings tot he table, take into account the visceral experience of how much use out of the consoles Hideo got and what set his games apart from the others in any sort of genre, and you add in the very unique humour the series has and there are so many other pieces that are missing when you take it into an environment like cinema.
>4th wall breaking only exists in videogames
You're like the people that say MGS4 cannot be on anything else other than the PS3 because it has references about that console in it.
>Or killing an old assassin by changing the consoles clock time ahead a week?
this is an easter egg and only shitters actually do this on The End boss fight. you can kill him normally and it's expected that you do it that way.
They wouldn't be able to match the kino of the Arsenal gear mindfuck or The timed boss fight in MGS3 with the music kicking in half way without it coming off as hokey
Why do people even want a MGS movie? It's so derivative of other movies, what makes it work so well is the interactivity, plus the story is so convoluted and long that adapting it into a movie would simplify it into something less interesting. Just watch Escape from New York or Rambo.
Exactly.
Like, how do you get across to the audience a character like Psycho Mantis without making it feel like he is literally reading what it is you're going to do next unless you switch the controller from slot 1 to slot 2? Or killing an old assassin by changing the consoles clock time ahead a week? Or having one of the characters tell you to turn off your console and that playing for toto long was gad for your eyes? Nevermind the mind-blowing redpills the series brings tot he table, take into account the visceral experience of how much use out of the consoles Hideo got and what set his games apart from the others in any sort of genre, and you add in the very unique humour the series has and there are so many other pieces that are missing when you take it into an environment like cinema.
capture it in spirit, not simply in aesthetic. It's a documentary by werner herzog investigating the age of information and world ending technology. We follow david hayter under hypnosis to believe he's snake vandalizing tech start up offices in silicon valley.
MG and MG2 - Jordan Vogt-Roberts (He should be doing this instead of MGS)
MGS - Ridley Scott
MGS 2 Tanker - James Gunn
MGS 2 Big Shell - Denis Villeneuve
MGS 3 - Gareth Evans
MGS 4 - Christopher Nolan
Peace Walker - Guillermo del Toro
Ground Zeroes - M Night Shyamalan
MGS 5 - Nicolas Winding Refn
MGRR - Michael Bay
>since gladiator, over 20 years ago
Movies he made after Gladiator that are good:
Hannibal
Black Hawk Down
Matchstick Men
Kingdom of Heaven
American Gangster
Body of Lies
Prometheus
The Martian (aside from the Reddit-tier NASA scenes)
All the Money in the World
The Last Duel
House of Gucci
>Hannibal
Dogshit >Black Hawk Down
Overrated summer film slock >Matchstick Men
Dogshit >Kingdom of Heaven
Dogshit, extended version is arthouse garbage >American Gangster
Godfather for low IQs >Body of Lies
Terrible >>>>>>>
[...]
Lmao >The Martian (aside from the Reddit-tier NASA scenes)
Dogshir >All the Money in the World
Boring >The Last Duel
Wokeshit >House of Gucci
Boring and for women or fags
I chose Ridley Scott because MGS doesn't really feel like a movie with a specific theme or aesthetic in mind, and all the movies
>since gladiator, over 20 years ago
Movies he made after Gladiator that are good:
Hannibal
Black Hawk Down
Matchstick Men
Kingdom of Heaven
American Gangster
Body of Lies
Prometheus
The Martian (aside from the Reddit-tier NASA scenes)
All the Money in the World
The Last Duel
House of Gucci
listed got certain elements that would work in an MGS 1 movie.
>Peace Walker - Guillermo del Toro
Nah, replace del taco with Wes Anderson >Millennial dialogue >Cringe inducing acting >"Communism is sooo le epik dood xD" >Flip flops between ugly 3d models and a comic book >Ending is retarded and up it's own ass
PW is practically begging him to direct
What's wrong with Villeneuve? Incendies, Prisoners, Enemy, Sicario and Blade Runner 2049 are all great. Arrival was great up until the retarded ending.
they're all shit. Blade Runner 2049 was shaping up to be interesting but fumbled, especially with the inclusion of Harrison Ford. the ending was complete shit too. le subversion!!! everything directed by Villeneuve looks gigantic, grey, and fucking boring.
this shouldn’t be made into a movie the same way watchmen shouldn’t have been made into a movie. their respective mediums help to define their themes. making it a movie fundamentally changes the experience.
