Is indie animation REALLY the future?

Is indie animation REALLY the future?

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  1. 1 month ago
    Anonymous

    More and more streaming services keep cancelling and removing animated shows, so probably.

    • 1 month ago
      Anonymous

      Guess what?
      We need an animation-exclusive streaming service funded by crowdfunded sites.
      We need indie animators/animated studios creating spiritual successor from cancelled/removed good animated shows and rejected good animated pilots.
      We need to create a DeviantArt clone/spiritual successor (either decentralized or not) art site with better features, better infrastructure, better management, mostly listening to the fans/creators clearly, and completely banning generative AI art/writing altogether.

      • 1 month ago
        Anonymous

        >completely banning generative AI art/writing altogether
        Shot yourself in the foot right there. AI is what will make the otherwise intractably time-consuming and expensive process possible for independent creators. Sans that you're at Mr. Shekelberg's mercy.

      • 1 month ago
        Anonymous

        >Banning AI

        Outside of telling you to seethe, using generative tools to auto fill frames and color them would be the only way a team of 3 or 5 people could reasonably make a cartoon on a consistent schedule. AI is the future for small content creator teams

        • 1 month ago
          Anonymous

          Not gonna watch an AI tainted cartoon.

          • 1 month ago
            Anonymous

            Then seethe

            • 1 month ago
              Anonymous

              Wow. There's barely any animation there, no change in angles, and the AI SEAMLESSLY interpolated it! WOW!!!

            • 1 month ago
              Anonymous

              Kek that looks awful

              • 1 month ago
                Anonymous

                No, it's much better then what the west/Korea/The Philippines is doing.

              • 1 month ago
                Anonymous

                I've seen flash animations in 2003 that looked better.

              • 1 month ago
                Anonymous

                That is 100% fake.

      • 1 month ago
        Anonymous

        Famicom post.

      • 1 month ago
        Anonymous

        literally newgrounds

  2. 1 month ago
    Anonymous

    future deez nuts
    frick off

  3. 1 month ago
    Anonymous

    No
    The average (99 percent) indie cartoons will get lost in a sea of other projects. Probably getting 10k views at best.
    There's literally no point in trying

    • 1 month ago
      Anonymous

      this.

      animation projects requires people to
      >have a work ethic
      >talented
      >not autistic
      and for it to be finically successful
      >be business savvy

      its asking for way to much to be THE FUTURE of the industry.

      • 1 month ago
        Anonymous

        What's worse is that projects like Digital Circus, Helluva and Port by the Sea are deluding audiences into expecting that level of quality as the minimum standard.
        If something like older Eddsworld started today it would flop horrifically

        • 1 month ago
          Anonymous

          if analog horror has thought me something is that people don't have standards. as long as the writing appeals to people, the actual production quality will be forgiving. unless you are aiming to compete with other professional level projects.

        • 1 month ago
          Anonymous

          There was plenty of immensely crude Flash animation made by teenagers back then like Eddsworld, but Eddsworld had a core cast with frequent episodes in a series, and played out similar to a TV cartoon with its structure. It had a natural progression, reflecting its influences more and more until Edd Gould died at 23.

      • 1 month ago
        Anonymous

        >talented
        >not autistic

        You do have to be autistically devoted.

    • 1 month ago
      Anonymous

      Honestly
      Giving up on art and animation was the best decision I've ever made
      I feel free

    • 1 month ago
      Anonymous

      As opposed to mainstream cartoons on streaming services getting lost in a sea of other projects? And then becoming tax writeoffs because of it?

      If indie animation is fricked, Hollywood animation is turbo-fricked

    • 1 month ago
      Anonymous

      You need connections and a mild following to get your shit watched. Other than that, just give it the old college try.

      • 1 month ago
        Anonymous

        The old college try isn't worth the man hours and money put into it

        • 1 month ago
          Anonymous

          Well why are you making it? For money, fame, or the satisfaction of getting a project done?

          • 1 month ago
            Anonymous

            Money wasn't a factor for me
            >Satisfaction
            Honestly after making my animation I just felt exhaustion and embarrassment
            The whole ordeal was completely demoralizing

            • 1 month ago
              Anonymous

              For me the process was therapeutic. Crafting my own characters and world and bringing them to life did so much for me than any therapist. I know it' might fail but I'm focused on the journey rather than the destination. It got me through a few years of my life and for that it's a success even at 0 views.
              Not saying that it works for everyone its just my personal experience.

