Front Mission

Front Mission is now on Steam.
It came out right during Steam Summer Sale, so it's being sent out to die. But hey, at least it's out.
>https://store.steampowered.com/app/2399730/FRONT_MISSION_1st_Remake/

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  1. 10 months ago
    Anonymous

    Huh, didn't know they intended to throw it on steam, figured it was gonna be on the Switch. Well at least Steam won't just have Evolve on their store page.

  2. 10 months ago
    Anonymous

    Yeah just got it and having fun killing UCS dogs so far.

    • 10 months ago
      Anonymous

      But the USN are the good guys, you dirty OCU scum.

      • 10 months ago
        Anonymous

        >USN
        >good guys
        Hahahaha good one anon

    • 10 months ago
      Anonymous

      >USN
      >good guys
      Hahahaha good one anon

      I still have no fricking idea who OCU and USN actually are.
      I played a whole bunch of FM3 back in the day, both routes and had ZERO idea who's fighting who.

      • 10 months ago
        Anonymous

        Super ANZAC vs Ultra NAFTA.

  3. 10 months ago
    Anonymous

    For Switch owners, the NTSC-US physical release is also available on Amazon.

    Yknow
    For those who didn't fall for the drunken antics of impoverished Poles and got their physical copy that way. I'm not even mad, I'm just baffled at how it is ForeverEntertainment can function as a business when it comes off so pants on head moronic at times.

  4. 10 months ago
    Anonymous

    90% off or no sale from me

  5. 10 months ago
    Anonymous

    This or the DS or PS1 version?

    • 10 months ago
      Anonymous

      PS1

      • 10 months ago
        Anonymous

        Does it add any CGI cut-scenes?
        You know how Chrono Trigger added anime cut-scenes to justify rebuying it if you have SNES version.

        • 10 months ago
          Anonymous

          Not that I remember. It has the same cutscenes from the SFC release and adds the USN/UCS campaign.
          It's Japan only, but I'd pick it because the SFC one only has the original OCU scenario, the DS version has all the content but I can't stand the small screens and the 3D remake it's not my thing with the gimped soundtrack. The gameplay is the same in all of them, so I guess any is fine to learn the ropes.

          [...]
          I still have no fricking idea who OCU and USN actually are.
          I played a whole bunch of FM3 back in the day, both routes and had ZERO idea who's fighting who.

          >OCU
          Supranational economic front made out of countries from Asia and Oceania (Japan, Australia, etc.)
          >USN
          USA becomes the true United States of America by annexing the rest of the continent. Another economical block made in response to the OCU.
          FM1 has both blocks claiming ownership over a newly formed island in the Pacific Ocean, a truce dividing it and both sides going back at war thanks to some provocateurs with their own agenda.
          FM3 involves a new WMD, several factions trying to get a hold of it and Japan trying to break away from the OCU, among other geopolitical happenings.

          • 10 months ago
            Anonymous

            3D remake has original 16 bit soundtrack, but not graphics.

          • 10 months ago
            Anonymous

            So OCU is basically Japan and UCN is basically murricans?
            I need to remember that.

            • 10 months ago
              Anonymous

              OCU is primarily Australia.
              Your main character is a ragin' 'Strayan.

    • 10 months ago
      Anonymous

      Wonderswan version.
      OK no but seriously, any version of 1st is considered best since you get an extra campaign out of the deal over the SFC original.

  6. 10 months ago
    Anonymous

    This shit is so much playable than any of the previous versions it's not even funny.
    If SRW PC ports proven anything, is that this entire TRPG or SRPG or whatever genre was made for mouse. Like the only key on KB I ever use is esc.
    You had to sweat on that goddamn dpad to for good 10 seconds to get anywhere on snes or switch, but now I can just click shit instantly.
    It's a shame these are the graphics we have, but no amount of top tier pixel art could prevent menus from filtering me in the original.

  7. 10 months ago
    Anonymous

    As someone who hasn't played any Front Mission game before, is this worth picking up?

  8. 10 months ago
    Anonymous

    is the game any good? is it easier to play on kbm or controller?

    • 10 months ago
      Anonymous

      As someone who hasn't played any Front Mission game before, is this worth picking up?

      The first Front Mission is kinda rough, but a fun first effort. It starts to come into its own as you slowly gain some of the very scarce pilot skills introduced in the game, leading to shenanigans like blowing off the arm the enemy was going to attack you with causing them to waste their entire attack step doing nothing.

