Dude, tracing is controversial because the worst examples are blatant stealing
Plenty of artist use references
Do you have the slightest clue how rotoscoping was made?
Nobody gets mad at Alex Ross because he's the one organizing those shots to begin with
If he was stealing from someone else's cosplay shoot, that'd be bad
i love these kinds of threads, because they remind me i can safely ignore 90% of you idiots' opinions on anything related to art.
https://i.imgur.com/3amPTD6.jpg
Who are your favorite known tracers in comics?
i mean there's tracing but
a) he took the photos himself
b) actually put thought on the shape language and what is being extracted and used out of these photos.
this guy is an actual artist that knows what he's doing unlike guys like greg land who just steal porn and shit he found in google and draws over them without caring if they fit or not.
>If you're tracing your own work, I don't see what the issue is.
The only issue is you stunt your growth as an artist if you rely on tracing. Unless you're tracing for practice, of course. If you have the rights to the picture, there's no legal issue with tracing. If you don't then you're stealing.
sure it can stunt your growth if you are intermediate or under but smallwood clearly knows what's going on in here.
>If you're tracing your own work, I don't see what the issue is.
The only issue is you stunt your growth as an artist if you rely on tracing. Unless you're tracing for practice, of course. If you have the rights to the picture, there's no legal issue with tracing. If you don't then you're stealing.
The major issues are theft and bad art. People hate on Lichtenstein, Warhol, Larocca, and Land because they're thieving hacks who usually make trash work to boot. >Verification not required
>theft
There it fricking is. This is all "my capital" mine-mine-mine intellectual property shitflinging until everyone's savings are worth 00.0000000001 USD. A total race to the bottom.
>tfw rich buttholes get away with "appropriating" to call themselves artists and launder money with their fellow richgays >poorgays who actually put in the work get nothing and have to crowdfund their healthcare
If it's any silver lining, Russ Heath also infamously lived in the Playboy mansion for half a year without anyone realizing.
He came in to do a studio job for the magazine's cartoon and realized he could just sleep in a guest room for months. This went on until they realized he never got permission and they evicted him(and his drawing table)
3 weeks ago
Anonymous
That is the most devilishly based thing I have ever heard
That's why it says "rely on tracing". If you don't rely on tracing, and you aren't stealing the art, then there's literally nothing wrong with tracing. Some artists encourage it.
Anyone working in the comic or manga industry doesn't give two shits about growth because they aren't paid to improve their craft. They're paid to meet deadlines, and tracing makes it faster.
What I don't understand is, any decent artist(which most professional comic book artist are) could create a pose like OP on their own. Thus looking for a reference and then tracing it takes a LOT more time than simply sketching it yourself.
For that extra bit of realism. Plus he's using a photo of himself, which makes it faster than looking for a particular bit of reference. a lot of old comic strip artists used to keep wardrobes full of costumes for that reason.
believe me, taking a photo of yourself takes up even more time. All that setup, finding the right angle, the right pose, the right shot
Or, just sketch it in like 30 seconds
3 weeks ago
Anonymous
Ok, but can you draw at the level of Greg Smallwood consistently enough to do 6 comics a year at least?
3 weeks ago
Anonymous
>Or, just sketch it in like 30 seconds
Yes, and it'll look like shit.
3 weeks ago
Anonymous
I will guarantee you've got some major Dunning Kruger going on.
Under many circumstances, the artist that is commissioned to work on a specific IP has standards on how characters are allowed to look or be visually portrayed. So instead of risking freehanding it and then having it be denied, they trace what works. This is especially common for fictional species, which artists frequently trace 3D models for.
It's not about the skill of the artist. It's about speed and consistency (which you can do as a skilled artist, but even for them tracing something that is known to work is simply faster than freehanding it).
