3D/CGI Comics

Why is the idea of 3D artwork in comics so taboo despite current technology being commonly used and accepted?

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  1. 8 months ago
    Anonymous

    Because it looks really bad

    • 8 months ago
      Anonymous

      Which Youtuber told you that?

      • 8 months ago
        Anonymous

        How blind are you?

        • 8 months ago
          Anonymous

          It really is baffling how thoroughly people have been brainwashed into automatically rejecting ANY kind of art that isn't a 2D drawing. It's kinda creepy, honestly. No thought or consideration, just pre-programmed behavior, like a cult.

    • 8 months ago
      Anonymous

      Thread over in one post.

  2. 8 months ago
    Anonymous

    Are you going to keep making this thread?
    3D looks like dogshit.

  3. 8 months ago
    Anonymous

    3D models nowadays look much better than when they were used to make comics in the 2000s but they still look awkward. I've seen a lot of attempts and even ones by 3D animators. Their animations look great but their comics look weird. The way to make it work is to have a filter that makes it look 2D or at least look like it's painted.

    • 8 months ago
      Anonymous

      The models isn't the problem, the action is. You can't get comic book action from 3D models, it's always going to look stiff and awkward, like people just hovering around posing instead of being in the middle of performing an action. No sense of weight or movement.
      And yes, 2D artists who suck at that should be criticized too because it's their job and they shouldn't be shit at it if they're getting a paycheque, but replacing it with 3D makes the problem worse. 3D action works fine in motion but not in still images.

  4. 8 months ago
    Anonymous

    3D gets used for animation because it’s less work than drawing every frame. this doesn’t apply comics, which are still images. and even if you do shit in 3D you still have to conceptualize it in 2D regardless so why even bother at that point?

    • 8 months ago
      Anonymous

      >even if you do shit in 3D you still have to conceptualize it in 2D regardless
      Not really, no. You're more or less creating a diorama.

      • 8 months ago
        Anonymous

        if you want it to look like shit, sure

  5. 8 months ago
    Anonymous

    There's a "sweat equity" people expect out of comic artists. It's not real art if it's "easy" to them.
    I saw some guy thing it was a big deal that they were using 3D models for backgrounds and grunts.

    • 8 months ago
      Anonymous

      That's fricking stupid, and just sounds like butthurt entitlement.

      if you want it to look like shit, sure

      How does that looks like shit? Explain.

  6. 8 months ago
    Anonymous

    When you say 3d you mean Ai shit, don't you? But even if that isnt the case, 3d comics tend to look awful

    • 8 months ago
      Anonymous

      1) Nice job ignoring the part about -current- tech, because apparently we're supposed to ignore that stuff like SFM and Blender exist.

      2) Your example quite frankly looks better than the vast majority of modern house style shit from the big two.

      • 8 months ago
        Anonymous

        I think it’s just about the expectation of 3D and how it just looks better in motion. Also just think about the games that have come out in the last 15 years that you initially though “wow this looks amazing!” Then going back to it and seeing how antiquated it looks in just a year sometimes.

  7. 8 months ago
    Anonymous

    >better in motion
    Again, which Youtuber told you that?

    • 8 months ago
      Anonymous

      Point to a good 3D comic and let me know why you think it looks good. I’m not going to say it’s impossible for a comic to work out of 3D, but it’s just not what that particular visual medium was ever created for

      • 8 months ago
        Anonymous

        >Point to a good 3D comic
        Point to a 3D comic that was made after 2005. Nobody bothers to try making them because they're invariably shouted down.

        >not what that particular visual medium was ever created for
        Oh spare me this pretentious prostituteshit. 2D drawings weren't invented for the specific purpose of being arranged into a series of panels to indicate a sequence. By that logic, comic books inherently can't work at all.

        • 8 months ago
          Anonymous

          >point to a 3D comic made after 2005

          The worst issue of Batman Inc. Only one guy has regularly tried to do 3D comics for the Big Two and they too have uniformly looked like shit. There's a reason it's the artform of choice for autistic pornographers who can't draw. Said pornographers also tend to do better with 3D animation than still images, because it looks like shit in stills but much better in motion.

          When your entire argument is that it COULD be good OP, it helps if you actually have decent examples to back it up rather than endless what ifs or attacking the people who point out you don't have any positive examples to back up your incredibly flawed position. If you want to read superhero comics that just look like shitty 3D porn comics rather than shitty tumblr hack artists more power to you, but neither of those artists can actually draw. If either of them could they probably wouldn't be making superhero comics.

          • 8 months ago
            Anonymous

            >one guy does it mainstream, but bad
            >that means that the concept itself is inherently bad, and nobody else should ever ever try it
            I'm done talking to you, you brainwashed drone.

        • 8 months ago
          Anonymous
  8. 8 months ago
    Anonymous
    • 8 months ago
      Anonymous

      Is that made in Poser? Cause it looks pretty alright.

      • 8 months ago
        Anonymous

        I have no idea.

      • 8 months ago
        Anonymous

        Seems to be some 3D software but painted over.

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