      FM2 is considered one of the high points of the series and the remake of it is due to come out... eventually. It's when some of the rest of the unique gameplay features like AP costs come in, and then 3 (also being remade but with no release date confirmed) is when weapons start getting unique attack ranges rather than operating on Fire Emblem range rules. So stick around, enjoy the batshit insane story, and laugh at the Jank Mission moments in the meantime.

    • 10 months ago
      Anonymous

      It’s just a strategy game and it works fine on both. It was originally designed to be played with a controller but it works fine on kbm

  9. 10 months ago
    Anonymous

    Just started playing it as my first FM. It's a little slow paced but it's been quite enjoyable. Still a bit lost on which parts are best for what I want (melee build, short build, .etc) and holy shit are rifles that shit or am is it just the early game? Gave Ryuji the designated rifle user and he misses like 90% of his shots.

    • 10 months ago
      Anonymous

      Nah you just miss a lot in early game.
      It's pretty funny.

      • 10 months ago
        Anonymous

        >blow off arms and legs
        >all he has to do is to fire at 8hp torso for the kill
        >miss for 5 fricking turns

    • 10 months ago
      Anonymous

      Shotgun and Machinegun mog rifles extremely hard in every game.

      • 10 months ago
        Anonymous

        Machineguns feel like they fall victim to some poorly explained damage formula that punishes multihit attacks.
        Wouldn't be the first poorly explained thing in 1st though, like being able to slowly repair your Wanzer by hanging around the resupply truck.

        • 10 months ago
          Anonymous

          Machine guns are ludicrously powerful in 1st though, you’re actively gimping yourself by using any other gun

    • 10 months ago
      Anonymous

      Rifles have been putting in work for me, specifically winee, ibis and the congre. It's the machine guns that were a pain in the ass to the point I just gave them OG pap-44s. Depends on your playstyle I guess.

    • 10 months ago
      Anonymous

      Something to be mindful of is that the normal arm parts have built in melee weapons in the form of fists and there's a long stretch where regular punches are way better than any of the shitty tonfas and clubs.

      • 10 months ago
        Anonymous

        There are also a couple cases where the extra added weight will make you do less damage even when the melee weapons have higher damage on paper so you're still better off with naked fists.

        • 10 months ago
          Anonymous

          Weight doesn't have anything to do with melee damage in 1. Excess power is converted into movement.

  10. 10 months ago
    Anonymous

    It starts very hard and frustrating, but after certain point you can cheese your party into godhood.
    After a mission where you fight spider mech in night city, there is some side-quest, defending dam or some such, after clearing which you will get your own spider mech called Clinton type or something.
    Now you can give this mech each of your pilots in order and go massacre Black folk in the arena, it doesn't even matter who, you will rack up exp, levels and most importantly short range skills.
    With switch, duels and speed, you can dismantle enemies on the spot with dual machineguns. Just prioritize arms with highest HIT and you won't be missing most of your shots.
    Of course you can also take spider bot to missions and massacre enemy bosses.
    Of course it will lag behind regular wanzers eventually, but by that time your men will be machine gun gods and won't need no spider bots.

    • 10 months ago
      Anonymous

      Well in case you missed the spider, you can still train in the arena, just keep killing weaker enemies with machineguns until you stop getting any meaningful exp from them and move up.

  11. 10 months ago
    Anonymous

    Will I ever get upgraded Zenith in this game?
    It's my favorite Wanzer design, but in 1st it's a shitty starter that gets outdated by the 2nd mission.
    I keep seeing reused models for upgraded wanzer in the shop, but not my boy Zenith.

    • 10 months ago
      Anonymous

      Zenith upgrades only come near the endgame iirc

  12. 10 months ago
    Anonymous

    The UI is so simple that it looks almost mobile tier esque.

    • 10 months ago
      Anonymous

      >simple UI
      >mobile
      When was the last time you saw a mobile game?

  13. 10 months ago
    Anonymous

    >20 hours in 2 days
    Send help

  14. 10 months ago
    Anonymous

    Come on buttholes, discuss this shitty game from 30 years ago.

    • 10 months ago
      Anonymous

      I need to go back to 1 and finish it once and for all.

      I almost finished 3 back in 06, finished 2 last year and already on my second playthrough.

      Next time I try FM1 it'll be the SNES original. The fan-translation for it got updated not too long ago.