    • 1 month ago
      Anonymous

      This
      Not sure why when it comes to art, people ignore reality
      Your work will not be viewed
      It will be poorly made
      You will have wasted years of your life

    • 1 month ago
      Anonymous

      this.

      animation projects requires people to
      >have a work ethic
      >talented
      >not autistic
      and for it to be finically successful
      >be business savvy

      its asking for way to much to be THE FUTURE of the industry.

      Honestly
      Giving up on art and animation was the best decision I've ever made
      I feel free

      You need connections and a mild following to get your shit watched. Other than that, just give it the old college try.

      This
      Not sure why when it comes to art, people ignore reality
      Your work will not be viewed
      It will be poorly made
      You will have wasted years of your life

      >only making art in pursuit of le content engagement and le heckin dopamine that comes from validation
      Black person, you're supposed to make art because you like making art. Whether it obtains an audience or whether it's even good at first is 1000% irrelevant unless you're a narcissist manbaby in search of asspats.

      • 1 month ago
        Anonymous

        Every artist who post shit is doing it for validation
        Artists back in the day killed themselves because they got no attention
        Artists are literally all homosexuals

        • 1 month ago
          Anonymous

          If I give you no attention, will you also have a nice day?

          • 1 month ago
            Anonymous

            I already did

  4. 1 month ago
    Anonymous

    Damn, actually indieez nuts sounds punchier. Pretend I said that instead

    • 1 month ago
      Anonymous

      gay

  5. 1 month ago
    Anonymous

    HOW MANY TIMES ARE YOU GOING TO ASK THIS YOU homosexual?

  6. 1 month ago
    Anonymous

    Only if you got something that people wanna watch.

  7. 1 month ago
    Anonymous

    no because most indie animators aren't going to be making the shit that lands with mass audiences, they're going to make their boring niche "passion projects" that they've been holding onto since they were a teenager (see: Zuerel)

    • 1 month ago
      Anonymous

      Most indie toons will be lucky to make Monkey Wrench numbers tbh.
      Most just come and go without any attention

  8. 1 month ago
    Anonymous

    Well, it worked like that for the gaming industry; Indie woks bring in fresh faces with desire to do something different (or something exactly the same, but let's take the good with the bad as it hurts nobody) and chances are that they might move into "procesional" animation if they make a success, while inspiring people to pursue something that used to be extremely gatekept.

    • 1 month ago
      Anonymous

      Animation is more expensive than gamedev though isn't it?

      • 1 month ago
        Anonymous

        It's the reason why it's easier to find well animated games vs. cartoons. You're allowed to reuse the animation frames as many times as you want, but with cartoons it's discouraged and you have to make new ones for each and every scene.

        • 1 month ago
          Anonymous

          Oh damn

        • 1 month ago
          Anonymous

          There's nothing stopping indie animators from reusing frames.

          • 1 month ago
            Anonymous

            Of course not, but people are more prone to point it out and dismiss the whole thing as cheap. You only need one run cycle for a character in a game but use it twice in your cartoon and people will mention it.

  9. 1 month ago
    Anonymous

    Yes, unless Titmouse, Tonic DNA, Yowza, Snipple, Studio Red Frog and Studio Mir have their business licensees revoked and black listed from the entire animation industry for all the damages they done to to.

    Studio Mir alone did more damage to the animation industry in a month then what Filmation did in 27 years.

  10. 1 month ago
    Anonymous

    NG animators still haven't made their own ATHF, so it's still inferior.

    • 1 month ago
      Anonymous

      They did, you just forgot about it:

      https://www.youtube.com/@Bizonacci

  11. 1 month ago
    Anonymous

    Murder drones people have funding backed by Australian gov, on top of merch sales/ads/deals. Vivzies stuff is made by a network, albeit helluvaboss was using patreon funds and even then a lot of luck (notice how theres not more of a series/quality like that).
    Lackadaisy needed a kickstarter for one episode, and even that took forever to finish one thing (and the comic is basically dead).
    So no they arent the future unless AI becomes sentient.

