>Missing the point of the comic this hard >AGAIN
They would be more active than ever because their biggest passion is hating stuff and insulting people, this is what really drives them, this is what keep bringing them togheter
The major point of the series is that nerds don't actually care about the media they consume, they enjoy the fandom experience. The act of passionate complaying the and blind workship, of feeling superior over your friends by seeing who can remember more worthless trivia, the flexing and the thrill of the hunt for worthless collectibles.
It's basically a replacement for actual human interested where you don't need to be a decent person with each other
Is exactly the contrary. The point is that they hate each other but only hangout because they need people to talk to. So much they have complete different tastes. They don't even stay friends.
They literally try killing each other in every issue and come back togheter, in the last issue they have their worst fight yet and yet absolutely forget about when they start b***hing about the new Ghostbusters flick during a near death experience
You are a illiterate subhuman.
"Fandom" and moronic shit like this is complete a new thing the new wave of morons brought to the table, they are clearly antisocial, you said yourself, they are basically killing each because they actually don't like to be close to one another. They hate the social aspect of the hobbie and often tolerate it because is necessary, the same way Cinemaphile acts, we are not here to make friends or be nice, we are here to talk about what we like because our heads are full of stupid opinions about it.
Well we did a glimpse of how much they whack their junk in the comics. And obviously Josh and Jerry. Josh for obvious reasons and Jerry since I feel like he'd like the high fantasy aspect of the show
Josh would be CONCERNINGLY interested in the High School setting so he can self insert as the Chad nerd of the school
Jerry would use the lore to expand his DnD campaign he runs at the game store.
Interesting that they complain about Slimer but not female Ghostbusters, despite Dorkin painting them as misogynists, especially Bill
He actually got it right, people didn't have an issue with an all-female team on paper, it was the execution like the specific actresses, the writing and being a fricking reboot instead of a sequel/spinoff
Yeah, if they were a team of babes I doubt people would hate the ghostbusters reboot. Imagine if Hollywood had a sense of fun and made stuff like charlie's angels again
This came out a year before the 2016 Ghostbusters and Dorkin spent like a year working on it. I don't think he knew much about what the new movie was beyond it being a remake. Plus this is supposed to be set in 2025.
Agreed. I think the expressions in Marathon Men really hit because of how progressively crazed they look. The last page of the aftermath sells the horror well
Eh, almost ten years. That's an eternity in pop culture time. Frick, Batfleck hadn't even debuted. Now he's gone, Pattinson's in and another's on the way.
>I wonder about Pete's thoughts on A24 brand horror.
Probably likes them, but hates the uber-pretentious 'it's elevated horror snobs' and overcorrects by saying they're not as good older horror shit. >Or 2000s asian remakes.
Same as the remakes of american horror in the mid to late 00s. Hates em.
Is it confirmed they don't play games, or just not talked about in the comics? Either way, interesting how it's not a big emphasis at all. The pilot does have them playing a fighting game in the toy store kiosk at least.
>Aren't these some of the most well known types of nerds?
not in 1989, when dorkin lived the Staten Island Nerd Experience that gave birth to Eltinville in '94.
weebs are a late 90s thing, mostly for the ages 12-20 and video game culture happens post-xbox.
Before that anime was all obscure cliques of japanimation aficionados and games only the (back then not) retro FPS community.
bro EC was a B&W indie short from 94 to 98. It got an "epilogue" by Dorkin in 2015 because the little c**t was getting increasingly triggered that the kids & old men with shitty upbringings, who got told by the corporate powers in nerd media that the decades old safespaces they crafted so they wouldn't be judged for the lack of social ability were not theirs anymore, were not taking it standing.
Dorkin is a legit butthole. Not even kidding, just read Dork!. All his rants in that zine were about shitting on people he doesn't like. All the way to calling white hip hop fans wiggers
>bro EC was a B&W indie short from 94 to 98. It got an "epilogue" by Dorkin in 2015 because the little c**t was getting increasingly triggered that the kids & old men with shitty upbringings, who got told by the corporate powers in nerd media that the decades old safespaces they crafted so they wouldn't be judged for the lack of social ability were not theirs anymore, were not taking it standing.
I see, sorry for the misunderstanding. > to calling white hip hop fans wiggers
With all the rap and Djs and shit I can't blame him.
Yeah, I get that vibe from him and his work on EC. Honestly, I hate EC. It’s such a bitter series made by someone who seems to be constantly frothing at the mouth and looking for any vector to attack people because he’s permanently in a bad mood. Having his last comic read like how kotaku views the world doesn’t help dispel this either
>video game culture happens post-xbox
It was different post-xbox, but it existed before. But you're right that the lack of games is likely product of Dorkin's age and personal experiences.
>t was different post-xbox, but it existed before.
Can't say if I'd agree.
A subculture is self-aware and self-celebrating. You gather to discuss and make friendships over a hobby. That didn't really happen in the early 90s.
Kids playing SNES games in 1993 and obsessing over sonic with SEGA weren't a culture. It was more utilitarian, games back them forced you to write down things and share information since in-game guides costed too many resources.