Oh, I fully understand the pitfalls of tracing when it comes to practice, and that drawing from sight and from memory are far more effective learning tools. But while I view tracing other artists' works to use in your own published work as theft, if the shit you're tracing is your own shit, then I see zero moral issue with it. It's not something I'd do myself, largely because the styles I draw aren't really suited to drawing on top of photos and because I find just tracing over/recycling your old works encourages stagnation, but I don't have a problem with it. Hell, I don't even have a problem with people who use or trace 3D models when making their illustrations, assuming the models were released for the specific purpose of being used by other artists.
People that actually work for a living aren’t concerned with shit like growth or stunting their growth. They are concerned with what’s most efficient and gets the job done. The final product is the goal. Whatever gets you to that goal on time is what you do as long as it isn’t plagiarism.
Greg Smallwood is a visual artist who captures mood and character emotion better than 90% of professional artists. Who cares if he uses photo reference? Alex Ross does as well and nobody says shit.
Reminder
You can't trace inking skills
you can't trace stylization skills
you can't trace rendering skills
Sure, they might've used a photo under the drawing, but clearly they had to have the skills to do everything else
he does his own props so it's a non-issue. Until you work in comics you have no idea the amount of art you're expected to produce in such a limited amount of time. A comic page is 5-6 single drawings, just to be looked at for a few seconds. Only animation is worse. I only realized this when working on a webtoon, and I got my own schedule, God knows what manga artists go through
who is pic related?
Greg Smallwood
That's a photo he took of himself, isn't it? If you're tracing your own work, I don't see what the issue is.
You're moronic.
oh no is he...cheating!?
Hi, Greg!
wow original comeback, sure you didn't reference it from anything?
gottem
you will never be an artist
If you think that's bad, wait until you see the method Japanese use for their backgrounds.
Dude, tracing is controversial because the worst examples are blatant stealing
Plenty of artist use references
Do you have the slightest clue how rotoscoping was made?
Nobody gets mad at Alex Ross because he's the one organizing those shots to begin with
If he was stealing from someone else's cosplay shoot, that'd be bad
>They hated him, because he spoke the truth.
i love these kinds of threads, because they remind me i can safely ignore 90% of you idiots' opinions on anything related to art.
i mean there's tracing but
a) he took the photos himself
b) actually put thought on the shape language and what is being extracted and used out of these photos.
this guy is an actual artist that knows what he's doing unlike guys like greg land who just steal porn and shit he found in google and draws over them without caring if they fit or not.
sure it can stunt your growth if you are intermediate or under but smallwood clearly knows what's going on in here.
No one's going to post favorites?
Okay, but who are your favorite tracers?
Nobody's naming favorites.
Mine is Wally Wood.
Who's your favorite?
>If you're tracing your own work, I don't see what the issue is.
The only issue is you stunt your growth as an artist if you rely on tracing. Unless you're tracing for practice, of course. If you have the rights to the picture, there's no legal issue with tracing. If you don't then you're stealing.
The major issues are theft and bad art. People hate on Lichtenstein, Warhol, Larocca, and Land because they're thieving hacks who usually make trash work to boot.
>Verification not required
>theft
There it fricking is. This is all "my capital" mine-mine-mine intellectual property shitflinging until everyone's savings are worth 00.0000000001 USD. A total race to the bottom.
Your lack of skill doesn't entitle you to my work. Fricking communist. Learn to draw, it's not hard.
You can't sue your way to the top.
>The only detriment of theft is monetary
How revealing of your character, the blatant projection is even funnier
>tfw rich buttholes get away with "appropriating" to call themselves artists and launder money with their fellow richgays
>poorgays who actually put in the work get nothing and have to crowdfund their healthcare
That's fricking awful. All that effort and skill for plaudits nobody outside the industry cares about. He was a great artist.
If it's any silver lining, Russ Heath also infamously lived in the Playboy mansion for half a year without anyone realizing.
He came in to do a studio job for the magazine's cartoon and realized he could just sleep in a guest room for months. This went on until they realized he never got permission and they evicted him(and his drawing table)
That is the most devilishly based thing I have ever heard
>Lichtenstein
The entire country traces?
>rely on tracing
but clearly he's not relying on it, he's using it as a springboard to try different ways of stylization.
