is it true that you need to master anatomy before making cartoons?

is it true that you need to master anatomy before making cartoons?

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  1. 3 months ago
    Anonymous

    No, actually. I've actually came up with wild theories based off studying from cartoons that I personally find appealing.

  2. 3 months ago
    Anonymous

    Yes. If you don't, you end up drawing like a deviantart autist. The
    >you have to master this to draw this
    meme is real

    • 3 months ago
      Anonymous

      That's partially true. What you really need is to master STUDYING. Appeal is just shorthand for PERSONAL appeal. If you have artistic inspirations, chances are you already have an identity in the making.

    • 3 months ago
      Anonymous

      how over is it if you can't master this as a beginner

      • 3 months ago
        Anonymous

        >Andrew Loomis
        Fricking LAAAAAAAAAAAAME. I study from the likes of character designers, not fossils. Might be good if you like capeshit, though.

      • 3 months ago
        Anonymous

        Loomis isn't for beginners, it's a trap.

        • 3 months ago
          Anonymous

          Exactly, it made me want to study in my own unique way. Turns out that made me a better artist... somehow.

          • 3 months ago
            Anonymous

            Really? I wonder if I should give the book a try then to see how it effects me

          • 3 months ago
            Anonymous

            that's cool and all but I still cant get into anatomy so i guess it's over for me even if im a beginner

            I'll still draw because I enjoy the activity but loomis is a bit confusing

            • 3 months ago
              Anonymous

              Draw circles all over everything, you'd be surprised how much it actually works.

            • 3 months ago
              Anonymous

              What specifically trips you up about anatomy?

              • 3 months ago
                Anonymous

                i never get the proportions for the head right, the perspective, i just don't get it. I know I'm not supposed to be good at it since I just began 1 week ago but I don't feel progress

              • 3 months ago
                Anonymous

                >just began one week ago
                Found your problem. You're putting too much pressure on yourself this early on. The head is tricky, especially for a beginner, and it's going to take time to get it right. I would suggest switching up what you draw a bit instead of just heads. Draw cartoons or comic characters you like from screenshots or panels. You don't even have to use construction yet, just observe and draw based on what you see. If you haven't read Keys to Drawing, I would highly recommend scanning through it and doing some observational drawings. Doesn't even have to be from life, just draw what you like.

              • 3 months ago
                Anonymous

                I had trouble understanding shape hierarchy in relation to lines

                I think I was pretty smooth sailing after that to be honest. gitting gudder at drawing feels so good

              • 3 months ago
                Anonymous

                Study from cartoons that scratch your brain. Chances are, you already have the makings of an artist 😉

              • 3 months ago
                Anonymous

                Give up

              • 3 months ago
                Anonymous

                Why? I have given up at countless hobbies out of lazyness, I'm not gonna quit like that

              • 3 months ago
                Anonymous

                You should be at least a month in before getting to that image. You're trying to rush it.

      • 3 months ago
        Anonymous

        that's cool and all but I still cant get into anatomy so i guess it's over for me even if im a beginner

        I'll still draw because I enjoy the activity but loomis is a bit confusing

        i never get the proportions for the head right, the perspective, i just don't get it. I know I'm not supposed to be good at it since I just began 1 week ago but I don't feel progress

        OP, FWaP is not a book about anatomy. It's a book about construction. What you really want to learn, and what Loomis tries to teach you in that book, is the concept of using simple shapes to build progressively more complicated ones. As per your own admission you are very early along on that path, so you are not very good at it. If you keep at it you will get better at it. It might help you a great deal to try and also look at the book "Perspective Made Easy".

        If it is any help, OP, you want to think of drawing a bit like 3D modelling. You are manipulating 3D shapes in 3D space. When you start to better understand things like making a rectangulat box rotate in place and in perspective properly, it will become much easier to understand anatomy as well, since anatomy is about understanding the interplay of various moving parts.

        • 3 months ago
          Anonymous

          From my simplistic understanding, I tend to study from CG itself. It actually... works? Extremely hard to explain why, exactly.

          • 3 months ago
            Anonymous

            It's because CG puts into digital space what we are using our imaginations and drawing illusions to do in 2D space. Imagining things as digital wiremesh is unironically an excellent way to start to understand how and why 3D space works and how to apply that to drawing.

            • 3 months ago
              Anonymous

              So I unknowingly did all the CAD shit? Holy frick...

          • 3 months ago
            Anonymous

            It's because CG puts into digital space what we are using our imaginations and drawing illusions to do in 2D space. Imagining things as digital wiremesh is unironically an excellent way to start to understand how and why 3D space works and how to apply that to drawing.