>the same way watchmen shouldn’t have been made into a movie
Watchmen is one of the best capeshit movies of all time. It's capeshit actually done right, instead of the current Marvel/DC garbage that's like a plague on Hollywood.
Idk, it's clear Kojima based MGS off American action movies, and the cutscenes are like directed movie scenes, themselves. It would adapt into a movie effortlessly.
>the cutscenes are like directed movie scenes
That's one thing I have no issue distinguishing MGS over. I've started watching game cutscenes online and it's shocking how bad video games are at being movies no matter how much they try at being a "cinematic game". But all the MGS games, even V, give off the impression that they actually gave a shit how to frame a scene.
>MGS2 is high IQ and prophetic
Complete midwit opinion. If anything the opposite of the Colonels speech came true - subcultures and communities are becoming increasingly homogenized so as to make the boundaries between them almost nonexistant
>subcultures and communities are becoming increasingly homogenized so as to make the boundaries between them almost nonexistant
Imagine thinking this, post nagger into your Facebook account or call a leftwing politician a homosexual on twitter. Then do the same here on Cinemaphile. You will possibly doxxed and banned on those other platforms versus here
1. MGS has always been dog shit
2. The fox engine wasn't capable of modeling more than 12 NPCs at a time, which is why MGSV was empty as fuck
3. Kojima the hack was rightfully fired and should have killed himself
4. Splinter will always be the king of stealth games
5. You weeaboo homosexuals should also kill yourselves
Splinter Cell might have had better gameplay technically, but all the story and characters in any Splinter Cell games were completely atrocious and insanely forgettable, compared to MGS games.
I found the themes and more procedural plots of at least the first 2 Splinter Cells much closer to plausible reality in many respects than any MGS and I find those traits very interesting.
For instance, the fact that Sam is tasked with getting proof that a Chinese ambassador was acting as a rogue agent in collaboration with the Georgian President. The whole reason being to avoid the US having genuine reason to go to war with the PRC, and that's all secondary to the Georgian President armed with his own WMDs.
Splinter Cell also often gives little snippets into the civilian perspective via news broadcasts, 1 in Pandora Tomorrow saying he thinks the US government released the smallpox on the population, whereas MGS's drama is almost only confined to Kojima's abstract interpretation of "the battlefield" and the closest thing to a civilian perspective are the opening commercials of MGS4.
>but all the story and characters in any Splinter Cell games were completely atrocious and insanely forgettable
they're literal Tom Clancy world espionage stories from his works, they probably blew right over your fucking head.
In Pandora Tommorow you get to kill a fucking female mossad agent. Chaos Theory is about Japan using a false flag to start another invasion of the south pacific like they did in the 1930's. This shit absolutely mogs the retarded anime nonsense of MGS
>OMG, A FUCKING FEMALE POC AS THE MAIN VILLAIN, LE HECKIN BASED TOM CLANCY!!!
Didn't even read the rest of your garbage post, even Peace Walker mogs the shit out of whatever garbage you typed out
Chaos Theory is better than MGS 1 and 2, sure. But is it better than 3 and 4? (the parts that are actual gameplay) hell no. And if we're talking about any other SC game except for Chaos Theory then it's not even close.
3 is overrated, rhe only thing storywise that's actually memorable is the ending.
Ask any normalfags who's only played either mgs 1 or 5 about who's the main antagonist of 3. They couldn't even name who Colonel Volgin is
>You have to play the game/watch the film to know who the main villain is
Ask any normalfag who the main villain of A New Hope, super mario brothers, or batman. With almost 99 percent certainty they will name Darth Vader, Bowser, or Joker as the main villain because of how iconic they are. If you do ask the same question about MGS3, they will say The Boss, even the small amount of normalfags who did play MGS3 almost 20 years ago will say The Boss because almost everything else about the story is not worth mentioning with exception of le old guy and le dead spooky black guy.