Those kids did go on to make a whole game subculture, with Penny Arcade and the early Newgrounds / gameFAQs "gamers" and the such. But that's a 2000s phenomenom that wasn't even unified until Portal.
In the 90s, I thnk only "game culture" at the time was the DOOM & Quake online play and soon to be modding community who basically invented online gaming practices before Halo & the dudebros materialized with XBox.
Only other "clique" I could argue for was the Sierra games fandom, which kept a pretty tight ship.
On the other hand stuff like Ultima, Nethack, Wizardry were 100% part of traditional nerd (and computer science) culture. I'd call gaming for gaming sake a firmly early 2000s thing.
There was also a video game culture through magazines and groups too. GameFAQs even started in the late 90s, I remember going on there back then. >In the 90s, I thnk only "game culture" at the time was the DOOM & Quake online play and soon to be modding community who basically invented online gaming practices before Halo & the dudebros materialized with XBox.
Only other "clique" I could argue for was the Sierra games fandom, which kept a pretty tight ship.
What about arcade culture? That definitely had communities, people gathering to discuss and make friendships.
7 months ago
Anonymous
Online groups for game discussion were around for a long time before that too, even if most people didn't have internet connections back then.
7 months ago
Anonymous
Motherfricker spitting facts like an UZI. Full auto, no target, only rage and the desire to hurt. Respecc.
7 months ago
Anonymous
Old posts are great, things haven't changed much
>There was also a video game culture through magazines and groups too. Was it a culture, or just thinly disguised paid advertising. There's been studies about this
>GameFAQs even started in the late 90s, I remember going on there back then.
gameFAQs is indeed one of the origin points of gamer culture. It also post-dates Dorkin's depiction of nerd culture by almost years.
>What about arcade culture?
I... don't know? You'd be right that it hits all the requirements. I'd argue arcade culture was big enough to become a general part of mainsteam youth / popular culture and not a dedicated subculture.
[...]
early BBB and AOL communities were much smaller than people remember, but yes. However, for some reason, they failed to become interpersonal and move past mere opinion boards unlike your example with gameFAQs. People today really don't grasp how influential the WEB 2.0 and specially Penny Arcade was to gamer culture.
>Was it a culture, or just thinly disguised paid advertising. There's been studies about this
Perhaps the same could be said about all subcultures Nah I think there was much more than that. Plenty of hobbyist magazines not made just for advertisements too.
7 months ago
Anonymous
Little did he know that Ranma 1/2 would become a Literally Who anime...
7 months ago
Anonymous
Oh, this one probably blew his brains out like 10 years ago if he was at the verge of a mental breakdown in the 90's.
7 months ago
Anonymous
>There was also a video game culture through magazines and groups too. Was it a culture, or just thinly disguised paid advertising. There's been studies about this
>GameFAQs even started in the late 90s, I remember going on there back then.
gameFAQs is indeed one of the origin points of gamer culture. It also post-dates Dorkin's depiction of nerd culture by almost years.
>What about arcade culture?
I... don't know? You'd be right that it hits all the requirements. I'd argue arcade culture was big enough to become a general part of mainsteam youth / popular culture and not a dedicated subculture.
Online groups for game discussion were around for a long time before that too, even if most people didn't have internet connections back then.
early BBB and AOL communities were much smaller than people remember, but yes. However, for some reason, they failed to become interpersonal and move past mere opinion boards unlike your example with gameFAQs. People today really don't grasp how influential the WEB 2.0 and specially Penny Arcade was to gamer culture.
7 months ago
Anonymous
>It also post-dates Dorkin's depiction of nerd culture by almost years. >general part of mainsteam youth / popular culture
>But that's a 2000s phenomenom that wasn't even unified until Portal. >2007 >I'd call gaming for gaming sake a firmly early 2000s thing.
This is way off. No offense, it just seems like a strange take for someone who lived through it.
[...]
Not to mention gaming cafes in the late 90s/early 2000s. There was tons of community stuff. Gaming was a huge culture already for a long time by that point. Hell, World of Warcraft came out way before Portal. That was already a big nerd phenomenon.
I guess 2007 was some sort of cultural turning point (Portal memes, The Guild, etc.), but not the beginning at all. G4 started in 2002 for example.
That said, I did always see games as separate from "nerd stuff" for the most part growing up. Even though people into nerd stuff like comics or card games were usually into gaming too.
>did always see games as separate from "nerd stuff" for the most part growing up
I think there's something to this here. But it's not like comics weren't a general part of youth culture at one point too. There's always the casual interest vs. hardcore fans.
7 months ago
Anonymous
>general part of mainsteam youth / popular culture
gamer subculture != gaming.
In the US gestalt arcade is not a "gamer" thing*. They just have games in it
It's like saying all Rock music is Punk because both use a guitar.
Is exactly the contrary. The point is that they hate each other but only hangout because they need people to talk to. So much they have complete different tastes. They don't even stay friends.
That's incredible moronic take, have a nice day.
The major point of the series is that nerds don't actually care about the media they consume, they enjoy the fandom experience. The act of passionate complaying the and blind workship, of feeling superior over your friends by seeing who can remember more worthless trivia, the flexing and the thrill of the hunt for worthless collectibles.