    • 1 month ago
      Anonymous

      >Murder drones people have funding backed by Australian gov, on top of merch sales/ads/deals.
      MD hasn't received government money since like episode 4/5. And even if it did, you ARE aware that many governments throw money at "arts & culture", right? All the entertainment stuff is made in California and Vancouver because of tax incentives, not because "all the cool kids are there"

      I don't see how. Indie animation is unable to achieve either high production standards or reliable weekly releases or sometimes both. The fact is that a proper studio and production pipeline is necessary to make a product like this work. Look at TADC: only ONE episode, the "show" is basically living off of its virality and fandom producing fan content and buying merch. Is this the model that we want?

      >Look at TADC: only ONE episode, the "show" is basically living off of its virality and fandom producing fan content and buying merch. Is this the model that we want?
      Anon, Nickelodeon's execs proudly boast of pursuing exactly that model - something needs to get Spongebob numbers right away in order for them to give a crap about it. And even putting Nick aside, most non-theatrical animation has been produced with the intention of selling merch

      Animation is more expensive than gamedev though isn't it?

      Game engines really opened the toolbox for indie developers - that's why everyone lost their shit then Unity tried to pull that crap last year. Indie animation needs a "game-engine" type of technology that can produce in-between frames without looking cheap or half-assed

      • 1 month ago
        Anonymous

        >Indie animation needs a "game-engine" type of technology that can produce in-between frames without looking cheap or half-assed
        AI is looking to be a good candidate for that

        • 1 month ago
          Anonymous

          I agree, that is why I'm not personally so anti-AI. All the crap that animators on Twitter say about AI coming for their jobs isn't so untrue, but not for the reason they are saying.
          Their (valid) concern is execs wanting to use AI to mass-produce cheap slop without hiring animators, actors or writers. Studios have proven they'd do it in a heartbeat if people let them get away with it. That isn't an AI problem tho, it's a studio problem
          The real factor at play here is that once AI becomes advanced enough to create a program that does in-betweening for you (and isn't crap), the real creatives and ideas guys will get turbo-charged and be able to produce much faster and at a lower monetary and time cost. THEY will praise AI when that happens. The grunt-workers drawing each frame will be out of a job though, just like blue collar workers were when robots started building cars. It will be shift and people will come out of it beaten up, but it's probably inevitable - and that is the unsexy part of animation anyways
          The switch from traditional cels to digital animation in ToonBoom and Flash really just removed the need to draw and paint on paper, but someone still needs to sketch all the in-between drawings. Game engines come sort of pre-setup already, and an AI-animation version of that would spring indie studios like mushrooms within the year

          • 1 month ago
            Anonymous

            Inbetweens were never the problem. You can animate with 0 inbetweens and just cutting between keyframes, and if those are drawn well and timed properly it will still look infintely better than inbetween tweened bullshit. Furthermore anything with fast movement needs very little inbetweening.

      • 1 month ago
        Anonymous

        >Most non-theatrical animation has been produced with the intention of selling merch.
        Not in the 50s, 60s, last few years of the 1980s, 90s and 2000s.
        It was at it's worst in the 70s and 80s, it's why John K entered the industry to stop this shit, it's only after John K got exposed as a groomer that we went back to the hell scape that was the 80s.

      • 1 month ago
        Anonymous

        >Game Engine for animation
        It's called flash

        • 1 month ago
          Anonymous

          Flash only looks as good as the number of drawings you put into the software.
          The equine show looked good in flash, but even that supposedly had its propietary add-ons and tooks weeks to animate

          • 1 month ago
            Anonymous

            Indie animation shouldn't be professional quality, if it's done by one guy on a shoestring budget. Unsustainable, and has horrible turnaround time.

    • 1 month ago
      Anonymous

      Wait. Murder drones is funded by the australian government? But why?

      • 1 month ago
        Anonymous

        Australia wants its creatives to make stuff so they fund up and coming projects/artists/etc:
        On 5 December 2018, Glitch released the trailer for Meta Runner after multiple teasers that would air on the SMG4 channel on 25 July 2019.[5] The series, funded by Screen Australia, became the top-performing online investment from the company, racking up 10 million viewers across its first season.[6] The first season was also financed with support from Crunchyroll and AMD,[7] and financed in association with Epic Games.[7][8] On 20 April 2020, Screen Australia announced that they would be funding a second season of Meta Runner.[9] On 27 August 2020, the studio moved their operations to their own official YouTube channel.[10]

    • 1 month ago
      Anonymous

      What is your point? Do you think indie games are all made by one single nerd in his room? Even the most simple ones are made by teams of a dozen people or so, the more complex ones like Amnesia are made by small studios.