He is as memorable as the main villain of Shrek 3.
>Chaos Theory is better than MGS 1 and 2, sure. But is it better than 3 and 4?
Yeah. MGS3's camo system is too complex in implementation to exist in smooth continuous gameplay, but also too simplistic in presentation to give way to interesting/risky choices, and more shallow in its uses than a light/shadow system in SC or Thief has gameplay options to impact the environment for maintaining stealth. Goofy though it may be to think about, Naked Snake just being able to toss out a Desert Tiger blanket would likely allow for more interesting gameplay scenarios. >MGS4
2 hours of gameplay, I sleep on it
>but all the story and characters in any Splinter Cell games were completely atrocious and insanely forgettable
they're literal Tom Clancy world espionage stories from his works, they probably blew right over your fucking head.
In Pandora Tommorow you get to kill a fucking female mossad agent. Chaos Theory is about Japan using a false flag to start another invasion of the south pacific like they did in the 1930's. This shit absolutely mogs the retarded anime nonsense of MGS
Chaos Theory is better than MGS 1 and 2, sure. But is it better than 3 and 4? (the parts that are actual gameplay) hell no. And if we're talking about any other SC game except for Chaos Theory then it's not even close.
EVERY single time metal gear is discussed, splintercels have to shit up the threads without any reference to their dogshit games. Probably because no one talks about them, so they just have to have their gay circlejerk discussions in other topics.
I'll grant that it's kind of true, but that fact doesn't exist in a vacuum. It's also true that stealth game discussion is frequently polluted by MGSfriends including themselves under questionable pretenses, often leaving the impression that they're more just fans of MGS than fans of stealth games.
I say that as someone who like MGS, but not for the reasons I like Splinter Cell and especially Thief.
7 months ago
Anonymous
>It's also true that stealth game discussion is frequently polluted by MGSfriends
True, but to be fair, this genre basically invented stealth games, so it's always topically relevent >leaving the impression that they're more just fans of MGS than fans of stealth games
Also true, I've never met an MGS fan that likes it because they love stealth games rather than the other way around
7 months ago
Anonymous
>this series basically invented stealth games, so it's always topically relevent
That's not really true. The first stealth game is generally credited as Castle Wolfenstein in 1984.
I think the real reason is more along the lines of MGS having a generally lower barrier to entry than more dedicated stealth games. MGSV sold like 15 million copies, which stealth games just don't do, as evidenced by the fact that all these franchises are dead and there are no new stealth franchises to take their place.
>invents tacticool espionage action >tastefully blends american movie tropes, anime and realistic geopolitics into a miriad of interesting characters spanning generations >actually inventive in gameplay utilizing the medium to its max >reivents itself almost through each sequel
vs >irrelevant ubisoft trash based on boomer muh seals power fantasy airport literature
Realistically it should be very easy to adapt since it's basically Die Hard in a nuclear facility with some anime shit. But who does that nowadays? I haven't enjoyed an action film in like 30 years.
MGS is too much of an anime series to adapt. The slapstick humor wouldn't translate to live action at all. The tonal whiplash and quirkiness would also have to be cut. If you were to adapt MGS you'd end up with a generic bond flick and at that point why not watch bond.
I still don't understand the plot of this game. At first it's just stop some terrorists and save the president, but once you get to Arsenal Gear it just loses me completely. Am I a brainlet?
Raiden is being controlled by an out of control AI that is manipulating the world. The entire game is an experiment by the Patriots to bring another Solid Snake into the world by recreating the conditions of Shadow Moses.
Solid Snake shows up and throws the AI off because they weren't designed to deal with him actually being there.
A mgs movie is very doable. One man army sent on an occupied army base to do an impossible mission of stopping an elite militant/black ops unit turned terrorists who have some impossible demands for their ransom. High stakes! Limited time! Double the action, triple the excitement! Metal gear solid, coming this June! It's basically die hard with nukes like some other posters mentioned above. Just find a director who can tastefully do every 90s action movie trope with a drop of campiness (ex special commando dude who gets dragged out of retirement for one last job, goofy sidekick, memorable quotes, potential love interest, the main villain who is basically the evil version/twin of the protagonist, eliminating the bad guys one by one until the final boss proves to be the most difficult challenge and so on). I think the most difficult part is the execution, it's a very thin line between making a comfy action movie reminiscent of the 90s action genre or an abomination of a game movie like Hollywood usually shits out
me.