It's basically a replacement for actual human interested where you don't need to be a decent person with each other
I think
Weirdly enough, I think you're both right.
is right. They tried. They are traditional nerds who into it for the social experience and want to be friends, but are in-too-deep into toxic fandom memes to tolerate each other.
Hell that impromptu trivia battle in the pilot. Imagine seeing something like that in 1991. You'd cringe first, until you'd notice every other kid in the store was looking approvingly then you'd just leave completely bewildered.
That sort of autistic competition was very real and it could bring out the worst in some kids.
7 months ago
Anonymous
>toxic fandom memes
I would actually hit you with an iron bar for that one. Seriously, I'm not even joking here. They are classical nerds, they are not "le toxic abusive mean pretty boys", that shit doesn't apply, is a different time frame with different sensibilities and cultural significances.
They are in an small town in the USA, they don't have the option of the internet to truly communicate and even when they do is the proto internet that barely has anyone on it. They hangout together because they have no choice, because they are the only people around with at least similar tastes and sensibilities to them. Is kinda that and just that, IS LITERAL THE FRICKING POINT.
7 months ago
Anonymous
>They are classical nerds
are you saying there's nothing toxic about traditional nerds?
You are posting in a thread for a comic that's literally a traditional nerd complaining about traditional nerds
And there's a LOT of commentaries on the problems of the overall nerd fandom between the 90s and 00s. And that absolutely devastating one, Larry or Marty or something, about the guy obsessed with 70s geek culture.
>They hangout together because they have no choice, because they are the only people around with at least similar tastes and sensibilities to them. Is kinda that and just that, IS LITERAL THE FRICKING POINT. That's not what happens in comic. The "small town" had it's own LCS and plenty of fellow nerds the EC though was "too good" for.
Yeah, I get that vibe from him and his work on EC. Honestly, I hate EC. It’s such a bitter series made by someone who seems to be constantly frothing at the mouth and looking for any vector to attack people because he’s permanently in a bad mood. Having his last comic read like how kotaku views the world doesn’t help dispel this either
>It’s such a bitter series made by someone who seems to be constantly frothing at the mouth
In his defense, the late 80s/ early 90s was arguably the worst possibly time to be an alternative comics fan. There was a lot of badmouthing going around over that. Mostly from alt comics people talking shit gary groth should have gotten his fricking ass hospitalized for manipulating Kirby in that one interview
7 months ago
Anonymous
I'm saying you are projecting modern, incredible stupid and incredible ignorant values on something that is basically a period piece.
You sound like those people calling Louis XIV a homosexual because the clothes he was wearing without taking in consideration the time period and it meant. The difference here is that a lot of times those morons are just being coil and trying to be funny, you are fricking serious.
"toxicity" is a non term gays trow around like it means something but it really doesn't. Is absolute fricking moronic and it fails to understand they relationship from an historical and human perspective and flattens the whole thing to "wow, they were so le toxic" instead of understanding how it was an aspect of a subcultural element and how it affected the people around it. Yes, there are other nerds in the city, but the Eltingville was a specific type of a Eltingville sub genre based around the personal experience of someone living that time period. Literally. the. fricking. point.
7 months ago
Anonymous
>I'm saying you are projecting modern, incredible stupid and incredible ignorant values on something that is basically a period piece.
and i'm saying the culture war bit your ass too hard and are seeing things that aren't there.
Toxic is just a term to describe people whose behavior is emotionally draining aka nobody can fricking stand them. Whatever other meaning you ascribed to it when you got upset zoomies called you uncool does not interest me.
>based around the personal experience of someone living that time period.
Bro Dorkin's "personal experience" was watching the kids browsing the LCS he worked at and hating their antics. He's not doing a sincere depiction, just pointing at the worst. Dorkin despises nerds, they insult his shitty hipster sincerities.
Beyond the c**t's hyperbole depictions, pretending the nerd fandom wasn't at any point in time rife with buttholes, scammers and shitheads is ridiculous. There's an entire corpus of contemporary 90s media demonstrating it.
Yeah the kids had not other choice. Nerd fandom was a safespace for weirdos since forever. Same with the 2000s internet was to me. But I grew up to understand all my heroes were buttholes. I suggest you do the same.
7 months ago
Anonymous
>I'd argue arcade culture was big enough to become a general part of mainsteam youth / popular culture and not a dedicated subculture.
Maybe, but even then sub-groups like fighting game players developed their own dedicated subcultures.
Little did he know that Ranma 1/2 would become a Literally Who anime...
Sadly. In the US it was basically the biggest anime outside of anime that aired on TV in those days. Most people weren't watching anime on VHS, but if you were you were probably watching Ranma.
7 months ago
Anonymous
I was one of those plebs that mostly stuck to licensed video game anime in the 90's, another thing he b***hes about. Incidentally, all of the above were licensed for distribution in the US by Viz Video at the time, which makes you wonder if he was just generally pissed at them.
7 months ago
Anonymous
You might be right
7 months ago
Anonymous
I was one of those plebs that mostly stuck to licensed video game anime in the 90's, another thing he b***hes about. Incidentally, all of the above were licensed for distribution in the US by Viz Video at the time, which makes you wonder if he was just generally pissed at them.
