Why didn't they just make an animated Overwatch series?
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Why didn't they just make an animated Overwatch series?
It's All Fucked Shirt $22.14 |
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they were too focused on the competitive scene
I'd rather hang myself then tell someone I'm a 'pro' Overwatch/Apex/Smite/LeagueofLegends/etc player.
the top south korean LoL pro-player is literally a celebrity
who was so good at the game that he was granted an exemption from mandatory military service, something usually only reserved for olympic athletes
if you earned that, you would tell everyone
South Korea and the USA are quite different anon.
>the top south korean LoL pro-player is literally a celebrity
>who was so good at the game that he was granted an exemption from mandatory military service, something usually only reserved for olympic athletes
What a loser. Even BTS who makes up a portion of the Korean economy served their tour of duty
>literally earned his freedom by just being really good at something
>loser
>Korean Superstars who make billions for their country serve their service despite not having to
>LOLgue sweat takes the easy way just because he's good at videogames
Yes. Loser.
Blizzard couldn't even keep the backstory straight over a few shorts, they'd rather die than make an actual story that advances the plot.
Because Blizzard has gone down hill. Just look at WoW's Dragonflight
>Because Blizzard has gone down hill.
after fricking bfa and shadowlands dragonflight is an uphill leap
Blizzard decided after the cancellation of the First Strike Graphic Novel to stop giving a shit about the lore out of fear that they would box themselves in creatively.
Because despite appearances, Blizzard isn't actually a very wealthy company. Or, rather, it isn't financially healthy. Their profits are vacuumed up by Activision, which then spreads that wealth mostly to its CEO and marketing teams, and the actual creatives get treated like trash. When Blizzard initially wanted to make an MMO with a huge cross-media campaign, Activision execs smiled, nodded, and then proceeded to whittle that down to a TF2/DOTA style FPS now known as a "hero shooter" while the cross-media campaign was handled entirely by marketing.
Overwatch's setting has been further hampered by what may as well be called "the RWBY problem", where worldbuilding prioritizes various social issues over meat and potatoes. Countries and factions in Overwatch don't fight over territory or resources or ideology, they fight over generic "rights" that are vaguely defined and mostly explained in shots of a bunch of mean people beating up a robot like it's fricking Matrix Revolutions. It being "woke" isn't the problem, it's just incredibly lazy worldbuilding that ultimately creates a setting that's wide as an ocean and shallow as a puddle. Talon are built up to be this huge supervillain threat, but really they're just clowns who wouldn't even be C tier villains in a Batman story.
It's amazing how much better the world of Overwatch works as an animated series or comic series than it does as an FPS.
Or at least it's amazing how hard Blizzard DROPPED THE FRICKING BALL to make it feel like that.
I think it's just because they didn't actually do shit, it's all hook no story. It's like fighting games, they're good at introducing a sandbox and toys but they want YOU to play with them not make a story or anything with them because they know they risk alienating some of the kids in the sandbox by actually commiting to personalities and storylines. People say they want Overwatch to do something with its story and characters but every time they elaborate the tiniest bit everyones like "my head canon was better." and they're usually right too.
But some of the biggest fighting games like Tekken, Mortal Kombat, BlazBlue, Guilty Gear, and hell even Street Fighter have story lines, if anything I'd just argue that fighting games plots are less intrusive compared Overwatch. If anything the problem is how they released the content rather than the content themselves.
The content is all neat ideas that go nowhere. It's like a ball of concepts congealed into a ball that gives the appearance of a bigger story. In actuality, nothing is there under the hood. Blizz doesn't give a shit, they canned single player story, and the biggest chance to expand on things.
At least they had hot designs for the characters.
(Cont.)
It’s a simple idea but connecting the origins of Dr. Angela Ziegler (Mercy) and Gabriel Reyes (Reaper) through the former’s failure to save her friend is both narratively efficient and poignant. Mercy’s core characterization is that she sees herself as a miracle worker, hence the Angelic trope surrounding the character. She saved Genji from death (something which at the time caused him considerable distress) why not have her attempt the same with Reyes? Only this time her ambition and literal God complex are punished making Gabriel (name of an Angel, pottery perhaps) a mutated monstrosity, the Reaper. It’s a simple and effective story that is familiar but has some twists for the audience.
You could play her as a genuinely caring and morally sound person who can’t get over how bad they blemished the image of the person they wanted to be. Haunted by the fact that no matter how many people she saves there’s still someone out there who hates her more than she could possibly imagine and the path of evil he has set himself on and the abilities that enable it are at their very genesis her own doing. Perhaps she’s lost faith in herself and her ability to truly do good in the world.