Drfinately not the retard that made Skull Island
filtered
Hideo Kojima
God no, he's so shitty he always comes up with convenient nonsense to explain asspulls.
>how the fuck was big boss revived? uhhhhh nanomachines.
no sane person wants to see MGS adapted in this day and age, especially not something as legitimately redpilled as MGS2.
"powerful forces control the information" isn't redpilled, it's babby's first conspiracy theory
>how?
>uhhh, secret societies, media manipulation... they just do! it's, like, a mirror of our reality, man.
it's true midwit, something that's superficially smart and insightful because it sounds kinda plausible but when you examine it there's nothing there but an "idea guy" version of a conspiracy
Even now there is fake hysteria around "AI" because of its capacity to churn out bullshit but that bullshit could be counter to government narratives.
okay glowie
Sure thing. We believe you.
Neil Breen
Dont think a metacommentary on video games would work in kino
Verhoeven.
This, maybe Denis. Nolan would hire too many jerkoff Hollywood fags
First choice, second is Nolan.
You can't adapt it without removing the interactivity it needs. People meme about Kojima being a filmmaker who makes video games but the fact is the immersion and breadth of MGS's gameplay is as important to the plot, tone, and atmosphere as the cutscenes.
Adapting it would remove that aspect.
Clearly not considering how much of the games are a goddamn cutscene, especially 4 (which sucked).
You're a fucking retard if you're being serious.
This, MGS2 is predicated upon the idea of Raiden as a proxy for the player who's going into MGS2 with their experiences from MGS1 coloring how they percieve everything that's happening, there's an entire angle of the story that dissapears once you remove the player's ability to interact with the story. The Colonel appearing in codec and bugging out once you make it into Arsenal Gear wouldn't have anywhere near the same impact if it wasn't messing around with gameplay elements that the player took as ironclad and immutable, just seeing it happen on a screen isn't anywhere near as interesting
The only way you could make MGS2 into a movie is if you do a completely different story, but make the same gimmick of advertising it as though it were a direct, by the mumbers sequel to MGS
MGS2 is very different and I can see the argument how it's Kojimas masterpiece but MGS is very much a basic action movie.
MGS1 is not that simple. The 4th wall breaks. The metaphysical. The constant tonal whiplash. The amount of codec calls.
I just don't think it'd be compelling.
>codec calls
Just imagining the audience reaction to the sound effect being in makes me hope there's never a movie.
Realistically only Guillermo del Toro. He's the only person whose own sensibilities are compatible with what Metal Gear Solid is and has the working relationship with Kojima to properly adapt the screenplay. Everyone else will want to impart their own vision on it, shut Kojimbo out, and/or let the studio walk all over them.
Metal Gear Solid should be at least two films anyway to flesh out the characters, but you could do it in one.
Here's all the important points:
Infiltrating the Island
DARPA Chief
Ocelot
Warhead Storage
Ninja/Otacon
Mantis & Meryl
Sniper Wolf
Torture
Escape
Vulcan Raven
Rex
Liquid
The first Vulcan Raven fight, the Comm Towers, and the 2nd Sniper Wolf fight are superfluous and there to pad out the game. Frankly the idea of having a sniper duel in the middle of the movie even once is ludicrous, but how else would you have her death scene?
>MGS1 is not that simple.
Yes it is. It's not a particularly deep story. Adapting these things is a task, but it's well within the abilities of professionals. Whether or not Hollywood wants to pay top dollar to do that is another matter entirely, but it's certainly possible.
Tbqh you could remove Vulcan Raven from the movie and you wouldn't really lose anything
Yeah, I just really liked the fight. It would help pad out a second film if they did it in two; everything after being captured is mostly just forcing the player to run back and forth repeatedly.