The Street Fighter II anime was awesome
7 months ago
Anonymous
You don't get to be the richest female comic writer/artist in the entire world without same official games.
>But that's a 2000s phenomenom that wasn't even unified until Portal. >2007 >I'd call gaming for gaming sake a firmly early 2000s thing.
This is way off. No offense, it just seems like a strange take for someone who lived through it.
There was also a video game culture through magazines and groups too. GameFAQs even started in the late 90s, I remember going on there back then. >In the 90s, I thnk only "game culture" at the time was the DOOM & Quake online play and soon to be modding community who basically invented online gaming practices before Halo & the dudebros materialized with XBox.
Only other "clique" I could argue for was the Sierra games fandom, which kept a pretty tight ship.
What about arcade culture? That definitely had communities, people gathering to discuss and make friendships.
Not to mention gaming cafes in the late 90s/early 2000s. There was tons of community stuff. Gaming was a huge culture already for a long time by that point. Hell, World of Warcraft came out way before Portal. That was already a big nerd phenomenon.
I guess 2007 was some sort of cultural turning point (Portal memes, The Guild, etc.), but not the beginning at all. G4 started in 2002 for example.
That said, I did always see games as separate from "nerd stuff" for the most part growing up. Even though people into nerd stuff like comics or card games were usually into gaming too.
7 months ago
Anonymous
>2007 was some sort of cultural turning point
7 months ago
Anonymous
>it just seems like a strange take for someone who lived through it.
In my defense it's 4 AM and I'm completely sleep drunk and running on pure nerd fumes. Let me elaborate:
Portal came around what was basically the very peak of gamer culture, it had like, 3 jokes in total, they were terrible, but it was so popular it actually managed to become the new center of nerd culture. The Cake is a Lie basically defined a generation. The power combo that was the Steam+Valve created something the whole fandom could instantly understand no matter what their hobbies were. Mostly by capturing the new teen generation.
But that identity that Portal coalesced has been around since the tail end of the 90s. it's safe to say Penny Arcade started it all, but in truth that's a misnomer. PA was the biggest network, yes, but games communities were many and mostly decentralized
The "games for games' sake" crews in the early 2000s, off the top of my head, were:
>Server FPSs network (DOOM+Quake+All goldsrc/source engine games+Tribes+Unreal+jezzuschrist+toomany) who all had their own hanging grounds and very well established memes, and exchanged talent. >The penny arcade fandom and network of content creators that mostly cared about taking the piss at "current thing" >general games discussion site like gameFAQs and other, less well remembered places >early machinima >The OTHER content creator network that mostly consumed jap stuff like Nintendo, JRPGs, Sonic, retrogaming and posted the cringiest shit imaginable chiefly on Newgrounds' flash portals >the very early days of the indie games scene
Of this, only the first really existed in a meaningful form in the 90s.
The rest all grew bigger and sorta started merging together until Newells dropped that series of nuclear bombs that was Half-Life 2 -> GMOD -> Portal that basically wrote what gamer "meant" for the following 10 years.
7 months ago
Anonymous
I understand what you're getting at. I think we're on the same page more or less. There was definitely a new form of gaming culture and identity that developed gradually over the 2000s.
7 months ago
Anonymous
>In my defense it's 4 AM and I'm completely sleep drunk and running on pure nerd fumes.
No worries, I'm also up way too late and not thinking entirely straight
7 months ago
Anonymous
>games communities were many and mostly decentralized
I miss this the most
>On the other hand stuff like Ultima, Nethack, Wizardry were 100% part of traditional nerd (and computer science) culture.
It definitely varied by genre whether something was lumped in with traditional nerd culture. RPGs were firmly in that category, especially Western Computer RPGs.
The pilot for the show came out when I was 5 years old. Why do I remember it so well? Did AS replay it for years? I definitely saw it on TV >Who says bidibidibidi? >Jerry!
is like a core memory for me
Isn't the site pretty bad nowadays? at least from what I've heard. I suppose it's still the best place for guides.
The boards feel so slow and dead compared to the old days. I see a lot of the same people that have been there since the early 2000s. I just hope the guides are preserved, there's so much great information there that's not recorded anywhere else. Like the exact mechanics (damage formulas, etc.) for many games.
>general part of mainsteam youth / popular culture
gamer subculture != gaming.
In the US gestalt arcade is not a "gamer" thing*. They just have games in it
It's like saying all Rock music is Punk because both use a guitar.
[...]
[...]
I think [...] is right. They tried. They are traditional nerds who into it for the social experience and want to be friends, but are in-too-deep into toxic fandom memes to tolerate each other.
Hell that impromptu trivia battle in the pilot. Imagine seeing something like that in 1991. You'd cringe first, until you'd notice every other kid in the store was looking approvingly then you'd just leave completely bewildered.
That sort of autistic competition was very real and it could bring out the worst in some kids.
>It's like saying all Rock music is Punk because both use a guitar.
All I was trying to say is that even though arcades weren't just for a particular subculture, hardcore arcade fans for example had their own gaming subculture(s). People trading superplay tapes, forming their own meetups and tournaments, and so on. I also can't agree with the idea that there was no culture of being into gaming as a whole back then. Obviously the modern form of gamer identity is different, but it evolved from what was already there back then. Gamers in the 90s and earlier already had their own lingo, communities, and everything else that comes with being a subculture.