That's why it says "rely on tracing". If you don't rely on tracing, and you aren't stealing the art, then there's literally nothing wrong with tracing. Some artists encourage it.
Anyone working in the comic or manga industry doesn't give two shits about growth because they aren't paid to improve their craft. They're paid to meet deadlines, and tracing makes it faster.
What I don't understand is, any decent artist(which most professional comic book artist are) could create a pose like OP on their own. Thus looking for a reference and then tracing it takes a LOT more time than simply sketching it yourself.
For that extra bit of realism. Plus he's using a photo of himself, which makes it faster than looking for a particular bit of reference. a lot of old comic strip artists used to keep wardrobes full of costumes for that reason.
believe me, taking a photo of yourself takes up even more time. All that setup, finding the right angle, the right pose, the right shot
Or, just sketch it in like 30 seconds
Ok, but can you draw at the level of Greg Smallwood consistently enough to do 6 comics a year at least?
>Or, just sketch it in like 30 seconds
Yes, and it'll look like shit.
I will guarantee you've got some major Dunning Kruger going on.
Under many circumstances, the artist that is commissioned to work on a specific IP has standards on how characters are allowed to look or be visually portrayed. So instead of risking freehanding it and then having it be denied, they trace what works. This is especially common for fictional species, which artists frequently trace 3D models for.
It's not about the skill of the artist. It's about speed and consistency (which you can do as a skilled artist, but even for them tracing something that is known to work is simply faster than freehanding it).
Oh, I fully understand the pitfalls of tracing when it comes to practice, and that drawing from sight and from memory are far more effective learning tools. But while I view tracing other artists' works to use in your own published work as theft, if the shit you're tracing is your own shit, then I see zero moral issue with it. It's not something I'd do myself, largely because the styles I draw aren't really suited to drawing on top of photos and because I find just tracing over/recycling your old works encourages stagnation, but I don't have a problem with it. Hell, I don't even have a problem with people who use or trace 3D models when making their illustrations, assuming the models were released for the specific purpose of being used by other artists.
People that actually work for a living aren’t concerned with shit like growth or stunting their growth. They are concerned with what’s most efficient and gets the job done. The final product is the goal. Whatever gets you to that goal on time is what you do as long as it isn’t plagiarism.
Anti-AIgays are seriously going to cannibalise art as a hobby at this rate.
I mean they've been at this discussion for centuries so.....probs not.
Nobody gave a shit until "theft" became a hot topic. Now every artist is getting uprooted just for using copy-paste.
Nah it's always been pretty hotly debated, it's just another case of normalgays showing up late and thinking it's new
>it's always been pretty hotly debated
Nobody gave a frick. The last tracing scandal anyone ever heard of was Butch Hartman, and that was a stretch.
Greg Smallwood is a visual artist who captures mood and character emotion better than 90% of professional artists. Who cares if he uses photo reference? Alex Ross does as well and nobody says shit.
Greg Smallwood deserves his Eisner
It's OK to use your own photo reference.
It's a problem when you just download random images from google, like Salvador Larocca or Greg Land
Reminder
You can't trace inking skills
you can't trace stylization skills
you can't trace rendering skills
Sure, they might've used a photo under the drawing, but clearly they had to have the skills to do everything else
Who traces stock photos and magazine covers?
Greg Land, apparently.
I can't believe I completely forgot about the iron man heart attack one.
Does anyone have that spiderwoman cover that turns out was traced from a porn mag? I forgot the name of the artist
Thats a very good method. The end goal should be an appealing and consistent art. If youre tracing to achieve that then be my guest.
Who are your motherfricking favorite tracers?
he does his own props so it's a non-issue. Until you work in comics you have no idea the amount of art you're expected to produce in such a limited amount of time. A comic page is 5-6 single drawings, just to be looked at for a few seconds. Only animation is worse. I only realized this when working on a webtoon, and I got my own schedule, God knows what manga artists go through
good artists can draw pretty damn accurately, even by eye you know.
Most artists do this and you end up getting a good eye for what's been traced and what's been drawn without reference