Villeneuve
Nolan
>from the twisted mind of Jordan Peele
vincent gallo would make a mgs movie, screen it at a film festival once, and then never show it again
As it should be.
Stop ruining masterpieces and come up with your own ideas you fucking kike.
You can't, the funny thing is people say Konima makes movie games but his games are so intertwined with the medium that adaption outside of it lose a lot. You cant adapt it because a lot of it comes from it directly being a videogame.
Exactly.
Like, how do you get across to the audience a character like Psycho Mantis without making it feel like he is literally reading what it is you're going to do next unless you switch the controller from slot 1 to slot 2? Or killing an old assassin by changing the consoles clock time ahead a week? Or having one of the characters tell you to turn off your console and that playing for toto long was gad for your eyes? Nevermind the mind-blowing redpills the series brings tot he table, take into account the visceral experience of how much use out of the consoles Hideo got and what set his games apart from the others in any sort of genre, and you add in the very unique humour the series has and there are so many other pieces that are missing when you take it into an environment like cinema.
>4th wall breaking only exists in videogames
You're like the people that say MGS4 cannot be on anything else other than the PS3 because it has references about that console in it.
>Or killing an old assassin by changing the consoles clock time ahead a week?
this is an easter egg and only shitters actually do this on The End boss fight. you can kill him normally and it's expected that you do it that way.
>Or killing an old assassin by changing the consoles clock time ahead a week?
Did you actually do this? I hope you didn't.
They wouldn't be able to match the kino of the Arsenal gear mindfuck or The timed boss fight in MGS3 with the music kicking in half way without it coming off as hokey
Michael Mann
Doug Liman
Why do people even want a MGS movie? It's so derivative of other movies, what makes it work so well is the interactivity, plus the story is so convoluted and long that adapting it into a movie would simplify it into something less interesting. Just watch Escape from New York or Rambo.
capture it in spirit, not simply in aesthetic. It's a documentary by werner herzog investigating the age of information and world ending technology. We follow david hayter under hypnosis to believe he's snake vandalizing tech start up offices in silicon valley.
People with a high IQ do not play video games
werner herzog
Gareth Evans for MGS and James Gunn for MGS2
It would have to be a season of each there is so much content.
Literally mgs1= season 1
Tanker = movie
Mgs2= season 2
Mgs3 = season 3 and so on.
MG and MG2 - Jordan Vogt-Roberts (He should be doing this instead of MGS)
MGS - Ridley Scott
MGS 2 Tanker - James Gunn
MGS 2 Big Shell - Denis Villeneuve
MGS 3 - Gareth Evans
MGS 4 - Christopher Nolan
Peace Walker - Guillermo del Toro
Ground Zeroes - M Night Shyamalan
MGS 5 - Nicolas Winding Refn
MGRR - Michael Bay
>MGS - Ridley Scott
Lel, just lel.
>Unironically giving a man who has made a good film since gladiator, over 20 years ago
>since gladiator, over 20 years ago
Movies he made after Gladiator that are good:
Hannibal
Black Hawk Down
Matchstick Men
Kingdom of Heaven
American Gangster
Body of Lies
Prometheus
The Martian (aside from the Reddit-tier NASA scenes)
All the Money in the World
The Last Duel
House of Gucci
>Hannibal
Dogshit
>Black Hawk Down
Overrated summer film slock
>Matchstick Men
Dogshit
>Kingdom of Heaven
Dogshit, extended version is arthouse garbage
>American Gangster
Godfather for low IQs
>Body of Lies
Terrible
>>>>>>>
Lmao
>The Martian (aside from the Reddit-tier NASA scenes)
Dogshir
>All the Money in the World
Boring
>The Last Duel
Wokeshit
>House of Gucci
Boring and for women or fags
All of this text, when you could have just written "I don't like movies".
He’s not wrong ridley is p mid I think his early successes went to his head
I chose Ridley Scott because MGS doesn't really feel like a movie with a specific theme or aesthetic in mind, and all the movies
listed got certain elements that would work in an MGS 1 movie.