Given that the fat one wanted to break into the industry just so he could ruin shit then yeah if he got in he'd love ruining shit and no he'd be mad if he couldn't be the one ruining shit.
you're in the eltingville club right now, tourist.
Incorrect. The Eltingville Club are all dedicated collectors. Cinemaphile, by and large, are barely consumers.
>he doesn't know about /shelf/ threads
Hell no!
>Missing the point of the comic this hard
>AGAIN
They would be more active than ever because their biggest passion is hating stuff and insulting people, this is what really drives them, this is what keep bringing them togheter
The major point of the series is that nerds don't actually care about the media they consume, they enjoy the fandom experience. The act of passionate complaying the and blind workship, of feeling superior over your friends by seeing who can remember more worthless trivia, the flexing and the thrill of the hunt for worthless collectibles.
It's basically a replacement for actual human interested where you don't need to be a decent person with each other
Is exactly the contrary. The point is that they hate each other but only hangout because they need people to talk to. So much they have complete different tastes. They don't even stay friends.
That's incredible moronic take, have a nice day.
They literally try killing each other in every issue and come back togheter, in the last issue they have their worst fight yet and yet absolutely forget about when they start b***hing about the new Ghostbusters flick during a near death experience
You are a illiterate subhuman.
"Fandom" and moronic shit like this is complete a new thing the new wave of morons brought to the table, they are clearly antisocial, you said yourself, they are basically killing each because they actually don't like to be close to one another. They hate the social aspect of the hobbie and often tolerate it because is necessary, the same way Cinemaphile acts, we are not here to make friends or be nice, we are here to talk about what we like because our heads are full of stupid opinions about it.
You don't belong here, get the frick out.
or talk about cartoon girls, whatever happens first.
I'm here to be nice and talk to my friends
Weirdly enough, I think you're both right.
So basically religion?
It would probably drive them to suicide
By design they would not.
Bro just take one look at the front page of Cinemaphile and see what their opinions would be.
Horny?
Which one would browse /mlp/
Jerry
Well we did a glimpse of how much they whack their junk in the comics. And obviously Josh and Jerry. Josh for obvious reasons and Jerry since I feel like he'd like the high fantasy aspect of the show
Josh would be CONCERNINGLY interested in the High School setting so he can self insert as the Chad nerd of the school
Jerry would use the lore to expand his DnD campaign he runs at the game store.
do you think one of them would become a waifugay?
They're all waifugays
Will is a filthy Haremgay
>Will
That also makes me wonder why Bill is short for William similar to how Dick is short for Richard. English is weird
names used to be so commonly shared that 'rhyming nicknames' became a thing:
William > Will > Bill
Richard > Rick > Dick
They would just become trumptards. Even the israelite
heh I just noticed the milk and cheese poster
Frick no.
No
>the end
So we'll never get to see Josh try to kill himself with furniture polish and sleeping pills like Charles Crumb tried to do?
>i'll still see it, though
the truth in this last strip hurts
Break the cycle, Anon. If you're not interested in something; DON'T WATCH IT!
Interesting that they complain about Slimer but not female Ghostbusters, despite Dorkin painting them as misogynists, especially Bill
He actually got it right, people didn't have an issue with an all-female team on paper, it was the execution like the specific actresses, the writing and being a fricking reboot instead of a sequel/spinoff
Yeah, if they were a team of babes I doubt people would hate the ghostbusters reboot. Imagine if Hollywood had a sense of fun and made stuff like charlie's angels again
Especially so soon after Ramis died, like how James Rolfe took it
This came out a year before the 2016 Ghostbusters and Dorkin spent like a year working on it. I don't think he knew much about what the new movie was beyond it being a remake. Plus this is supposed to be set in 2025.
The real question we should be asking is how would pop culture turn out if this became a series
>Elingtonville
This is more bizarro than the actual bizarro versions of them
Probably, since most of their interests was already mainstream shit that they were just deeper into.
this still looks cool as frick
The comic really nails how grody nerds are in a 2d medium. I always feel like the texture of their skin is jumping at me whenever I read a page
i really like the art. it captures the madness and obsession of the characters
Agreed. I think the expressions in Marathon Men really hit because of how progressively crazed they look. The last page of the aftermath sells the horror well
The last comic wasn't that long ago, for frick's sake
Eh, almost ten years. That's an eternity in pop culture time. Frick, Batfleck hadn't even debuted. Now he's gone, Pattinson's in and another's on the way.
>Think they'd like how pop culture turned out?
I wonder about Pete's thoughts on A24 brand horror. Or 2000s asian remakes.
What do the 80s b-class purists think of modern horror?
>I wonder about Pete's thoughts on A24 brand horror.
Probably likes them, but hates the uber-pretentious 'it's elevated horror snobs' and overcorrects by saying they're not as good older horror shit.
>Or 2000s asian remakes.
Same as the remakes of american horror in the mid to late 00s. Hates em.
