>Can you learn how to animate without going to an art school?
that's how usually good artists learn, you go to art school to dumb down and learn how to suck dick and also how to mass produce low quality safe for all animation.
>you go to art school to dumb down and learn how to suck dick and also how to mass produce low quality safe for all animation.
This is unfortunately very true. You go to art school to make connections more than anything.
Yeah but the alternative is dick sucking online to top artists, like millions of others are, or hope you get big enough that people start paying attention.
So you network for free or pay for a possibly easier time networking.
And trust me, you think making fan art of their characters is gonna help? Nah they already get a ton of that.
Or you can, y'know, do your own thing for your own purposes. The key being that you enjoy doing it and that you're doing it for yourself. Success and connections being more consequential.
If you're doing it for your own enjoyment, more power to you. However if you're trying to make a career out of it, you're kinda fricked until otherwise.
That's why you'll see artists complain about being obscure, and their lack of money. Art is a pretty unstable and shit job.
2 years ago
Anonymous
>That's why you'll see artists complain about being obscure, and their lack of money. Art is a pretty unstable and shit job.
Face it, you are going to get by drawing furry porn until it finally consumes your soul.
>Sounds overly expensive just for networking.
Networking is a major benefit, but that's not the only reason to go to school (not like almost anyone here would know).
I did an experiment awhile back where I asked for people who think art school is a waste of time to either tell me where they went and what their experience was like if, or if they didn't go to post their art. It turns out the people shitting on going to school didn't go AND they're not artists.
Basically the whole "art school is a waste of time" trope on /co is parroted by people who have no idea what the frick they're talking about. They just hate contemporary cartoons and logic leap to blaming schools.
>It turns out the people shitting on going to school didn't go AND they're not artists.
No shit, nobody who actually went wants to admit they wasted all their money on bullshit
Says the person who didn’t go to school and isn’t an artist.
Most people who feel like they wasted time and money are actually pretty candid about the experience.
>you go to art school to dumb down and learn how to suck dick and also how to mass produce low quality safe for all animation.
This is unfortunately very true. You go to art school to make connections more than anything.
I learnt this the hard way. Please, do not go to art school. They will try to squash out your soul.
This is surreal to me. I just went through half of "Drawing on the Right Side of the Brain" to catch up on the drawing skills I neglected as a child and thought everybody knew how to draw conventionally at an 'adult' level. The drawing of the lamp (camera?) and pen was exactly my level before starting the book. What happened? Even the black art schools teach and award conventional drawings... I am not familiar with art schools or the art community but has America and Asia just completely outran Europe in the industry?
You can learn pretty much everything you'd need through online tutorials/pirated materials, Honestly the only payment you'd need to make would be for a drawing tablet (which are cheaper than ever) and the hardware to run the programs, which shouldn't be too expensive unless you're experimenting with 3D, and even then all of that would be cheaper than tuition for any school worth a damn. It just requires a bunch of dedication and discipline, which you would need for art school anyway since the coursework required would work you to death anyway.
>fine arts
different from animation majors, you actually need to know how to draw before entering those programs, at least for the prestigious ones like CalArts
All of the software in the world won’t help with shit if you can’t draw, don’t understand the basic principles of motion, and can’t act. Software is just the medium.
Learn to draw first
This, gotta walk before you can run
what if I want to skip that part?
Travel back to 2003 and animate stickmen in flash
You will die.
Learn to 3d model.
Then do photoshop animations, animations are still animations
If you can already draw or 3d model or whatever it is you do there's thousands of free tutorials online for learning all different kinds of animation
>Can you learn how to animate without going to an art school?
that's how usually good artists learn, you go to art school to dumb down and learn how to suck dick and also how to mass produce low quality safe for all animation.
>you go to art school to dumb down and learn how to suck dick and also how to mass produce low quality safe for all animation.
This is unfortunately very true. You go to art school to make connections more than anything.