>Peace Walker - Guillermo del Toro
Nah, replace del taco with Wes Anderson
>Millennial dialogue
>Cringe inducing acting
>"Communism is sooo le epik dood xD"
>Flip flops between ugly 3d models and a comic book
>Ending is retarded and up it's own ass
PW is practically begging him to direct
Jar Jar Abrahms, maybe still too high dough
Just give unlimited money to Kojima and let him do it himself.
It will be shit anyway.
Just leave it alone. MGS2 is perfect as a video game. Nothing can be added by making it a film.
Fincher
Villeneuve
Nolan
Coen bros
These are probably the only ones I could see doing it properly.
>Villeneuve
What's wrong with Villeneuve? Incendies, Prisoners, Enemy, Sicario and Blade Runner 2049 are all great. Arrival was great up until the retarded ending.
they're all shit. Blade Runner 2049 was shaping up to be interesting but fumbled, especially with the inclusion of Harrison Ford. the ending was complete shit too. le subversion!!! everything directed by Villeneuve looks gigantic, grey, and fucking boring.
>they're all shit
Opinion disregarded.
cope for the rest of your life
Mostly good but Blade R'ddit 2049 was dogshit
He's too popular for the hipsters here.
MGS1 and 2 are mostly empty Grey rooms so his aesthetic sense would not be out of place.
this shouldn’t be made into a movie the same way watchmen shouldn’t have been made into a movie. their respective mediums help to define their themes. making it a movie fundamentally changes the experience.
>the same way watchmen shouldn’t have been made into a movie
Watchmen is one of the best capeshit movies of all time. It's capeshit actually done right, instead of the current Marvel/DC garbage that's like a plague on Hollywood.
Idk, it's clear Kojima based MGS off American action movies, and the cutscenes are like directed movie scenes, themselves. It would adapt into a movie effortlessly.
>the cutscenes are like directed movie scenes
That's one thing I have no issue distinguishing MGS over. I've started watching game cutscenes online and it's shocking how bad video games are at being movies no matter how much they try at being a "cinematic game". But all the MGS games, even V, give off the impression that they actually gave a shit how to frame a scene.
To be honest you need to really have a low IQ to think MGS2 had a complicated plot.
>Takes Cinemaphile(nel) 15 years to understand MGS2
>Even normies and redditors don't understand MGS2
Checks our
The plot was straight forward. It's the implications and prescience that are deep.
Del toro
>MGS2 is high IQ and prophetic
Complete midwit opinion. If anything the opposite of the Colonels speech came true - subcultures and communities are becoming increasingly homogenized so as to make the boundaries between them almost nonexistant
>subcultures and communities are becoming increasingly homogenized so as to make the boundaries between them almost nonexistant
Imagine thinking this, post nagger into your Facebook account or call a leftwing politician a homosexual on twitter. Then do the same here on Cinemaphile. You will possibly doxxed and banned on those other platforms versus here
1. MGS has always been dog shit
2. The fox engine wasn't capable of modeling more than 12 NPCs at a time, which is why MGSV was empty as fuck
3. Kojima the hack was rightfully fired and should have killed himself
4. Splinter will always be the king of stealth games
5. You weeaboo homosexuals should also kill yourselves
>splinter cell
>not janky ubisoft trash from game 1
Top fucking kek
Goddamned Hitman is a better stealth franchise.
Hitman is a better Metal Gear rival. Only good thing about Splinter Cell was Michael Ironside.
SC was kino on the Xbox. Didn't play any of the sequels because I don't like stealthshit but SC was good
200% seething
are zoomers really pretending MGS ever had better gameplay than Splinter Cell
or Thief
or even Sly Cooper
Splinter Cell might have had better gameplay technically, but all the story and characters in any Splinter Cell games were completely atrocious and insanely forgettable, compared to MGS games.
>the story and characters
why do zoomers care so much about shit that doesn't matter at all
it's a video game
and you're still wrong lmaoo
>zoomers
I am 32 years old.
>lmaoo
You're the actual zoomer here, clearly.
>I'm 32 years old
>pretends MGS was good
lol
lmao
>you're a zoomer!
no lol
It was good though.