>Same as the remakes of american horror in the mid to late 00s
would he like the jap originals tho? they are overrated
I bet he loved A24 and what it brought to the table a few years ago and now kinda hates how everyone is talking about it. Kinda like me.
And I don't even care that much, but I think Cinemaphile must have some things to say about the topic.
none of them play videogames or read manga, so no, they'd really fricking hate the scene.
Maybe Jerry enjoyes some modern releases and the current D&D revival going on
I can see them playing the various DC video games
Is it confirmed they don't play games, or just not talked about in the comics? Either way, interesting how it's not a big emphasis at all. The pilot does have them playing a fighting game in the toy store kiosk at least.
10:05
Haven't read the comics but it's weird that they don't have an otaku and a vidya nerd. Aren't these some of the most well known types of nerds?
>Aren't these some of the most well known types of nerds?
not in 1989, when dorkin lived the Staten Island Nerd Experience that gave birth to Eltinville in '94.
weebs are a late 90s thing, mostly for the ages 12-20 and video game culture happens post-xbox.
Before that anime was all obscure cliques of japanimation aficionados and games only the (back then not) retro FPS community.
>not in 1989,
But isn't the comic introducing new stuff as it evolves across multiples decades?
bro EC was a B&W indie short from 94 to 98. It got an "epilogue" by Dorkin in 2015 because the little c**t was getting increasingly triggered that the kids & old men with shitty upbringings, who got told by the corporate powers in nerd media that the decades old safespaces they crafted so they wouldn't be judged for the lack of social ability were not theirs anymore, were not taking it standing.
Dorkin is a legit butthole. Not even kidding, just read Dork!. All his rants in that zine were about shitting on people he doesn't like. All the way to calling white hip hop fans wiggers
that say late 80s/early 90s nerd culture WAS terrible and there's a reason all those "toxic nerd" stereotypes happened.
>bro EC was a B&W indie short from 94 to 98. It got an "epilogue" by Dorkin in 2015 because the little c**t was getting increasingly triggered that the kids & old men with shitty upbringings, who got told by the corporate powers in nerd media that the decades old safespaces they crafted so they wouldn't be judged for the lack of social ability were not theirs anymore, were not taking it standing.
I see, sorry for the misunderstanding.
> to calling white hip hop fans wiggers
With all the rap and Djs and shit I can't blame him.
Yeah, I get that vibe from him and his work on EC. Honestly, I hate EC. It’s such a bitter series made by someone who seems to be constantly frothing at the mouth and looking for any vector to attack people because he’s permanently in a bad mood. Having his last comic read like how kotaku views the world doesn’t help dispel this either
>video game culture happens post-xbox
It was different post-xbox, but it existed before. But you're right that the lack of games is likely product of Dorkin's age and personal experiences.
>t was different post-xbox, but it existed before.
Can't say if I'd agree.
A subculture is self-aware and self-celebrating. You gather to discuss and make friendships over a hobby. That didn't really happen in the early 90s.
Kids playing SNES games in 1993 and obsessing over sonic with SEGA weren't a culture. It was more utilitarian, games back them forced you to write down things and share information since in-game guides costed too many resources.
Those kids did go on to make a whole game subculture, with Penny Arcade and the early Newgrounds / gameFAQs "gamers" and the such. But that's a 2000s phenomenom that wasn't even unified until Portal.
In the 90s, I thnk only "game culture" at the time was the DOOM & Quake online play and soon to be modding community who basically invented online gaming practices before Halo & the dudebros materialized with XBox.
Only other "clique" I could argue for was the Sierra games fandom, which kept a pretty tight ship.
On the other hand stuff like Ultima, Nethack, Wizardry were 100% part of traditional nerd (and computer science) culture. I'd call gaming for gaming sake a firmly early 2000s thing.
There was also a video game culture through magazines and groups too. GameFAQs even started in the late 90s, I remember going on there back then.
>In the 90s, I thnk only "game culture" at the time was the DOOM & Quake online play and soon to be modding community who basically invented online gaming practices before Halo & the dudebros materialized with XBox.
Only other "clique" I could argue for was the Sierra games fandom, which kept a pretty tight ship.
What about arcade culture? That definitely had communities, people gathering to discuss and make friendships.
Online groups for game discussion were around for a long time before that too, even if most people didn't have internet connections back then.
Motherfricker spitting facts like an UZI. Full auto, no target, only rage and the desire to hurt. Respecc.
Old posts are great, things haven't changed much
>Was it a culture, or just thinly disguised paid advertising. There's been studies about this
Perhaps the same could be said about all subcultures Nah I think there was much more than that. Plenty of hobbyist magazines not made just for advertisements too.
Little did he know that Ranma 1/2 would become a Literally Who anime...
Oh, this one probably blew his brains out like 10 years ago if he was at the verge of a mental breakdown in the 90's.
>There was also a video game culture through magazines and groups too.
Was it a culture, or just thinly disguised paid advertising. There's been studies about this
>GameFAQs even started in the late 90s, I remember going on there back then.
gameFAQs is indeed one of the origin points of gamer culture. It also post-dates Dorkin's depiction of nerd culture by almost years.
>What about arcade culture?