      • 10 months ago
        Anonymous

        Are we talking the fan translation that makes shit up? The Carrion Crows fan translation? That translation?

        • 10 months ago
          Anonymous

          No, the update to that fan-translation.

          • 10 months ago
            Anonymous

            >they didn't change Lloyd to Royd
            Discarded

        • 10 months ago
          Anonymous

          >>Are we talking the fan translation that makes shit up?
          Isn't that FM5?

          • 10 months ago
            Anonymous

            Examples.

          • 10 months ago
            Anonymous

            It's both.

            UCS is big dick hard mode for reals.

            Only for the first 3/4 maps. Then it's smooth sailing for the most part.

      • 10 months ago
        Anonymous

        The only FM I ever played to completion is 3, played both routes twice, amazing game.
        Tried to play 5, and dropped it like 20 hours in.
        Tried to play 1 several times and never got anywhere far.
        These remakes is perfect opportunity for me to finally close Front Mission case in my brain.

  15. 10 months ago
    Anonymous

    I just got to the wall.
    I do not like the wall.

    • 10 months ago
      Anonymous
    • 10 months ago
      Anonymous

      I barely remember the wall

    • 10 months ago
      Anonymous

      You will miss the Wall and hold their name up high once you play the UCS campaign.

    • 10 months ago
      Anonymous

      I love the walls
      I used their wanzer parts whenever I could

  16. 10 months ago
    Anonymous

    Is this homie for real?
    His entire recruitment pitch was for ROYD to get the chance to avenge his gf, and now he says press A to let go?
    Is this how Prigozhin turned on Putin with his entire army? I bet it was something like this.

  17. 10 months ago
    Anonymous

    Any reason to play the remake if you prefer the artstyle of the original?

    • 10 months ago
      Anonymous

      Navigating menus is a lot easier and faster with mouse I guess.
      Also it has second campaign, that doesn't exist in SNES version, so if you want both, you gotta play DS port, and I don't know if it's pixel perfect in terms of graphics.

    • 10 months ago
      Anonymous

      No, wait for 2

  18. 10 months ago
    Anonymous

    >mfw stocking chaff before every mission
    I shouldn't be spending so much time on this.
    Please tell me FM2 has better items management system.

    • 10 months ago
      Anonymous

      The trick is weight management, which is more dynamic in 2 and melee users, which make the best use of it.
      >Soften targets with missilers.
      >Reload their salvoes with missiles carried by melee user.
      >Heal units with repair kits held by your melee user.
      >The weight lost gives him/her more output and evasion.
      Based Thomas carried most of my battles by tanking shots when I made him purely melee and I'd put him in tiles with good eva%. He would bottleneck the enemies, get a few hits while repairing his Wanzer, falling back to resupply Roswell while the others picked off the rest.
      The trick in 1 is moving through tiles with good defense/evade rate, equipping everyone with repairs and not letting the enemy dump missiles on a single unit (don't advance a lot with just one or two units; let the enemies come)

      • 10 months ago
        Anonymous

        That's not what I asked.
        To give my dudes items, I need to give each dude each item separately, it takes way longer than to write this post.
        Is FM2 the same?
        I vaguely remember not fricking with items in FM3 at all, just giving everyone power BPs for extra weapons, since Machine Gun dude was clearing house, and other were picking off stragglers, so I never needed any repairs or reloads after a few first missions.

        • 10 months ago
          Anonymous

          I think items auto stock if you have them in your inventory. Or was that in another game? I don't remember. At least in 2 menus aren't as frustrating to use as in 1.
          Now that I look back, I remember just ditching the exotic items and powering through by cycling through groups if my units weren't too spread out (3 attack and soak damage, then fall back to the truck for repairs and other 3 go to the front). Restocking is a pain in the ass in 1, but I don't remember it being so in 2.

          • 10 months ago
            Anonymous

            Do you have 12 dudes per map in 2 as well?

            • 10 months ago
              Anonymous

              Semi spoiler:
              You have the scenario divided into three groups that eventually converge into a group of 12 people. You'll fight maps with 3, 4, 6 and eventually 12 mainstay units. Map are big, full of enemy units coming in by the dozen, plus you'll fight more "boss-like" vehicles like the Seaking or Clinton in 1. The sad part is that due to technology limitations the following games ditch this and have you play with 4 to 6 units per map.

              • 10 months ago
                Anonymous

                >The sad part is that due to technology limitations the following games ditch this and have you play with 4 to 6 units per map.
                Why do you say shit that's obviously untrue/moronic?