            So I unknowingly did all the CAD shit? Holy frick...

            Fun fact: Many comic industry majors trace over 3D models to produce comic pages faster. It's no big industry secret, either. In fact, many will tell you it's necessary to meet the unreasonable deadlines they have most of the time.
            If you're only learning about this now, that's the point. Nobody cares about the method, only the result.

            • 3 months ago
              Anonymous

              That's why I aim for the Carbunkle approach. They're able to master limited animation in a way that doesn't look choppy. 😉

    • 3 months ago
      Anonymous

      Viv is quite successful with it. She can't draw muscular characters

      • 3 months ago
        Anonymous
    • 3 months ago
      Anonymous

      >The
      >>you have to master this to draw this
      >meme is real
      Unfortunately knowing what to master and how is unexplained and full of liars and thieves who will waste your life telling you to draw boxes.

      i never get the proportions for the head right, the perspective, i just don't get it. I know I'm not supposed to be good at it since I just began 1 week ago but I don't feel progress

      >since I just began 1 week ago
      Anon...

      [...]
      [...]
      Fun fact: Many comic industry majors trace over 3D models to produce comic pages faster. It's no big industry secret, either. In fact, many will tell you it's necessary to meet the unreasonable deadlines they have most of the time.
      If you're only learning about this now, that's the point. Nobody cares about the method, only the result.

      >Fun fact: Many comic industry majors trace
      It's not cheating if it works... though it helps if you're taught how to illustrate correctly. You can hardly jump straight to corner cutting and see results.

  3. 3 months ago
    Anonymous

    I really really really like this image.

    • 3 months ago
      Anonymous

      Couldn't agree more, anon.

  4. 3 months ago
    Anonymous

    I remember there was a trend in YouTube Poop circles circa 2008 to remix a video with some guy ranting about some dumb shit with pic related as the only visual content. Or am I hallucinating that memory?

    • 3 months ago
      Anonymous

      You're likely not hallucinating, because I vaguely remember that too. (I'm a zoomer though, so take my word for a grain of salt.)

    • 3 months ago
      Anonymous
      • 3 months ago
        Anonymous

        THANK YOU. Damn that unlocked a memory. I think it was Krobo's poop I watched all the way back then. Still holds up

        • 3 months ago
          Anonymous

          Back when spadinners were considered the "worst" YTP has to offer. I miss those times...

          • 3 months ago
            Anonymous

            you may not remember how ubiquitous "dinner" was

      • 3 months ago
        Anonymous

        wow

      • 3 months ago
        Anonymous
      • 3 months ago
        Anonymous

        "Anatomy" in the twitter-tumblr art scene sense is a meme.
        It's good to know if you want to make some really proper shit, but anatomical knowledge frankly doesn't mean shit if you don't know art fundamentals. Frankly, I'd rather someone know form and gesture over anatomy if they don't want their stuff to look like a moron drew it.

        Still fricking insane to me that this guy later went on to make the sonic zombie videos. Crazy

        • 3 months ago
          Anonymous

          Teach me form and gesture.

          • 3 months ago
            Anonymous

            For form, you're technically learning construction. For starters, everything is made up of primitives (simple 3D shapes) - learn to break those down first. This goes hand in hand with linear perspective eventually, so make sure you learn about that eventually.
            Gesture is the opposite where it's stuff like line of action. You are trying to convey and draw MOTION, not FORM. This is what gives your construction the literal illusion of life. Life drawing in particular is excellent for building this skill.

            Cartoonists in particular exaggerate these characteristics for many different reasons, usually humorous. Eventually, this is where you want to be, but for now, just learn
            >how to break down into simple forms
            >how line of action works
            My overall advice is, don't be too hard on yourself and don't try to study every loomis book ever in a short span of time. Just focus on the fundamentals and most of all TRY TO HAVE FUN WITH IT. It's not always fun but the joy you get from it over time outweighs the frustration of it all. And don't be afraid to just doodle also in your off time.

            Yes. If you don't, you end up drawing like a deviantart autist. The
            >you have to master this to draw this
            meme is real

            Forgot to say this but do not listen to this anon, you WILL fall prey to perfectionism and will never feel like you are perfect.
            As

            That's partially true. What you really need is to master STUDYING. Appeal is just shorthand for PERSONAL appeal. If you have artistic inspirations, chances are you already have an identity in the making.

            says you need to get good at STUDYING. You will never be truly perfect and that's okay. There are greats that have flaws too.