I... don't know? You'd be right that it hits all the requirements. I'd argue arcade culture was big enough to become a general part of mainsteam youth / popular culture and not a dedicated subculture.
early BBB and AOL communities were much smaller than people remember, but yes. However, for some reason, they failed to become interpersonal and move past mere opinion boards unlike your example with gameFAQs. People today really don't grasp how influential the WEB 2.0 and specially Penny Arcade was to gamer culture.
>It also post-dates Dorkin's depiction of nerd culture by almost years.
>general part of mainsteam youth / popular culture
>did always see games as separate from "nerd stuff" for the most part growing up
I think there's something to this here. But it's not like comics weren't a general part of youth culture at one point too. There's always the casual interest vs. hardcore fans.
>general part of mainsteam youth / popular culture
gamer subculture != gaming.
In the US gestalt arcade is not a "gamer" thing*. They just have games in it
It's like saying all Rock music is Punk because both use a guitar.
I think
is right. They tried. They are traditional nerds who into it for the social experience and want to be friends, but are in-too-deep into toxic fandom memes to tolerate each other.
Hell that impromptu trivia battle in the pilot. Imagine seeing something like that in 1991. You'd cringe first, until you'd notice every other kid in the store was looking approvingly then you'd just leave completely bewildered.
That sort of autistic competition was very real and it could bring out the worst in some kids.
>toxic fandom memes
I would actually hit you with an iron bar for that one. Seriously, I'm not even joking here. They are classical nerds, they are not "le toxic abusive mean pretty boys", that shit doesn't apply, is a different time frame with different sensibilities and cultural significances.
They are in an small town in the USA, they don't have the option of the internet to truly communicate and even when they do is the proto internet that barely has anyone on it. They hangout together because they have no choice, because they are the only people around with at least similar tastes and sensibilities to them. Is kinda that and just that, IS LITERAL THE FRICKING POINT.
>They are classical nerds
are you saying there's nothing toxic about traditional nerds?
You are posting in a thread for a comic that's literally a traditional nerd complaining about traditional nerds
And there's a LOT of commentaries on the problems of the overall nerd fandom between the 90s and 00s. And that absolutely devastating one, Larry or Marty or something, about the guy obsessed with 70s geek culture.
>They hangout together because they have no choice, because they are the only people around with at least similar tastes and sensibilities to them. Is kinda that and just that, IS LITERAL THE FRICKING POINT.
That's not what happens in comic. The "small town" had it's own LCS and plenty of fellow nerds the EC though was "too good" for.
>It’s such a bitter series made by someone who seems to be constantly frothing at the mouth
In his defense, the late 80s/ early 90s was arguably the worst possibly time to be an alternative comics fan. There was a lot of badmouthing going around over that. Mostly from alt comics people talking shit gary groth should have gotten his fricking ass hospitalized for manipulating Kirby in that one interview
I'm saying you are projecting modern, incredible stupid and incredible ignorant values on something that is basically a period piece.
You sound like those people calling Louis XIV a homosexual because the clothes he was wearing without taking in consideration the time period and it meant. The difference here is that a lot of times those morons are just being coil and trying to be funny, you are fricking serious.
"toxicity" is a non term gays trow around like it means something but it really doesn't. Is absolute fricking moronic and it fails to understand they relationship from an historical and human perspective and flattens the whole thing to "wow, they were so le toxic" instead of understanding how it was an aspect of a subcultural element and how it affected the people around it. Yes, there are other nerds in the city, but the Eltingville was a specific type of a Eltingville sub genre based around the personal experience of someone living that time period. Literally. the. fricking. point.
>I'm saying you are projecting modern, incredible stupid and incredible ignorant values on something that is basically a period piece.
and i'm saying the culture war bit your ass too hard and are seeing things that aren't there.
Toxic is just a term to describe people whose behavior is emotionally draining aka nobody can fricking stand them. Whatever other meaning you ascribed to it when you got upset zoomies called you uncool does not interest me.
>based around the personal experience of someone living that time period.
Bro Dorkin's "personal experience" was watching the kids browsing the LCS he worked at and hating their antics. He's not doing a sincere depiction, just pointing at the worst. Dorkin despises nerds, they insult his shitty hipster sincerities.
Beyond the c**t's hyperbole depictions, pretending the nerd fandom wasn't at any point in time rife with buttholes, scammers and shitheads is ridiculous. There's an entire corpus of contemporary 90s media demonstrating it.
Yeah the kids had not other choice. Nerd fandom was a safespace for weirdos since forever. Same with the 2000s internet was to me. But I grew up to understand all my heroes were buttholes. I suggest you do the same.
>I'd argue arcade culture was big enough to become a general part of mainsteam youth / popular culture and not a dedicated subculture.
Maybe, but even then sub-groups like fighting game players developed their own dedicated subcultures.
Sadly. In the US it was basically the biggest anime outside of anime that aired on TV in those days. Most people weren't watching anime on VHS, but if you were you were probably watching Ranma.
I was one of those plebs that mostly stuck to licensed video game anime in the 90's, another thing he b***hes about. Incidentally, all of the above were licensed for distribution in the US by Viz Video at the time, which makes you wonder if he was just generally pissed at them.