              • 10 months ago
                Anonymous

                That's true for 3 and 5, though.

              • 10 months ago
                Anonymous

                3 was on the same system and 5 has a stage where you control a dozen units. The change had nothing to do with "technology limitations."

              • 10 months ago
                Anonymous

                >The change had nothing to do with "technology limitations."
                Rendering 2 was to such a massive load where every single battlescene can take MINUTE to progress. On PS1 hardware. 3 has no problem whatsoever.
                I blame engine and design than hardware issue, though. They probably were overambitious with the graphics.

              • 10 months ago
                Anonymous

                It's to do with separate battle cinematics, which have to load in from disc from what I understand. It's a combination of a lot of issues that can be summed up under the banner of "the PS1 wasn't ready for this scope of ambition."

  19. 10 months ago
    Anonymous

    >I can finally use Zeniths
    >it's top tier wanzer too

  20. 10 months ago
    Anonymous

    Holy shit, what the frick is this? It's some getter stuff.

    • 10 months ago
      Anonymous

      Look at this motherfricker

      Front Mission has always been this coked out, let no one tell you otherwise.

  21. 10 months ago
    Anonymous

    Look at this motherfricker

  22. 10 months ago
    Anonymous

    Finally.

  23. 10 months ago
    Anonymous

    Yeah no way I could have done it on snes with all shitty menus and no spider bots and walkers in the new game for arena farming, call me casual if you want.
    Not sure if I wanna do NG+ for achievements or play UCS campaign.

  24. 10 months ago
    Anonymous

    >Get immediately wrecked in the very first UCS map
    NG+ it is.

    • 10 months ago
      Anonymous

      UCS is big dick hard mode for reals.

  25. 10 months ago
    Anonymous

    4 units in 3 has nothing to do with limitations, it's just absolute bore to move around 10+ units every goddamn turn.
    I hated the fact that in 5 you have to manage 6 wanzers, it makes gameplay a slog.

  26. 10 months ago
    Anonymous

    The limitations thing is more to do with the battle cinematics and the nasty load times they incurred.

  27. 10 months ago
    Anonymous

    >mfw finally reaching arena in UCS
    I'm gonna grind like motherfricker, this entire ride was a nightmare.

  28. 10 months ago
    Anonymous

    Pheasant is cool but not Zenith cool.
    Will I get access to Zeniths in UCS campaign?
    Also is there arena or simulator to grind skills and money in FM2?

    • 10 months ago
      Anonymous

      >Also is there arena or simulator to grind skills and money in FM2?
      Yes, Alordesh has a few arenas. It's got a surprise or two, and plenty of quality unlockables. I spent quite a few hours on it while trying to salvage my run during the second half of the game.
      Also you'll only need to worry about money in the very early game and then never again. You'll want to focus on items and parts.

      • 10 months ago
        Anonymous

        Frick you Roid.

        Sounds fun.

  29. 10 months ago
    Anonymous

    Now I always assumed Hector is an ugly motherfricker because PS2's shitty graphics and devs' first attempt at making humans in 3D.
    But I guess he was meant to be an ape anyhow.

    • 10 months ago
      Anonymous

      Give them a break. That is a traced illustration of the portrait used in the DS version, which itself was a poor trace of the 3D model. It looks cheap and zoomed out in here.
      It's good that they tried to make the DS release retroactive by including 5's characters while they were on the 2nd Huffman Conflict, but I think they could have called Amano to throw in some quick sketches after seeing some footage, even if they had to color them or something. At least the retcon in 2 was simpler.

  30. 10 months ago
    Anonymous

    >spend an hour in arena grinding skills
    >feel op
    >go on a mission
    >get annihilated by some gimmicky AI frickers with midgame wanzers
    Oh come on! COME ON!
    So this whole 2nd story mode is like made straight up with the assumption that player is going to grind and exploit arena to the point of being broken THIS early?
    Like holy shit are you for fricking real?

  31. 10 months ago
    Anonymous

    this looks so fricking ugly, why would anyone play this instead of the ps1 or ds versions

    • 10 months ago
      Anonymous

      2D games look good in screenshots, but there is next to no animations in them.

  32. 10 months ago
    Anonymous

    >you get to control hell's wall
    whoa

  33. 10 months ago
    Anonymous

    Front Mission on front page!