      • 1 month ago
        Anonymous

        Guess how many people made stardey valley.
        one.

  12. 1 month ago
    Anonymous

    Don't start with animation from the get go unless you just want to do short animated clips. Start with webcomics first so you actually learn how to storyboard and sequence scenes.

    • 1 month ago
      Anonymous

      Best advice ITT.

  13. 1 month ago
    Anonymous

    I don't see how. Indie animation is unable to achieve either high production standards or reliable weekly releases or sometimes both. The fact is that a proper studio and production pipeline is necessary to make a product like this work. Look at TADC: only ONE episode, the "show" is basically living off of its virality and fandom producing fan content and buying merch. Is this the model that we want?

    • 1 month ago
      Anonymous

      Pretty much why i switched from trying to make my animated series on youtube and instead using the art/assets/idea to make a game instead.

    • 1 month ago
      Anonymous

      This is why flash animation was created

      ?si=MO8Zv3LG22jrm5aW
      Internet animation wasn't supposed to be full animation, just key poses that tell you enough about what's going on

  14. 1 month ago
    Anonymous

    No, these times will either be forgotten or remembered as awful times.

  15. 1 month ago
    Anonymous

    Currently it is the only viable means for animators to get their work out and make a dollar for it.

    • 1 month ago
      Anonymous

      Only if they use it for porn commissions

  16. 1 month ago
    Anonymous

    The future of gen a morons maybe

  17. 1 month ago
    Anonymous

    I wish Harry would give up on Starbarians.

  18. 1 month ago
    Anonymous

    Nope

  19. 1 month ago
    Anonymous

    Yea

  20. 1 month ago
    Anonymous

    You're better off making a game. Same time investment, but even if both have a high chance of getting lost in the sea games can get luckier. Make money too

  21. 1 month ago
    Anonymous

    Yes, because it has to be. Corporate top-down animation projects over the past 20 years have shown that the people in charge of studios have zero fricking idea what audiences want, and the people they hire to make things on their behalf are not much better. They throw millions of dollars at an idea that was dreamed up by a focus group and no one int he real world has any interest in, and the first reality check they ever get about their stupid idea is 3 years later when it finally airs and they are FLABBERGASTED that the sure thing they promised investors would be the next big hit is in fact trash.

    Learn a lesson from the anime industry's LN -> manga -> anime pipeline: you give platforms for indie content creators to make their own shit with a low investment threshold, most of them doing it for free on their own. 99.9% of them will fail. The 0.1% that succeed are worth looking at further, seeing whether there is anything there worth giving a real shot and an actual budget.
    Don't try to force the next big thing, cast a hundred lines and let the next big thing come to you. Be content with investing in a successful new IP and making money off of something you do not 100% own yourselves, you greedy corporate fricks.

    • 1 month ago
      Anonymous

      Animation of the last 15 years turned into mostly a small insular friends club. And they will tell you this openly, art school and the recruiters will tell you that the key to landing a job is networking their way. Which means become friends with them on social media. And they only really hire fellow like people from Tumblr in the early 00s and Twitter later on.

      So all the major studio output has been the same early 00s anime inspired self insert crap by the same 20 or so people over and over and over again. And all of a sudden Star Vs, Molly McGee, Amphibia, and Owl House have super saiyan transformation fights. Nickelodeon and Cartoon Network are only interested in rebooting the same few shows over and over and over again.

      Audiences want something different.
      Animators want to actually make a show that is not a Ben 10 reboot, Loud House spinoff, Spongebob spinoff, or We Bear Bears reboot. And they do not want to beg for years to finally join the post Adventure Time/Gravity Falls social club just to land a medium income job....that only keeps them employed for 5 months at the most.