You might be right
The Street Fighter II anime was awesome
You don't get to be the richest female comic writer/artist in the entire world without same official games.
>But that's a 2000s phenomenom that wasn't even unified until Portal.
>2007
>I'd call gaming for gaming sake a firmly early 2000s thing.
This is way off. No offense, it just seems like a strange take for someone who lived through it.
Not to mention gaming cafes in the late 90s/early 2000s. There was tons of community stuff. Gaming was a huge culture already for a long time by that point. Hell, World of Warcraft came out way before Portal. That was already a big nerd phenomenon.
I guess 2007 was some sort of cultural turning point (Portal memes, The Guild, etc.), but not the beginning at all. G4 started in 2002 for example.
That said, I did always see games as separate from "nerd stuff" for the most part growing up. Even though people into nerd stuff like comics or card games were usually into gaming too.
>2007 was some sort of cultural turning point
>it just seems like a strange take for someone who lived through it.
In my defense it's 4 AM and I'm completely sleep drunk and running on pure nerd fumes. Let me elaborate:
Portal came around what was basically the very peak of gamer culture, it had like, 3 jokes in total, they were terrible, but it was so popular it actually managed to become the new center of nerd culture. The Cake is a Lie basically defined a generation. The power combo that was the Steam+Valve created something the whole fandom could instantly understand no matter what their hobbies were. Mostly by capturing the new teen generation.
But that identity that Portal coalesced has been around since the tail end of the 90s. it's safe to say Penny Arcade started it all, but in truth that's a misnomer. PA was the biggest network, yes, but games communities were many and mostly decentralized
The "games for games' sake" crews in the early 2000s, off the top of my head, were:
>Server FPSs network (DOOM+Quake+All goldsrc/source engine games+Tribes+Unreal+jezzuschrist+toomany) who all had their own hanging grounds and very well established memes, and exchanged talent.
>The penny arcade fandom and network of content creators that mostly cared about taking the piss at "current thing"
>general games discussion site like gameFAQs and other, less well remembered places
>early machinima
>The OTHER content creator network that mostly consumed jap stuff like Nintendo, JRPGs, Sonic, retrogaming and posted the cringiest shit imaginable chiefly on Newgrounds' flash portals
>the very early days of the indie games scene
Of this, only the first really existed in a meaningful form in the 90s.
The rest all grew bigger and sorta started merging together until Newells dropped that series of nuclear bombs that was Half-Life 2 -> GMOD -> Portal that basically wrote what gamer "meant" for the following 10 years.
I understand what you're getting at. I think we're on the same page more or less. There was definitely a new form of gaming culture and identity that developed gradually over the 2000s.
>In my defense it's 4 AM and I'm completely sleep drunk and running on pure nerd fumes.
No worries, I'm also up way too late and not thinking entirely straight
>games communities were many and mostly decentralized
I miss this the most
>On the other hand stuff like Ultima, Nethack, Wizardry were 100% part of traditional nerd (and computer science) culture.
It definitely varied by genre whether something was lumped in with traditional nerd culture. RPGs were firmly in that category, especially Western Computer RPGs.
The pilot for the show came out when I was 5 years old. Why do I remember it so well? Did AS replay it for years? I definitely saw it on TV
>Who says bidibidibidi?
>Jerry!
is like a core memory for me
AS replayed it a few times in the early 2000s. They spent a lot of money on it after all, along with Korgoth.
Yeah it was animated entirely in Japan
I think about the femanon who bought the shirt a lot.
I hate to state the obvious, but it's funny the guy's name is Dorkin. Did that help push him in the direction his life went you think?
NO ONE likes how pop culture turned out.
Pretty much
>general games discussion site like gameFAQs and other, less well remembered places
Like all the webrings and tiny fansites. Good times.
I glad GameFAQs was brought up. Feels like the site's importance to modern gaming and internet culture is underestimated these days.
>GameFAQs
I only used it to look up cheatcodes and debug commands. Everything else about this forum(?) is foreign to me.
Isn't the site pretty bad nowadays? at least from what I've heard. I suppose it's still the best place for guides.
The boards feel so slow and dead compared to the old days. I see a lot of the same people that have been there since the early 2000s. I just hope the guides are preserved, there's so much great information there that's not recorded anywhere else. Like the exact mechanics (damage formulas, etc.) for many games.
>It's like saying all Rock music is Punk because both use a guitar.
All I was trying to say is that even though arcades weren't just for a particular subculture, hardcore arcade fans for example had their own gaming subculture(s). People trading superplay tapes, forming their own meetups and tournaments, and so on. I also can't agree with the idea that there was no culture of being into gaming as a whole back then. Obviously the modern form of gamer identity is different, but it evolved from what was already there back then. Gamers in the 90s and earlier already had their own lingo, communities, and everything else that comes with being a subculture.
>Think they'd like how pop culture turned out?
Given that the fat one wanted to break into the industry just so he could ruin shit then yeah if he got in he'd love ruining shit and no he'd be mad if he couldn't be the one ruining shit.
>Given that the fat one wanted to break into the industry just so he could ruin shit
And to think people actually would chung the ruined shit
they'd hate it, but they hate everything, so it's not a high-bar to hurdle over.