You can keep Moira too, in fact maybe she had to turn to her for help to stabilize Gabriel’s condition and now Moira has taken the lessons learned from that endeavor to “improve” on Angela’s design now we’ve given our hero a dramatic foil that plays into her sense of morality.
See all we can derive from one narrative choice that was likely abandoned some point later on? We’ve entered this world after many these characters are passed their years of fresh faced idealism. They’re good people but they’ve made mistakes and now they can put things back together. So it shouldn’t feel like OW2 is starting from square OW1.
That’s all for today… go away now…
In all fairness, it took them over 20 years to progress the story of Street Fighter past SF3, but yeah
I find it suspicious that she does that when it gets to Africa
That would require a plot, which evidently, they never figured out. More and more characters keep getting added, but frickall is done with them
And they are fricking up the Meta with passive healing.
are they actually fully going through with this? I thought it was just a change that still needed to be tested.
They've abandoned the competition push and now just want that normy audience.
Overwatch fanfiction can be pretty good, my favorite is this one where Widowmaker and Reaper are vampires and Tracer becomes one after dying and Mercy not being there to rez her. Mercy's reviving has the consequence of turning ya into a vampire if she isn't there to revive ya.
I want to read this unironically, do you remember the link/title?
A Death Too Many by Calamander
To say nothing of narrative people don't seem to understand that Blizzard's cinematics look as good as they do because they're treated like events that come out sparsely and thus can have a LOT of time and effort and money put into them
An Overwatch/Warcraft/whateverthefrick series would look significantly worse because to get that quality for a feature length picture would be a bankrupting endeavor
Same as Dreamworks pushing out CGI animated shows that are always a noticeable downgrade in model and animation quality. You can't keep up that theatrical level at the series scale unless you have and are willing to burn frickshit loads of money
BECAUSE BLIZZARD IS RUN BY RETAREDS. That's it, you really think the freaks who stole breast milk from fridges and wasted development time on shit no one cared about would realize that making an animated series could be lucrative?
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do you have a high social credit score, anon?
I wish chubby Chinese women actually looked like that
Mental illness. Blizzard completely insane for not using their cutscene team to make at least one motion picture. They hired some random hollywood d-listers to make a fricking live action movie, but they refuse to make an animated movie. They are fricking stupid people.
Because the Overwatch animated series probably would have been about a group of teenagers trying to become champions in the Overwatch competitive league.
>probably would have been about a group of teenagers trying to become champions in the Overwatch competitive league.
league of legends were the ones who were making animations based around players
blizzard has only ever made shorts set in-universe
Same reason they make any decision. Money.
Animation costs money and has a lot less return than battlepasses. Better to reskin and recolor existing assets and take advantage of FOMO by putting it in the battlepass or something.
No one ever really cared about Overwatch except to wank off to the female characters.
And to be fair, they ARE some pretty sexy character designs.
but the most critically acclaimed short released prior to release, and still held as the best short overall, was the one involving genji and hanzo
it was the short that wowed everyone into thinking that overwatch might have good story
Please tell me this isn't official
Damn. Wish they could've spent that time and effort into something like their first couple shorts instead of a tribute to thottery
Thottery is the only thing they got that can grab eyes. They saw League of Legends KDA do well, and decided to rip that shit off. Something that could actually move the plot forwards, or at least pretend to? Frick that, take this derivative slop instead, please roll for lootbox skin ty ty
The street fighter mods look strangely natural for the Overwatch character models. I guess its all the same at its core; stylized characters doing unreasonable shit.
overdetailed
I like Le Sserafim
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Cause their "characters" are just pretty dolls that make puns based on their gimmick. They have no charisma, are devoid of any substance, and their shorts are all there is t9 them. Remember when people were zaying that Reaper was fricked because of Mercy? Well, now there's another evil scientist that did it to him, instead of the Angel b***h. Overwatch is trash beyond gameplay
Yeah that’s a good take and choice of example. It seemed early on that the characters and setting may have had more going on underneath those beautiful glossy 3D animated eyes than what we were given from their trailers and the brief animated vignettes that accompanied events and so on. But over time through a combination of inaction and perhaps a lack of vision and ambition the world of Overwatch began to stagnate and melt into the vast swirling pool of generic superhero sci-fi diarrhea that has become the hallmark of late 2010s media properties.
3D animated series take time to produce. Plus, OW1 was never about taking its lore seriously. And their world-building for 2 sucked so badly that they decided to just embrace the trope of "video game characters being video game characters".
To me I loved this short: https://www.youtube.com/watch?v=5TgtpdGTpJ0
Also, I would love to see Overwatch series in 2D.