I found the themes and more procedural plots of at least the first 2 Splinter Cells much closer to plausible reality in many respects than any MGS and I find those traits very interesting.
For instance, the fact that Sam is tasked with getting proof that a Chinese ambassador was acting as a rogue agent in collaboration with the Georgian President. The whole reason being to avoid the US having genuine reason to go to war with the PRC, and that's all secondary to the Georgian President armed with his own WMDs.
Splinter Cell also often gives little snippets into the civilian perspective via news broadcasts, 1 in Pandora Tomorrow saying he thinks the US government released the smallpox on the population, whereas MGS's drama is almost only confined to Kojima's abstract interpretation of "the battlefield" and the closest thing to a civilian perspective are the opening commercials of MGS4.
>but all the story and characters in any Splinter Cell games were completely atrocious and insanely forgettable
they're literal Tom Clancy world espionage stories from his works, they probably blew right over your fucking head.
In Pandora Tommorow you get to kill a fucking female mossad agent. Chaos Theory is about Japan using a false flag to start another invasion of the south pacific like they did in the 1930's. This shit absolutely mogs the retarded anime nonsense of MGS
>OMG, A FUCKING FEMALE POC AS THE MAIN VILLAIN, LE HECKIN BASED TOM CLANCY!!!
Didn't even read the rest of your garbage post, even Peace Walker mogs the shit out of whatever garbage you typed out
Honestly, remembering how the Sandanistas are portrayed in PW, it really makes me think of some PSA cartoon like Captain Planet.
>female mossad agent
I thought she was Shin Bet?
>Shin Bet
>"spooky, who are we torturing?"
Michael Ironside was so great in that role.
I still use Jonathan Poindexter/Norman Soth/Douglas Shetland as a fake name when I'm UC
Checkmate
Chaos Theory is better than MGS 1 and 2, sure. But is it better than 3 and 4? (the parts that are actual gameplay) hell no. And if we're talking about any other SC game except for Chaos Theory then it's not even close.
3 is overrated, rhe only thing storywise that's actually memorable is the ending.
Ask any normalfags who's only played either mgs 1 or 5 about who's the main antagonist of 3. They couldn't even name who Colonel Volgin is
>people who havent played mgs 3 dont know who the antagonist of mgs 3 is
No shit?
>You have to play the game/watch the film to know who the main villain is
Ask any normalfag who the main villain of A New Hope, super mario brothers, or batman. With almost 99 percent certainty they will name Darth Vader, Bowser, or Joker as the main villain because of how iconic they are. If you do ask the same question about MGS3, they will say The Boss, even the small amount of normalfags who did play MGS3 almost 20 years ago will say The Boss because almost everything else about the story is not worth mentioning with exception of le old guy and le dead spooky black guy.
He is as memorable as the main villain of Shrek 3.
>Chaos Theory is better than MGS 1 and 2, sure. But is it better than 3 and 4?
Yeah. MGS3's camo system is too complex in implementation to exist in smooth continuous gameplay, but also too simplistic in presentation to give way to interesting/risky choices, and more shallow in its uses than a light/shadow system in SC or Thief has gameplay options to impact the environment for maintaining stealth. Goofy though it may be to think about, Naked Snake just being able to toss out a Desert Tiger blanket would likely allow for more interesting gameplay scenarios.
>MGS4
2 hours of gameplay, I sleep on it
EVERY single time metal gear is discussed, splintercels have to shit up the threads without any reference to their dogshit games. Probably because no one talks about them, so they just have to have their gay circlejerk discussions in other topics.
Cope, kojidrome
I'll grant that it's kind of true, but that fact doesn't exist in a vacuum. It's also true that stealth game discussion is frequently polluted by MGSfriends including themselves under questionable pretenses, often leaving the impression that they're more just fans of MGS than fans of stealth games.
I say that as someone who like MGS, but not for the reasons I like Splinter Cell and especially Thief.