Then where do people learn everything today?
The internet
Sounds overly expensive just for networking.
Yeah.
That's the con if you want to get into the industry you need to go to one of like two schools and suck some dick
Luckily you can do stuff without going to a single school, if you're just passionate.
Yeah but the alternative is dick sucking online to top artists, like millions of others are, or hope you get big enough that people start paying attention.
So you network for free or pay for a possibly easier time networking.
And trust me, you think making fan art of their characters is gonna help? Nah they already get a ton of that.
Or you can, y'know, do your own thing for your own purposes. The key being that you enjoy doing it and that you're doing it for yourself. Success and connections being more consequential.
lol
Funny.
If you're doing it for your own enjoyment, more power to you. However if you're trying to make a career out of it, you're kinda fricked until otherwise.
That's why you'll see artists complain about being obscure, and their lack of money. Art is a pretty unstable and shit job.
>That's why you'll see artists complain about being obscure, and their lack of money. Art is a pretty unstable and shit job.
Face it, you are going to get by drawing furry porn until it finally consumes your soul.
>Sounds overly expensive just for networking.
Networking is a major benefit, but that's not the only reason to go to school (not like almost anyone here would know).
I did an experiment awhile back where I asked for people who think art school is a waste of time to either tell me where they went and what their experience was like if, or if they didn't go to post their art. It turns out the people shitting on going to school didn't go AND they're not artists.
Basically the whole "art school is a waste of time" trope on /co is parroted by people who have no idea what the frick they're talking about. They just hate contemporary cartoons and logic leap to blaming schools.
>It turns out the people shitting on going to school didn't go AND they're not artists.
No shit, nobody who actually went wants to admit they wasted all their money on bullshit
Says the person who didn’t go to school and isn’t an artist.
Most people who feel like they wasted time and money are actually pretty candid about the experience.
I learnt this the hard way. Please, do not go to art school. They will try to squash out your soul.
If you take go to any art school and take up an emphasis on contemporary art, you are on multiple drugs.
That's fine art, not animation. If you want animation go to an animation school.
This is surreal to me. I just went through half of "Drawing on the Right Side of the Brain" to catch up on the drawing skills I neglected as a child and thought everybody knew how to draw conventionally at an 'adult' level. The drawing of the lamp (camera?) and pen was exactly my level before starting the book. What happened? Even the black art schools teach and award conventional drawings... I am not familiar with art schools or the art community but has America and Asia just completely outran Europe in the industry?
You can learn pretty much everything you'd need through online tutorials/pirated materials, Honestly the only payment you'd need to make would be for a drawing tablet (which are cheaper than ever) and the hardware to run the programs, which shouldn't be too expensive unless you're experimenting with 3D, and even then all of that would be cheaper than tuition for any school worth a damn. It just requires a bunch of dedication and discipline, which you would need for art school anyway since the coursework required would work you to death anyway.
>fine arts
different from animation majors, you actually need to know how to draw before entering those programs, at least for the prestigious ones like CalArts
i'm so glad other anons are saving my screencaps
A very bottom heavy Ewe
Do you have an archive/mega for your caps?
nah, i just cropped pictures lol
be autistic, that's honestly the best start
So you're saying most of Cinemaphile is on the good start? I find that hard to believe
Most of my favorite artists are self-taught.Learning takes significant inspiration and practice. Online learning is also easier than ever
I learned how to animate just by watching the thief and the cobbler
You can try rotoscoping.
how do animators even set up their workspace? tracing seems like a good way of understanding motion but it's a pain in the ass setting it up
the problem is that's not rotoscoping, It's a reference video used to study timings and motion
do this
Download software and frick around with it, new software is literally made for babies, you can learn it in 2 days.
All of the software in the world won’t help with shit if you can’t draw, don’t understand the basic principles of motion, and can’t act. Software is just the medium.
Youtube: https://www.youtube.com/watch?v=uDqjIdI4bF4