      • 1 month ago
        Anonymous

        >late 90s/early 00s anime inspired self insert crap
        There hasn't been any western show that was "inspired" by the likes of Cardcaptor Sakura, Ojamajo Doremi, Stg. Frog, Hamtaro, Princess Tutu, Mirumo De Pon, Kirby Right Back At Ya, Mermaid Melody Pichi Pichi Pitch and Twin Princess of Wonder Planet.

        The most they did was refence Naruto and Bleach, in teams of anime it's just Sailor Moon (early 90s) and Dragon Ball Z (very late 80s and early 90s), and it was never self insert crap, just badly made jokes that insulted the Japanese even worse then the likes of Tokyo Jokio, You're A Sap Mr.Jap and Bugs Bunny Nips The Nips.

        If they cared about the Japanese they would of been refencing Sazae-San, Chibi Maruko-Chan, Doraemon, Shin-Chan, Anpanman, The World Masterpiece Theater (really just Heidi and Anne of Green Gables), Rascal the Racoon and of course Hamtaro instead of Sailor Moon and Dragon Ball Z.

        I blame Haruhi Suzumiya for anime's down fall, they lost and failed to lean anything from John K and his blog.

        • 1 month ago
          Anonymous

          This is a lot of just fricking weird schizo rambling...

          And no, these shows were made by people who just watched Toonami in 99-2002 and just stuck Dragonball, Sailor Moon, and Tenchi Muyo references into every single thing. Not the entire weeb laundry list you have here.

          • 1 month ago
            Anonymous

            Only speaking on their anime shows here.
            Dragon Ball = 1985
            Dragon Ball Z =1989
            Sailor Moon = 1992
            Tenchi Muyo = 1995
            Anon wanted late 90s/early 2000s anime, not late 80s and early 90s anime with one anime from the mid 1990s.

            Personally I believe that what western animation needs to take away from anime more than anything else is not referencing a specific show, or referencing a specific art or writing style. The most important lesson for cartoons to re-learn is that you work needs some fricking PASSION in it.
            Anime is full of shows that are deeply flawed in some way or another, but remain endearing and a fun watch because the people making it were having a blast doing it. You need someone in the room who honestly thinks that what you are making is the coolest shit ever, or the funniest thing they have ever seen, etc. Because that guy forms the heart of your project and drags everything else around him up towards his expectations.

            Like the conversation above about the limitations of indie animation, and how its too hard or how its destined to fail for X Y Z reasons. Meanwhile, this youtube video was made by 2 gacha game fans in their spare time for free.

            Is it perfect? No. But its *dripping* with style and that comes directly from the fact that the guy who made it honestly thought he was doing something super cool and was invested in making it look as awesome on the screen as he imagined it in his head. And I honestly cannot remember the last time I saw that same level of energy in cartoons.

            Anime can work, Tiny Toon Adventures and the original Animaniacs took it's lesions from the first 2 Lupin III series (but mostly Red Jacket episodes 145 and 155), The Castle Of Cagliostro, Heidi Girl Of The Alps, Anne of Green Gables, Tensai Bakabon (only the first 2 series), The Gutsy Frog, Sherlock Hound (only episodes 3, 4, 5, 9, 10 and 11) and Jarinko Chie (only the movie and first series).

            The problem is that modern animators failed to take in the good stuff and only bother with Sailor Moon and Dragon Ball Z, you're lucky if they use One Piece as "inspiration" *cough*Turning Red where Mei ships herself with bootleg Monkey D. Luffy*cough*, research before you deal with anime and you will understand what works and doesn't.

            • 1 month ago
              Anonymous

              ....every one of those shows made up the Toonami lineup in 1999. The time which they hit mainstream normie status in the US. That's where that anon was comping from.

        • 1 month ago
          Anonymous

          Personally I believe that what western animation needs to take away from anime more than anything else is not referencing a specific show, or referencing a specific art or writing style. The most important lesson for cartoons to re-learn is that you work needs some fricking PASSION in it.
          Anime is full of shows that are deeply flawed in some way or another, but remain endearing and a fun watch because the people making it were having a blast doing it. You need someone in the room who honestly thinks that what you are making is the coolest shit ever, or the funniest thing they have ever seen, etc. Because that guy forms the heart of your project and drags everything else around him up towards his expectations.