  34. 10 months ago
    Anonymous

    Oh frick you Roid, you have no idea what monsto-10 is, I'm in so much better shape than you ever were you'd shit your fricking pants my dude.

  35. 10 months ago
    Anonymous

    And this is UCS campaign done.
    I gotta say I liked it way better than the OCU one. Better characters, better pacing, it's not formulaic as shit, and you only have 7 units at max, without that goddamn shitty fricking supply truck that I have never used ONCE.
    Bullshit difficulty in 1/3 of the game is dumb, but it expects you to exploit the game and still managed to sneak a punch or two in.
    It actually felt like playing Front Mission 2 without it being FM2.

    • 10 months ago
      Anonymous

      It's kinda a shame OCU is cheesed so easily, OCU mission 3 is a great showcase of how much 1st can put the screws on the player but it largely comes from being an early mission where build options are scarce and you've got no real answer to getting Egret'd other than pray no one dies by the time the enemy runs out of rounds for it.
      That said it's also just really funny watching 1st-OCU just devolve into "Clive and the mates go on a wild aussie rampage through Huffman."

      • 10 months ago
        Anonymous

        I dunno who did DS/Switch "official" translation, but whenever anybody called OCU troops "Ossies" I audibly chuckled.
        You just know people had fun with this.

        • 10 months ago
          Anonymous

          OK yeah it is kinda clever now that I'm saying it out loud and hearing it.
          But considering Japan fricking loves wordplay and puns as is, I could believe in it being straight from the original script the entire time.

  36. 10 months ago
    Anonymous
  37. 10 months ago
    Anonymous

    ;_;7

  38. 10 months ago
    Anonymous

    I wanna talk about Olson.
    While gameplay gripes can be written off to being ancient fricking experimental snes game, my biggest problem with OCU story is this dude right here.
    When he first appeared in game I though it's gonna be the coolest character in it, and even if he turns out to be a villain (which he does), he's gonna be much more compelling antagonist than Driscoll, who is bogstandard anime evil dude in huge black mech.
    And then Olson goes full moron.
    Like you know who Roid is, you know as much he's brilliant tactician as he's unstable, he has natural charisma and leadership qualities, he has his alien honor code and he's a fricking trump card in any situation. Like the whole plot was to recruit and condition him for Driscoll's pet project of turning veteran warriors into wetware CPUs.
    And then you give the dude full authority over his unit, unrestricted funds, latest bestest gear, so the mad aussie ends up with 10+ trained, disciplined and loyal as frick professional wanzer pilots, equipped better and richer than the army, you KNOW Rose has hots for him and will dump both you and her dad for him, and you STILL fricking antagonize him.
    Are you for real Olson.
    Hell's Wall was the celebrity unit in Huffman, not Silver Lynxes (who didn't exist at the moment of writing), not Driscoll's freak troop, not some mobile weapon spider bot squad, Hell's Wall were the spooks everybody shat their pant about, and then Roid comes and wipes them off in single try.
    Like it's not optional mission, it's not secret boss, you HAVE to wipe them to advance the story, it's the lore that the Crows demolish the Wall with NO losses. Roid and his buttbuddies are THAT good.
    And then you go and turn them into the enemy of the state and start throwing regulars at him expecting what? That he loses to nobodies? That he gives up? That Driscoll in his fancy black gundam will do shit to 10+ elite and mad loyal motherfrickers? You go there IN PERSON to die?
    Come on!

    • 10 months ago
      Anonymous

      You could chalk up the victory against HW as a fluke; they were already beat up by the time the Canyon Crows arrived. Also, Royd and co. are still humans on regular machines so I suppose Olson couldn't go and tell his officers: " Look, I need all we can throw to a group of mercs that aren't even on the records because they know about secret info I can't disclose". At least I think the whole experiment was still kept with a lid over it and not every rank and file soldier from Zaftra knew about it.
      But yeah. It's dumb for him to get in the field trying to get Royd by himself — or at least the dumb ones were his superiors breathing down his neck, pressing him to resolve that blunder personally.

      • 10 months ago
        Anonymous

        >You could chalk up the victory against HW as a fluke; they were already beat up by the time the Canyon Crows arrived
        Fair enough, but it still played into CC's reputation as elite mercs fricking up everyone who crosses them.

        This shit is so much playable than any of the previous versions it's not even funny.
        If SRW PC ports proven anything, is that this entire TRPG or SRPG or whatever genre was made for mouse. Like the only key on KB I ever use is esc.
        You had to sweat on that goddamn dpad to for good 10 seconds to get anywhere on snes or switch, but now I can just click shit instantly.
        It's a shame these are the graphics we have, but no amount of top tier pixel art could prevent menus from filtering me in the original.