            I've unironically taught myself that without even realizing it. Perhaps I'm unknowingly using Oval/Eclipse Theory and Gestural Theory.

            Based anon. Keep going.

            • 3 months ago
              Anonymous

              No worries, I encourage young artists to have an /ic/ toon mindset, not a Nu-Grounds mindset.

              • 3 months ago
                Anonymous

                >Nu-Grounds
                Kek I'm using this now, thanks

              • 3 months ago
                Anonymous

                Anytime, be sure to piss Tom Fap extra hard lmfao. See how fast he'll ban your ass if you make even the slightest bit of satire.

            • 3 months ago
              Anonymous

              That's partially true. What you really need is to master STUDYING. Appeal is just shorthand for PERSONAL appeal. If you have artistic inspirations, chances are you already have an identity in the making.

              >What you really need is to master STUDYING
              What do you mean by this? Beginner here.

              • 3 months ago
                Anonymous

                I'm also a beginner, and it's really about having a knack for stuff that appeals to you most. Goofy faces are my specialty.

        • 3 months ago
          Anonymous

          I've unironically taught myself that without even realizing it. Perhaps I'm unknowingly using Oval/Eclipse Theory and Gestural Theory.

    • 3 months ago
      Anonymous

      I get you have an autistic obsession with e-celeb cancer but not every thread do you have to try and cram one in, Shroommeister

      • 3 months ago
        Anonymous

        What

  5. 3 months ago
    Anonymous

    If you draw what you want then no. If you are drawing and putting it out there for people to critique yeah.
    No one cares if your personal universe has stubby proportions or weird tumblr tier shit but if you want people to take it seriously, you should at the very least learn basic anatomy.

    • 3 months ago
      Anonymous

      Exactly! You're not gonna improve as an artist if you're only going to reside on a hugbox. (cough cough TOM FAIL cough cough)

  6. 3 months ago
    Anonymous

    Ask the showrunners behind Steven Universe.

  7. 3 months ago
    Anonymous

    It really depends on what you want to be able to do. There are plenty of successful cartoonists with less than stellar anatomy, and great anatomy in itself doesn't necessarily make a better comic. One Punch Man is a good example, despite the rough art the original webcomic is in many ways a more fun comic to read than Yusuke Murata's version. But Murata's version may have wider appeal thanks to the more polished art.

  8. 3 months ago
    Anonymous

    I'd say that you have to know what you are doing, both in terms of making appealing characters, poses and motions, not to mention knowing how to write a good story and characters.

    Like, I don't think you need to be a master of anatomy, and know of every muscle and bone, but you need to know enough to at least not make the whole thing uncanny.

    • 3 months ago
      Anonymous

      makes sense. to have at least a grasp of what anatomy should look like

  9. 3 months ago
    Anonymous

    It helps to have a good knowledge of anatomy, however you don't need to "master" it to draw cartoons. Just go at your own pace, have fun drawing cartoons and when you feel up to it, brush up on anatomy and study.

  10. 3 months ago
    Anonymous

    Not if you plan to make your cartoons about talking fruit or other inanimate objects

  11. 3 months ago
    Anonymous

    No because OK KO and Steven Universe exists.

    • 3 months ago
      Anonymous

      All the more reason for him to at least try and learn.

  12. 3 months ago
    Anonymous

    no

  13. 3 months ago
    Anonymous

    No

  14. 3 months ago
    Anonymous

    You should. Most don’t.

  15. 3 months ago
    Anonymous

    As someone who mostly draws Cinemaphile stuff, I found myself improving a lot faster at the anime style when I started to study only anime artists and ignored anatomy artists (Hampton, Loomis, etc.). I'm sure the same can be said for cartoons as well, though it obviously doesn't hurt to have some understanding of anatomy. It really just depends on what style you're going for and how much you need to learn to get there.

    • 3 months ago
      Anonymous

      Exactly that, it's entirely dependent on your personal artistic taste.

    • 3 months ago
      Anonymous

      Yep. As long as you never want to be anything more than an anime fanartist, there's no reason to waste time on anything else. Shortcuts exist for a perfectly valid reason.

    • 3 months ago
      Anonymous

      The best part is that, if at any point you want to learn more, you can add that onto the kind of stylized stuff you draw. Most artists that drew since they were kids started with cartoons and anime they liked before they decided to get serious. I feel more beginners starting as adults should have that mindset too.

      • 3 months ago
        Anonymous

        I can easily vouch, because I've been drawing toons for as long as I can remember.