          Like the conversation above about the limitations of indie animation, and how its too hard or how its destined to fail for X Y Z reasons. Meanwhile, this youtube video was made by 2 gacha game fans in their spare time for free.

          Is it perfect? No. But its *dripping* with style and that comes directly from the fact that the guy who made it honestly thought he was doing something super cool and was invested in making it look as awesome on the screen as he imagined it in his head. And I honestly cannot remember the last time I saw that same level of energy in cartoons.

        • 1 month ago
          Anonymous

          Only speaking on their anime shows here.
          Dragon Ball = 1985
          Dragon Ball Z =1989
          Sailor Moon = 1992
          Tenchi Muyo = 1995
          Anon wanted late 90s/early 2000s anime, not late 80s and early 90s anime with one anime from the mid 1990s.
          [...]
          Anime can work, Tiny Toon Adventures and the original Animaniacs took it's lesions from the first 2 Lupin III series (but mostly Red Jacket episodes 145 and 155), The Castle Of Cagliostro, Heidi Girl Of The Alps, Anne of Green Gables, Tensai Bakabon (only the first 2 series), The Gutsy Frog, Sherlock Hound (only episodes 3, 4, 5, 9, 10 and 11) and Jarinko Chie (only the movie and first series).

          The problem is that modern animators failed to take in the good stuff and only bother with Sailor Moon and Dragon Ball Z, you're lucky if they use One Piece as "inspiration" *cough*Turning Red where Mei ships herself with bootleg Monkey D. Luffy*cough*, research before you deal with anime and you will understand what works and doesn't.

          Anon, the shows that person mentioned were all on Cartoon Network in the height of the Toonami afternoon days. Everything you mentioned were not. Outside of that, there is no point in displaying how much 90s era deep lore you have about when shows did and did not release for the first time in Japan because none of that is even remotely relevant. Drqagonball Z hit big mainstream status in the US in the late 90s to early 00s due to Cartoon Newtwork. Which is the time when modern animators of today were watching and influenced as kids.

          This should not be that hard to grasp or need multiple people explaining it to you.

          • 1 month ago
            Anonymous

            That is exactly what was meant, you are just being autistic.

            Your first mistake is actually attempting to argue with Famicom. Notice how absolutely no one else is doing that. He has his own special version of reality he cobbled together that makes zero sense to everyone else.

            • 1 month ago
              Anonymous

              No Famicom, you're the one b***hing about things that are not even in this thread.

  22. 1 month ago
    Anonymous

    well, if people stop b***hing and whining about capitalism and shit....
    then maybe the indie industry can take over the world and the wokeslop infection on the mainstream media.
    and so, the west will not fall again and we can live in a world full of peace and hope again!
    I just hope those commie bastardsw and the neo-nazi pigs don't ruin everything and future we want today.

  23. 1 month ago
    Anonymous

    I mean, probably? I know for certain that children's animation is going to bite it at the rate its going; Cocomelon and other brainrot cartoons have been eating the likes of PBS alive. CN is nearly dead, Nickelodeon is scraping by with the sponge and DTVA is the best one off but it isn't exactly thriving. The children's market looks like a lost cause, but I think that adult or teen shows could do well.

    • 1 month ago
      Anonymous

      Cocomelon's viewership is out of India and the middle east, the US and Canada is too busy watching Game Sack, The 8-Bit Guy and LGR to give 2 shits about Cocomelon, plus the US and Canada DISPISES Cocomelon.

      • 1 month ago
        Anonymous

        Why do you keep listing those 3 channels. Little kids aren't watching retro gaming channels.

        • 1 month ago
          Anonymous

          Because kids and adults of all ages love those guys.

          • 1 month ago
            Anonymous

            why do all zoomers assume everyone else know about whatever little gayass twink streamers they personally are into

            • 1 month ago
              Anonymous

              they're thinking like
              anyone older than them would. the problem is with tv pretty much dead, there's no re-runs anymore. there are reboots of movies and some shows, but younger kids are watching youtube and shit. youtube also can't show the actual piece of media, unless they are allowed to upload whatever it is. we started seeing this with younger zoomers.

              i didn't need a video essay and a meme to get me to watch American Psycho. I saw that shit on HBO in the 2000s. Granted there were a lot of things i did seek out, but a lot of it i just happened to catch on tv. My parents gave me access to other media as well.