  39. 10 months ago
    Anonymous

    Meanwhile Kevin is always kept on a short leash, he's always scraping for resources, his squad only ever grows on his account when he recruits formally dead Gina.
    Even back in black ops he was playing the second fiddle to his much more talented gf.
    Even Hell's Wall treats him and his squad as regulars, which they are.
    And STILL nobody takes him lightly, he's getting fricked over so much, he only ever gets a 2nd chance because Winger was too fricking greedy state spies took an interest in him and decided to use Kevin as bait.
    Like there are no explicit morons in UCS story, it's so much better written.

    • 10 months ago
      Gunlord

      Wait...pardon my ignorance, but does Grieg have a beard? Cause literally ever since I played the original FM I always thought he had a metal jaw or some similar sort of cyber attachment. Was it always just a beard all this time?

      • 10 months ago
        Anonymous

        >Was it always just a beard all this time?
        Yes.
        It's an easy mistake to make if you don't really look at his face.

  40. 10 months ago
    Anonymous

    With Amano's art you sometimes just can't know what are you even looking at.
    I never could make out what Goenitz is even supposed to look like.

  41. 10 months ago
    Anonymous

    I need FM2R right NOW.

  42. 10 months ago
    Anonymous

    >even op doesn't care about his thread

  43. 10 months ago
    Anonymous

    started playing this, kinda janky. so do I just abuse the shit of arena? am I going to be punished if I just leave bench people?

    • 10 months ago
      Anonymous

      >so do I just abuse the shit of arena?
      It will make game much more easier.
      >am I going to be punished if I just leave bench people?
      Not exactly, some missions force spawn some units, but you only get game over if Royd/Kevin/Defense target dies, so it's not critical.
      Especially for Royd route where you end up with 17 fricking characters but can only ever deploy 8-10.
      Except final mission, where you can deploy everyone, but it's not mandatory.

  44. 10 months ago
    Anonymous

    >Front Mission is now on Steam.
    No it is not you dumb shill homosexual.

    • 10 months ago
      Anonymous

      Why are you lying this blatantly? What does it get you aside from making you look subhuman?

      • 10 months ago
        Anonymous

        you worthless sack of shit kys

        Clearly it isn't ReAl FrOnT mIsSiOn like the chink gacha game being shilled back before it lost its licensing rights and had to retool into a new IP.

    • 10 months ago
      Anonymous

      you worthless sack of shit kys

    • 10 months ago
      Anonymous

      [...]
      Clearly it isn't ReAl FrOnT mIsSiOn like the chink gacha game being shilled back before it lost its licensing rights and had to retool into a new IP.

      >difficulty, balance and gameplay quirks are left 100% intact
      >IT'S NOT REAL GAME REEEE
      If you like pixel art so much, why aren't you playing SNES original right now?

  45. 10 months ago
    Anonymous

    How many Mobile Weapons can I get and how do I get them? I only have the Clinton spider.

    • 10 months ago
      Anonymous

      I'm too lazy to count, there is a whole bunch, some are hidden on specific spots on specific maps, some are given for beating side-missions and some can only be purchased from NG+ shop.
      I had to follow a goddamn guide to get them all and it still took me an entire day.
      The most annoying part is they are only useful on the very first playthrough so you can cheese arena, like that clinton type of yours.
      Once you can buy Zenith V and F-24B, everything else is made obsolete.

  46. 10 months ago
    Anonymous

    >3rd party publisher goes to suck Nintendo's dick
    >game dies and forgotten to the point not even Steam can save it anymore because tendies don't touch 3rd party games even for free
    every single time

    • 10 months ago
      Anonymous

      >nintendo
      >implying nintoddlers care about anything but bing bing wahoo
      Mario money was probably the only way for this to exist at all. Now that 2 and 3 are confirmed, nobody will buy them on switch.

      • 10 months ago
        Anonymous

        >3rd party publisher goes to suck Nintendo's dick
        >game dies and forgotten to the point not even Steam can save it anymore because tendies don't touch 3rd party games even for free
        every single time

        Don't you sonyggers have some onions fighter to be playing on your cuckstations?

        • 10 months ago
          Anonymous

          >sonyggers
          I don't have a snoystation lmao.
          Rent free.

