no, there are quite a few fan made supplements that add that sort of thing (with varying degrees of lewdness) but core D&D doesn't give a shit mechanically what the relationships between the PCs are like.
Not really, if you want to have sex with a character you just have to get the right number, It doesn't matter if the other refuses, the rules are the rules.
I've played plenty of both, and they're honestly really interchangeable, I can't understand people who love one but hate the other when the differences are so minor.
Pathfinder vs 3.5
Archetype bloat>PRC bloat.
Skill proficiency> level+3 max and half points
Perception>listen and spot
CMB/CMD> whatever the frick 3.5 was
3.pf vs 5e
Better customization, but also you could lose at character gen because of trap options.
>both systems have too many prestige classes but one of them calls it something else >one system gives you level+2 in proficient skills, the other gives you level+3 >one skill for perception instead of two >one uses static defence for combat manoeuvres, the other uses opposed checks
I can see preferring one of these over the other, but again, it really feels like splitting hairs, I don't see why any of them would be dealbreakers
the action economy is probably the biggest difference, I'll grant you. But seriously if you think there's a dramatic difference between D&D and Pathfinder, please try playing any other rpg, just for the sake of perspective
7 months ago
Anonymous
I've played a lot of rpgs from Deadlands, Shadowrun,Cyberpunk,Hero System and so on. it feels you only think this because both systems use a D20 and nothing else
7 months ago
Anonymous
it's because the actual play experience, both on a session to session and a turn to turn basis feels almost identical. The modifiers you roll with, or the specific names of the actions you take differ, but how you play, the things you build around, the things you focus on in combat, the basic tactics, they're all practically identical. So playing either system just feels the same to me.
Reminder Pike was originally gunning for Percy
that has its own issues
I guess I need to buy the 6E manual
Edition? I don't remember ever seeing this. Is it from some perverted homebrew manual?
book of erotic fantasy, it's a splatbook from back in 3.5e most well know for being the source of the crossbreeding chart
Can one use Pike as an onahole?
I'll use your mom's butthole as a toilet
Gnomes also have knife-ears.
Yes, but they are not insufferable b***hes like the elves.
Are there rules for romance in d&d?
no, there are quite a few fan made supplements that add that sort of thing (with varying degrees of lewdness) but core D&D doesn't give a shit mechanically what the relationships between the PCs are like.
Not really, if you want to have sex with a character you just have to get the right number, It doesn't matter if the other refuses, the rules are the rules.
reminder Pathfinder is the superior tabletop options homie
>muh kitsune gunslinger
go back
I've played plenty of both, and they're honestly really interchangeable, I can't understand people who love one but hate the other when the differences are so minor.
is this a legitimate thing or are you just being a disingenuous frick
yeah, what massive differences am I supposed to be getting worked up over?
Pathfinder vs 3.5
Archetype bloat>PRC bloat.
Skill proficiency> level+3 max and half points
Perception>listen and spot
CMB/CMD> whatever the frick 3.5 was
3.pf vs 5e
Better customization, but also you could lose at character gen because of trap options.
>both systems have too many prestige classes but one of them calls it something else
>one system gives you level+2 in proficient skills, the other gives you level+3
>one skill for perception instead of two
>one uses static defence for combat manoeuvres, the other uses opposed checks
I can see preferring one of these over the other, but again, it really feels like splitting hairs, I don't see why any of them would be dealbreakers
Pathfinder 2e action economy and character creation are vastly different then 5es
No one said PF2, just Pathfinder.
the action economy is probably the biggest difference, I'll grant you. But seriously if you think there's a dramatic difference between D&D and Pathfinder, please try playing any other rpg, just for the sake of perspective
I've played a lot of rpgs from Deadlands, Shadowrun,Cyberpunk,Hero System and so on. it feels you only think this because both systems use a D20 and nothing else
it's because the actual play experience, both on a session to session and a turn to turn basis feels almost identical. The modifiers you roll with, or the specific names of the actions you take differ, but how you play, the things you build around, the things you focus on in combat, the basic tactics, they're all practically identical. So playing either system just feels the same to me.
okay so you are an idiot then
No, Pathfinder is just 3.5 extended.