  16. 3 months ago
    Anonymous

    Drawing sincere observations of reality is more important than drawing super well. Look at the crude art in Undertale that Toby Fox made himself, or the drawings in the original One Punch Man webcomic, or even something like Tails Gets Trolled. They convey the creator's point of view excellently even though they aren't technically "good." Do try to learn proportion at the very least, though.

  17. 3 months ago
    Anonymous

    >Is it true that you should strive to be good at the things you do?
    Yes, but people don't like to hear that

    • 3 months ago
      Anonymous

      who are you quoting?

  18. 3 months ago
    Anonymous

    If you posted the same thing in /ic/ you would have gotten very different (bad) responses

    • 3 months ago
      Anonymous

      Probably, their advice is "just draw" and that's okay, but I have some doubts about it.

      I get the "just draw" thing, but developing an artstyle isn't that easy

      • 3 months ago
        Anonymous

        This is entirely true. What artists need is to double down on their influences and troll naysayers.

    • 3 months ago
      Anonymous

      Is /ic/ really that bad?

      • 3 months ago
        Anonymous

        It's good when you find the right boards and ask the right questions.

  19. 3 months ago
    Anonymous

    I'm a /beg/ but I try to study poses and whatnot.
    Still not good at it though but I love drawing my dumb little cartoons.
    Pic rel probably has multiple anatomy problems

    • 3 months ago
      Anonymous

      I also need to get better at shading.

    • 3 months ago
      Anonymous

      Why aren't you a character designer already? It's flawed, but in a way that has its own personal charm.

    • 3 months ago
      Anonymous

      Cute

    • 3 months ago
      Anonymous

      Hey I recognize that style!

    • 3 months ago
      Anonymous
      • 3 months ago
        Anonymous

        Awesome, anon
        Thank you

      • 3 months ago
        Anonymous

        Awesome, anon
        Thank you

        no worries snickerdoodle guy

        • 3 months ago
          Anonymous

          You have a rough, yet confident style. A rare sight to behold on the internet.

      • 3 months ago
        Anonymous

        I can't quite place it, but your art seems familiar.

    • 3 months ago
      Anonymous

      I love her

  20. 3 months ago
    Anonymous

    Started drawing back in December, very much a beginner who mostly just doodles for fun but learning a little bit about fundies on the side.

    • 3 months ago
      Anonymous

      Based zimbro

      • 3 months ago
        Anonymous

        Thanks, hopefully by the time Mr. Cinemaphile 2025 rolls around I'll be able to do some stuff for him

        I'm also in the same boat, and I've been digitally drawing on MS Paint for years. It wasn't until recently that I've been trying to study art at its core.

        Studying art theory can be fun, it's great to see improvement too, no matter how small.

    • 3 months ago
      Anonymous

      I'm also in the same boat, and I've been digitally drawing on MS Paint for years. It wasn't until recently that I've been trying to study art at its core.

  21. 3 months ago
    Anonymous

    Yes, there's only so much a coomer drawing can overlook bad anatomy.

  22. 3 months ago
    Anonymous

    nah just have ai do it for you

    • 3 months ago
      Anonymous

      Good morning sirs.

      • 3 months ago
        Anonymous

        Good morning ma'ams.

  23. 3 months ago
    Anonymous

    I'm an animator working on a indie project with 5 other animators and the only "art study" i've ever done is trying to replicate the cartoons I see. I don't know shit about anatomy

    • 3 months ago
      Anonymous

      That's the point, because fans can do anything to their heart's desire. You'd be surprised how many fanartists get work in the industry.

  24. 3 months ago
    Anonymous

    No, but it definitely helps.

  25. 3 months ago
    small d/ic/k

    LOOMIS IS A MEME

    JUST APPLY WHAT HE TEACHES YOU, THEN STOP READING IF IT DOESN'T HELP YOU ANYMORE. DRAW WHAT YOU LIKE OR YOU WILL END UP HATING DRAWING. DON'T LISTEN TO DEMORALIZERS

  26. 3 months ago
    Anonymous

    i think actively studying and applying yourself to anatomical studies and life drawing is something that you ought to be doing in tandem to cartoons.
    so you don't have to be perfect at anatomy to start drawing cartoons, but it helps to work on it as you go. i think it might do a disservice to your style as an artist if you don't allow yourself to go into cartoons at least a little blind, because you sorta need to flail around and take shots in the dark to develop a novel style.

    you can do it in whichever order you want but this is what's worked for me.