          • 10 months ago
            Anonymous

            >he's not a part of the PlayStation Nation
            NGMI

            • 10 months ago
              Anonymous

              The last good ps was PS2.

          • 10 months ago
            Anonymous

            Owning any game-playing x86 shitbox makes you a Snoy by association.

            >consolegayging on /m/
            Anyway, is there a lore reason as to why they don't have bladed/heat melee weapons?

            You ever try smacking an armored car with a machete? Use your brain anon, this ain't Gundam.

  47. 10 months ago
    Anonymous

    Can you get a pilotable Raven in this, or is that only Front Mission 2?

    • 10 months ago
      Anonymous

      No playable Raven in this one sadly. You can tell it's boss-only because the battle sprite is so much bigger than all the others

      • 10 months ago
        Anonymous

        Damn. Are the unlockables the same as the PSX/DS version? Is there anything new?

        • 10 months ago
          Anonymous

          I'm pretty sure it's almost 1:1 and there's no real new content
          The experience is the same as playing any other FM1st version but in 3D

          • 10 months ago
            Anonymous

            Classic and Modern modes so you can know just how old 1st once was, and how just a few subtle alterations to the play experience can make a hell of a difference in the approachability of the game for people who don't like how the earliest pioneers of turn based tactics games used to handle (I'm pretty sure that rerelease of the original Fire Emblem, as in the Famicom OG no-pants Marth FE, reinforces just how much of an acquired taste the vintage tactics scene can be).

            But yeah it captures 1st as it was, for better or worse.

          • 10 months ago
            Anonymous

            Classic and Modern modes so you can know just how old 1st once was, and how just a few subtle alterations to the play experience can make a hell of a difference in the approachability of the game for people who don't like how the earliest pioneers of turn based tactics games used to handle (I'm pretty sure that rerelease of the original Fire Emblem, as in the Famicom OG no-pants Marth FE, reinforces just how much of an acquired taste the vintage tactics scene can be).

            But yeah it captures 1st as it was, for better or worse.

            Nice. Can't be mad about that. I also like the option for classic and modern.

  48. 10 months ago
    Anonymous

    Re-releases are for re-morons. SFC version with English patch.

    • 10 months ago
      Anonymous

      The carrion crows fanfic translation?
      And on a Nintodler console no less?

      • 10 months ago
        Anonymous

        then play the previous FM1 remake on DS

        • 10 months ago
          Anonymous

          On a Nintoddler machine?
          :
          ^
          D

          • 10 months ago
            Anonymous

            whatever man

  49. 10 months ago
    Anonymous

    >consolegayging on /m/
    Anyway, is there a lore reason as to why they don't have bladed/heat melee weapons?

    • 10 months ago
      Anonymous

      I think there's Melee weaponry with Heat properties in FM2, but that was experimental, to say the least(?). Heat/Fire is an attribute reserved for missiles and grenades from FM3 onwards and Melee weapons are usually Blunt (clubs, knuckles) like shotgun damage and Pierce (pilebunkers) like machinegun and rifle damage.
      FM2 tries a lot of things that are abandoned or streamlined in the games that came after: Armor type per part, shoulder-mounted chainguns, throwing away weapons midfight for more output or for when you don't have ammo, weapons with two damage attributes, and more.

      • 10 months ago
        Anonymous

        >shoulder-mounted chainguns
        They made triumphant return in not so triumphant Front Mission Evolved.

    • 10 months ago
      Anonymous

      There are bladed weapons in later games, like in 3 you have morning star as well as pile bunkers.
      1 was already ambitious for SNES so I guess that's why there is limited amount of melee weps in it.
      As for heat melee weapons, it doesn't make much sense does it, considering how grounded the setting is.
      Flamethrowers is a thing, and at least in FM3 there is heat damage attribute. Having heat sword or something over a pile bunker and a flamer is just too inefficient.

  50. 10 months ago
    Anonymous

    Is the PS1 version still good?

    • 10 months ago
      Anonymous

      It's redundant to the DS and 1stRE releases, if that's what you're trying to ask.

  51. 10 months ago
    Anonymous

    WHERE IS FRONT MISSION 2 REMEAKE? AAAAAAAAAA

  52. 10 months ago
    Anonymous

    >big frick off turret
    >it's actually MG
    Well that's disappointing

    • 10 months ago
      Anonymous

      By the mechanics of 1st, an MG is significantly more terrifying!

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