Which game would make the best kino?
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Which game would make the best kino?
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>three of the games here aren’t dark souls
Also, the only logical answer is Sekiro. All the other games are way too reliant on background/environmental storytelling to make a halfway decent movie or show out of. Sekiro has a basic “what if hardened middle ager protect little kid?” story that nobody ever gets tired of, so it can easily fall on that. But you could never in a million years make a movie adaptation for the likes of DS3 or Bloodborne, because those games and the rest are a nightmare of hidden context that no amount of exposition could fully cover.
Fpbp. Even if you think BB or DS3 would make a “cool” movie, the story would have to be heavily condensed/altered to make it work onscreen. And you just know the director/screenwriters would frick it up.
Dishonored 1 and Far Cry 3 work.
Dishonored - Literally just an occult revenge movie about a guy slipping further into depravity and insanity while trying to avenge his Queen and save her daughter, all while he unearths a massive conspiracy and deals with demonic natured powers
Far Cry 3 - Literally just a revenge story about a guy who's stranded on a land inhabited by savages. The lead, Jason, wants to avenge his brother and save his missing friends but circumstance finds him instead forced into the complex power struggle for control of the island
Wrong board anon.
Now cast them.
me as the player characters character. The role will have no lines and face will be obscured by a helmet/mask the entire time
It needs to be done in the style of this, get whoever did the set design for the graveyard in the nun
The less dialogue the better
Better than Pan's Labyrinth fosho
Dragon's Dogma
four party adventure kino
Would be kino if done correctly, can’t wait for DD2
Sekiro. I don't want to watch the protagonist roll through every attack for 2 hours.
>BB/DS
>story
Probably Sekiro because its a fixed character with a backstory. Bloodborne could work you just have to make it a team of hunters.
An actual Castlevania series has the potential to be really cool, just ignore that shitty cartoon created by the edgelord atheist who never gave a frick about any of the games. Couldn't happen in current year though.
Why would you want this?
>chosen undead is black or Solaire is black
>Gwyndolin has a much bigger role since he'd be played by a literal troony and they gotta prop those frickers up
>Constant joking and quips
>big titty mommy is not featured at all
>>big titty mommy
which one?
Gwynevere
quelaag and the cute spider covenant and priscilla all mog her
They'd probably be omitted too. Can't have hot women in anything made for gamers anymore.
Bloodborne has the most consistent and "story like" lore so that'd be my guess. Sekiro has a real story and it's also a masterpiece but it'd be like any other video Game adaptation the story is too linear
>the story is too linear
What did you mean by this?
Linear storytelling is standard.
K
hotline miami
/thread
Just watch Drive, Hotline Miami is just the vidya equivalent.
None.
Do an original story that takes elements from the series but is not an exact adaptation.
bloodborne
The only good one in the series, Demon Souls
elden ring is the only one they officially stated at making into something other than a videogame
The only one I would want to see adapted into a story is bloodborne. Dark souls wouldn’t translate to the big screen well because the story is kinda weird and convoluted. Sekiro is just lame and I wish it had never been made.
Bloodborne. I'd still use John Boydegaga because of his previously expressed interest and he would have maybe ten lines in the whole thing total and wear a mask the whole time. All the acting in the eyes. All dialogue delivered from rarely used npc characters all played by more famous people in bit parts. The action would progress the plot.
>action would progress the plot
would be boring
needs to be horror, not action
and potentially some lore/catacomb ritual footage
Well I mean it's gonna have to have some action. It's a pretty action heavy story. You're right though leaning into the horror elements would also be a good idea.
>It's a pretty action heavy story
there is boss fights and item descriptions
the story isn't purely driven by action, it's more suspense and fear
i feel like most people just rush through the areas without thinking about what is going on
your playstyle is unique to yourself
>he would have maybe ten lines
Be real he would be paired with Eileen and explain every fricking amygdala they see on a wall to the audience
Oh most definitely but I'm just spitballing my "dream" version with zero meddling from others.
bloodborne would be the most kino
i'd prefer a bloodborne remaster or a sequel
the transformation runes were spectacular
themes of ascension and ludwig...
will they even bother?
I wanna say Bloodborne but it'd probably be Sekiro as the winner
Not a movie but I feel like FF6 could make for a decent fantasy tv series because of all the times the party is split and you play through different storylines happening at the same time. A few things like expand Banon's role and the resistance angle, let us see Celes being in the empire for a bit too.
perfect for modern TV where every season involves spinning wheels while cutting between 10 different interpersonal drama storylines for 8 episodes before finally moving the plot forward in the finale so you can stretch it out for 6 seasons.
Sekiro is obviously the best answer but what ending would be the coolest to see
>Which game would make the best kino?
Dark Souls 2.
It has the best narrative and aesthetics.
however, considering most people who played elden ring were being hand held by their buddies im not surprised bloodborne is being unnoticed for this long
criminally underrated videogame, probably the best i've played
this would be very cool
For the life of me, I still don't understand why they didn't set Bloodborne in Victorian England.
oot written/directed by guillermo del toro
louis hofmann as link
thomasin mckenzie as zelda
danny huston as ganondorf
a proper bloodborne movie would be absolute kino
Elden Ring and Sekiro are the only games with coherent/extensive enough living and actively-involved characters and fleshed out narrative/lore to create anything substantial enough for a faithful adaptation. However, ER still relies on the typical post-apocalyptic janitor monster-clean-up routine From have been employing since Demons Souls. So in that instance, you'd probably want to focus any adaptation around the political intrigues of the demigods themselves in the setting's prime. Which would inevitably be a catastrophic failure and waste of time.
Even Sekiro, the game that went hard on trimming and polishing everything down to the base essentials of a sleeker action game format, has a paper-thin plot that takes place over the course of like two days. Wolf is also an incredibly wooden protagonist. From clearly weren't comfortable just yet in creating someone with more depth.
Demons Souls is one-note and barebones. Dark Souls 2/3 are schizophrenic and disastrously riddled with last-minute shuffled content and loose ends. Despite having a striking setting and one of the more gripping backstories owing to the eldritch mystery, Bloodborne's also massively scarred by shuffled content and rewrites, and it makes me laugh that anyone believes otherwise. The game has like 4 actively important NPC characters the player actually interacts with, and was basically unfinished until the DLC came out. An adaptation would either be ridiculously unfaithful to the point of it essentially being a new IP, or like fifteen minutes long at best.