    • 3 months ago
      Anonymous

      adding onto my post: worth noting that drawing nude studies will do more for your anatomical skills than drawing circles and guidelines ever will.
      gesture drawing is good too. i've got several books on it that i like to pour through for inspiration and tips

      • 3 months ago
        Anonymous

        You mean to tell me I can apply my studies to genitals too? Please inform me, because I'm genuinely curious.

        • 3 months ago
          Anonymous

          drawing clothes on a human body is more intuitive and natural feeling when you know what's going on underneath, and how the body naturally contours. fabric gathers and pinches around joints, as well as in the groin area depending on how the garment is made to fit. knowing what a vulva and a flacid penis look like and how they interact with the legs in different poses makes it easier to tell where the creases in the pants ought to go. same goes for breasts. please, for the love of god, learn how breast weight and fat distribution looks and moves on the body before you start drawing breasts for coombait

          • 3 months ago
            Anonymous

            I've come up with a simple approach where I make all the clothes transparent. Gives me a visual guideline as to where I should place clothes in the first place. (Which is perfect, because I'm a visual learner with morbid curiosity.)

            • 3 months ago
              Anonymous

              whatever works for you! genuinely, lean into any methods and techniques that click for your. if it makes more sense that way then by all means, use it. there is no one correct way to do art 🙂

              • 3 months ago
                Anonymous

                *click for you
                it's too late over here for this shit

              • 3 months ago
                Anonymous

                That's the beauty of art, because I can adapt to any style that's suited for the project. (Depending on whether-or-not the work environment is toxic, that is.)

  27. 3 months ago
    Anonymous

    Frick no. Making cartoons is a step in mastery.

    • 3 months ago
      Anonymous

      That's EXACTLY how Ron Doucet became an animation director.

  28. 3 months ago
    Anonymous

    It's all stylization that reflects the characters' anatomy as much as the show's personality. "Mastering" anatomy boils down to using Croquis on the more serious cartoons or drawing noodle-armed caricatures that ends up being DeviantArt cringe.

    • 3 months ago
      Anonymous

      It's truly sad how all the genuinely talented kink artists get labeled as "cringe." (They tend to put a LOT of effort into their shit... even if it's literal.)

  29. 3 months ago
    Anonymous

    Nah, just animation

    • 3 months ago
      Anonymous

      This too! Bob Jaques was a Crumb enjoyer 😉 (Perhaps he still is, but I'm not sure.)

  30. 3 months ago
    Anonymous

    the main key about drawing is building patience.

    as an adhd 20 year old zoomergay, meditating and leaving my phone for several hours helped me build this.

    • 3 months ago
      Anonymous

      What the hell, why haven't we met each other yet???

  31. 3 months ago
    You can ignore me im mostly talking to myself

    I fell down this very specific rabbit hole as a kid.

    I never really wanted to be a cartoonist, animator, or even 2D artist. I wanted to be a sculptor, a classical sculptor. I idolized Michaelangelo for his autistic study of the human form and anatomy and that Renaissance blend of art and science. And I enjoyed working with clay and plaster and wood and metal and ceramic. So I studied their anatomy.

    At the same time, I love hentai manga. Always have. I unironically believe some of those artists have the best mastery of anatomy a living person can have. So I studied their anatomy.

    And then in college I learned I hated the professional art scene and was a better mechanic than an artist. So I did that instead.

    So now I've got a pretty firm grasp on anatomy, and like, nothing else. I never learned to draw properly, I only ever got as far as sketching to plan out my sculptures and make notes. And I never learned 3d sculpting or digital art. So I just fumble through it. But I do think my anatomy is pretty good. So I got that.

    Anyways to answer the question: no. I do think that on the path to drawing, you meet a base skill proficiency drawing anything and can work with that just fine. No one really notices. But if you do have a bit more than that base proficiency, people notice.

  32. 3 months ago
    You can ignore me im mostly talking to myself

    To add on, like other anons have said, anatomy isn't half as valuable as control over shape and volume. Shape language is the very definition of appeal.. Defining where or how an object carries weight and momentum is critical to animation. That is the art. Reducing anatomy to blocks and balls works because the volume blocks and balls take up is intuitive. Reducing anatomy down to noodles and shapes works so long as the anatomy of the drawing is internally consistent. I don't mean staying on model either, I mean cohesion within a drawing.

    Thats all to say: stop looking for a reason to stop drawing or you'll find one. Don't try to be a master of anything either, you don't have to be. Get gud sounds like shit advice but get gud enough is what its all about.

  33. 3 months ago
    Anonymous

    No you just need to master the prompt
    >Reee
    Get with the times, grandpa.

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