>It's also true that stealth game discussion is frequently polluted by MGSfriends
True, but to be fair, this genre basically invented stealth games, so it's always topically relevent
>leaving the impression that they're more just fans of MGS than fans of stealth games
Also true, I've never met an MGS fan that likes it because they love stealth games rather than the other way around
>this series basically invented stealth games, so it's always topically relevent
That's not really true. The first stealth game is generally credited as Castle Wolfenstein in 1984.
I think the real reason is more along the lines of MGS having a generally lower barrier to entry than more dedicated stealth games. MGSV sold like 15 million copies, which stealth games just don't do, as evidenced by the fact that all these franchises are dead and there are no new stealth franchises to take their place.
>room temperature iq anime homosexual is still seething at based Chadcell mogging his shit anime mecha series
>invents tacticool espionage action
>tastefully blends american movie tropes, anime and realistic geopolitics into a miriad of interesting characters spanning generations
>actually inventive in gameplay utilizing the medium to its max
>reivents itself almost through each sequel
vs
>irrelevant ubisoft trash based on boomer muh seals power fantasy airport literature
>The fox engine wasn't capable of modeling more than 12 NPCs at a time, which is why MGSV was empty as fuck
Kojima was forced to do this to accomodate the previous gen consoles. I'm not complaining because I played V on a ps3.
Anyone can adapt Metal Gear, it's a brainless story where everything is told using dialogues.
D Lynch
Adapt it into what??
If you want it to be good let James Cameron make it.
Villeneuve simple as
Can't be done. Unfilmable. It barely worked in a video game.
Neveldine and Taylor
Just do a 1 to 1 live action of every cutscene in twin snakes. Nothing else nothing that would be gameplay
Villeneuve
>MGSes and Splinters fighting for second place
OG Thief(s) reign supreme.
Well yeah, but then it'd be unfair.
Realistically it should be very easy to adapt since it's basically Die Hard in a nuclear facility with some anime shit. But who does that nowadays? I haven't enjoyed an action film in like 30 years.
MGS is too much of an anime series to adapt. The slapstick humor wouldn't translate to live action at all. The tonal whiplash and quirkiness would also have to be cut. If you were to adapt MGS you'd end up with a generic bond flick and at that point why not watch bond.
>why not watch bond.
Because bond sucks now?
Fast and Furious and Mission Impossible are more like bond films than the last actual 3 bond film.
That's not the point. I'm saying watch any other spy flick since you'd end up with the same thing.
MGS is pretty much Moore Bond and they don't make Moore Bonds anymore which is why MGS movie could be fresh.
Hideaki Anno!
I would watch MSG directed by Fukunaga and if it was generally praised I might actually pay for it.
Michael Bay.
Mel Gibson or Clint Eastwood
George Miller and Sam Raimi
I still don't understand the plot of this game. At first it's just stop some terrorists and save the president, but once you get to Arsenal Gear it just loses me completely. Am I a brainlet?
Raiden is being controlled by an out of control AI that is manipulating the world. The entire game is an experiment by the Patriots to bring another Solid Snake into the world by recreating the conditions of Shadow Moses.
Solid Snake shows up and throws the AI off because they weren't designed to deal with him actually being there.
nobody, La Creatividad needs to do it himself
hollywood is overseen by the DOD and literal has guidelines on how to portray america and american military for maximum propaganda
they'll turn MGS into some pro american jingoistic garbage and erase information control (which they are already doing)
A mgs movie is very doable. One man army sent on an occupied army base to do an impossible mission of stopping an elite militant/black ops unit turned terrorists who have some impossible demands for their ransom. High stakes! Limited time! Double the action, triple the excitement! Metal gear solid, coming this June! It's basically die hard with nukes like some other posters mentioned above. Just find a director who can tastefully do every 90s action movie trope with a drop of campiness (ex special commando dude who gets dragged out of retirement for one last job, goofy sidekick, memorable quotes, potential love interest, the main villain who is basically the evil version/twin of the protagonist, eliminating the bad guys one by one until the final boss proves to be the most difficult challenge and so on). I think the most difficult part is the execution, it's a very thin line between making a comfy action movie reminiscent of the 90s action genre or an abomination of a game movie like Hollywood usually shits out