              With Zoomers at least they have more of a sense of that. God knows what the case will be with gen Alpha and younger. Everything will be Youtube videos or short clips many of which that have no story.

          • 1 month ago
            Anonymous

            They're far from the most popular channel. You keep bringing up these specific examples every single time because that's what you watch.

            • 1 month ago
              Anonymous

              No, they're pretty huge, normies of all ages watch them.

              ....every one of those shows made up the Toonami lineup in 1999. The time which they hit mainstream normie status in the US. That's where that anon was comping from.

              [...]
              Anon, the shows that person mentioned were all on Cartoon Network in the height of the Toonami afternoon days. Everything you mentioned were not. Outside of that, there is no point in displaying how much 90s era deep lore you have about when shows did and did not release for the first time in Japan because none of that is even remotely relevant. Drqagonball Z hit big mainstream status in the US in the late 90s to early 00s due to Cartoon Newtwork. Which is the time when modern animators of today were watching and influenced as kids.

              This should not be that hard to grasp or need multiple people explaining it to you.

              Thats not what that anon meant, he was saying anime from the late early 2000s but Dragon Ball Z and Sailor Moon are much older then that.

              why do all zoomers assume everyone else know about whatever little gayass twink streamers they personally are into

              Those guys are in their 30s and 40s and all of them are straight.

              • 1 month ago
                Anonymous

                That is exactly what was meant, you are just being autistic.

              • 1 month ago
                Anonymous

                No it wasn't, early 2000s anime is something like Hamtaro, Kirby Right Back At Ya and Mirumo De Pon, Dragon Ball Z and Sailor Moon are much older then that.

                FRICKING SUZUMIYA!!!! If she never happen anime will still be a kids/family pass time.

    • 1 month ago
      Anonymous

      Obviously old data, but burgers are far behind public media funding compared to other countries so our culture industry relies more and more on nepotism and cronyism

  24. 1 month ago
    Anonymous

    Everything in that image is mediocre or trash, even starbarians.

  25. 1 month ago
    Anonymous

    Anon, there is no future for animation

    • 1 month ago
      Anonymous

      Not with thar attitude.

  26. 1 month ago
    Anonymous

    Knowing how the rest of the industry is going, yes.

  27. 1 month ago
    Anonymous

    You want to back some quality animation?
    Go back Tales of Alethrion, it needs the money for Kickstartering S3.
    Only problem with it is they keep putting the first video made as the third in chronological series.

    https://www.youtube.com/@TalesofAlethrion

  28. 1 month ago
    Anonymous

    As you can see, he's a sperging schitzo.

  29. 1 month ago
    Anonymous

    Yes, but it was pretty much forced into being the only path because of just how shit it is to do any actual work in the big leagues
    >TV networks are shambling corpses living off reruns and all have their own horror stories of how miserable they are to work in now
    >Streaming still has no fricking idea how to handle animated series, has a mile long trail of dead or failed shows for either incompetence or mismanagement

  30. 1 month ago
    Anonymous

    Its called a cycle the indie grows strong and overwhelms the status quo due to a new thing they offer (in this case its more freedom in writing and new ways to support like merch and patreon) and starts to absorb them before becoming the new status quo that eventually goes corporate through a need to make a decent amount of cartoons instead of one episode every few months.
    Of course this is likely the last cycle of power change that will happen as AI will likely be accepted as a standard by the next generation that has grown up with it and doesn't care about the repercussions of it

  31. 1 month ago
    Anonymous

    I really wish it is, the alternative is getting dozens of cheap Family Guy clones.

  32. 1 month ago
    Anonymous

    Are Indie Indians?

  33. 1 month ago
    Anonymous

    No.

    Simply because there is no money in it. GLITCH and some others have been successful at setting up Patreons and selling merchandise, but that's somewhat limited in what you can achieve on a small scale. You can't guarantee merchandise sales and you can't keep paying everyone thru ad revenue. And the animations which can be produced as free fan content is inherently limited.

    It'll be possible for an indie studio to become a professional one, possibly even not selling out and still making animation, but I wouldn't expect to see indie animation to really get any better than it currently is. It hasn't changed much over the last few decades, and no, a few animations getting hugely popular doesn't change that.

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