Nature reclaiming civilization is literally one of the best sci-fi/fantasy aesthetics. Why isn't it used more?
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Nature reclaiming civilization is literally one of the best sci-fi/fantasy aesthetics. Why isn't it used more?
It's All Fucked Shirt $22.14 |
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I don't know ask every person who makes things, you frickin "nature reclaiming civilizations" lover
Stalker and Nausicaa mog too hard. Don't watch them if you want to chart your own creative course with it.
Also Laputa
Nausicaa probably did outcompete everything in that niche yeah
A lot of Middle-Earth during the Lord of the Rings stories is like this. It's used a lot in other sci-fi/fantasy stories too but you need to read books. For kino it's expensive to make those sets, it often looks real and cheap or you get CGI slop
It's used plenty.
amazing how they're all the same exact format of characters standing in the middle of a cool background that looks flat, un-explorable. Not one with a real desire to be in the space -- the destruction is purely in service of their egos, it's blank wilderness to rule. OP image destroys a decade of film and television.
>OP image destroys a decade of film and television
Probably because they're not actual stills from the films. They're posters. Vidya games will always be an inferior medium btw.
my mistake, I didn't mean to promote any game. It's not a high bar to clear either
Where's this from
Black Narcissus
>Vidya games will always be an inferior medium btw.
Mass media has already lost. Sorry.
Can't wait.
sloppa
more sloppa
poopy horror
The Ozymadias poem is probably the most famous example of this.
I always wonder with these post-apocalypse stories, why don't people just stay in one of those remaining big buildings? I mean not all of those buildings are structurally compromised to collapse or how all of them are filled with zombies or anything.
Good post apocalypse stories interact with the environment. Gleason's apartment in 28 days later, the city hall bunker in Threads.
>Good post apocalypse stories interact with the environment.
Yeah, I kinda feel the same way too. Like the trope is, the characters traversed into this sprawling dead city that is pretty much empty and the story never utilized these environments, buildings, skyscrapers, etc. which is weird to me. It's like it's simply a facade, a window dressing with no use at all.
everything in film is allegory and people analyze every little thing, so increasing the complexity of an environment rapidly complicates your portrayal of (allegorical) real life. Stalker gets around this by making you mostly imagine the strangeness of the environment. Hollywood slop allows the audience to have their cake and eat it too. Cool destroyed cities, maybe no cell phones, but everything else is the same.
Dawn of the Dead (1978) is good solely because characters interact with the set. Film people aren't handy anymore.
the divide did this well, as did whichever cloverfield was set in a bunker.
Food, heat and bandits
I always like that idea for a fallout Game of those guys living in skycrappers and the city underneat was full of wild dogs
Modern buildings are surprisingly fragile and need constant maintenance to remain liveable. Plus if electricity is out, most are not going to bother climbing stairs to top floors when they can just live in some villa.
Disagree.
>le ancient power long lost
Is cringe and way over done.
They always make it some impossibly long time like “ the kings of Normi ruled 10,000 years ago!
But we are in the same technical age!
how would you cut civilization down to size? I need lebensraum.
it isn't sci-fi and fantasy anymore. It's real life and people are too fricking stupid to believe it's happening. So, really no point in it anymore.
i liked Life after people
The show actually inspired a lot of these recent post-apocalypse media.
That's what grinds my gears for the fallout series. It's been 200 years and the environment looks like the bomb fell a month ago. Why are there random tires and pieces of metal all around? This shit would be repurposed or burn in 10 years. Why are there half-destroyed skyscrappers and even wooden gas stations? Why isn't everything covered with foliage?
Pic rel: that's how an abandoned, bombed city looks like after 80 years.
fallout is an example of artificially maintained chaos aesthetic.
the only reason "chaos" exists is coz the people are maintaining it - it doesn't make sense to you coz you are a builder.
most people aren't builders - they are maintainers/actual moronic tier npcs. they identify with the desire to live in a leaky miserable shack over tearing the shack down for parts.
it actually makes npcs upset when ppl change things for change's sake -it's why legacy IPs still exist despite being mouldering garbage.
>magic exists
>ppl are literally blowing each other up
>no one invents terraforming spell
>no one invents gardening spell
>no one invents restore architecture spell
>no one invents power wash spell
it's just a sign of a moron author imo.
the existence of "magic" inherently implies faustian grandeur not whatever this slop is.
>civilization collapses
>knowledge lost
>anon wonders why the "remove moss from that wall" spell wasn't as high a priority to preserve as "explode your enemy/clear a path"
on the contrary, name one fantasy movie/setting where nothing is in ruins
The Witcher maybe? like there's some post-cataclysm event in the background but people already moved on and lived with it.
kaer morhen and all the elven baths
stringerbellwoah.gif
Harry Potter
conan
Come to think of it, that's probably why I love the first area (Undead Burg or something) of Dark Souls so much.
darkroot forest is even more overgrown as it is the same place as oolacile ages ago
Well, maybe, but the enemies are fricking diagusting imo. I get your point though.