Have you ever watched a 70s movie? Not only are people sweaty but everything is so grimy and dirty it makes you sick. You can see the nicotine yellowed wallpaper everywhere. You can see the dirt, the trash on the streets.
I legit miss set design, whether it was just a curated real-location or a crafted fake set. Someone had to plan out what kind of junk would be in Doc's garage for example
Clint Eastwood started the 70s no/low make-up trend. Tons of make up before that. Big powdery and greasy stage makeup. 80s brought in a bit more skill and cinemas-craft to it. All part of the New Slickness of that era.
Polarizing filters.
Same gizmo that disappears reflections in windows and on car paint etc.
In 3D Modelling lingo they call that "Specular" bounce. If you want your 3D rendering to look more "real" and less smooth and fake, you add "Specular Bump Mapping" so the artificial light bounces off these little marks and noise and impurities to look more organic and natural. You can add different ones into the rendering/shader tree if you want oily spots too (like sweat). This is on top of maps that add the illusion of wrinkles and indents etc. They're very specifically about that "surface noise" and a certain kind of light reflectivity.
The loss of detail and verisimilitude (realness) from using Polarizing Lenses is most evident in low budget horror movies. It's why John Carpenter's output went from gritty/real to fake-TV-movie looking.
A horror movie where the MC can't get gross and sweaty in abject terror is a horror movie with it's nuts cut off.
I get what you're saying and it probably does affect modern film, but 3d specular mapping has nothing to do with polarization and just changes the degree of shininess and its normal angle. Polarization filters only a certain "direction" of light based on its angle of incidence. As far as I know there is no equivalent in 3d rendering for this, you would likely need two extra channels in your map for the horizontal and vertical components to reflect differently (and possibly a tangent that differs from the UV tangent).
Hot lights (tungsten and HMI fresnels) are becoming less common. They are also increasingly softened and diffused which limits peaking (those little white glistening spots you see on sweaty faces and in food product shots).
Combined, this leads to less sweaty actors being filmed in ways that make the sweat less noticeable.
actors didn't have air conditioned trailers. places that are warm 3 seasons out of the year actually required you to endure the elements. almost every man smoked and also had a drinking problem which means they had high blood pressure + poor cardiac health and would have an elevated resting heartbeat when its warm out
men did not wear stage makeup on film unless they were doing a chaplin/vaudeville kind of act because they thought they would look homosexual
Because the lighting isn't done with floodlights anymore. The old bulbs used in color movies in the 60's were too hot and cinematographers thought that the higher wattage bulbs in their films would pop the color more on the big screen.
Everything is shot indoors in a greenscreen studio with airconditioning.
Any sweat you see in a modern show/film is fake, they have an assistant with a spray bottle who comes in between takes and squirts it on their faces
Probably too hard to retake scenes without fricking the drop and look of the actors
Feel gimmicky too if it's overdone
Why was everyone in a suit if it was 110 outside?
OJ Simpson
Jobs used to have dress codes.
Predator 2 and E.T. made me feel steamy af just watching them on VHS back in the day.
I know Wake in Fright, and Mad Max, but what are some other sweaty kinos?
The good the bad and the Ugly, duck you sucker, the Mercenary, my name is trinity
thanks bro
Apocalypse Now.
Bad Boy Bubby - very grubby too.
Most anything in the Southern US states or Latin America.
Have you ever watched a 70s movie? Not only are people sweaty but everything is so grimy and dirty it makes you sick. You can see the nicotine yellowed wallpaper everywhere. You can see the dirt, the trash on the streets.
It's comfy.
I legit miss set design, whether it was just a curated real-location or a crafted fake set. Someone had to plan out what kind of junk would be in Doc's garage for example
You realize sets are still designed, right?
Not well.
Frick you people work hard af on them not evetything is CG'd into frame you dumbass swine
You can work hard building a mountain of shit but in the end, it's still just a pile of shit.
>not liking the absolute KINO. kys boomer. This was the better BR
>newbie greentexts for no reason
kek
both blade runners suck dick
oh shut up, you guys seem only obligated to say it looks bad because it goes against your point.
>released 7 years ago
is that supposed to be an example of good set design?
This looks like garbage. Never post this ever again
This is a good set. Only wiener smoking homosexuals pretend otherwise.
settle m8
SOVL
I feel like everyone had dirty butts in the 70s and 80s.
70s and 80s trash on the streets is lost aesthetic.
The 70s was basically mad max. You had people openly fricking kids, doing heroin, selling child porn, and ofcourse a lot of violence.
Remember when Danny Glover turned into a hardline labor activist and made statements critical of Obama and the media stopped talking about him?
Socialism is gay
Studios are air conditioned now.
I hated the Amazon Jack Ryan series when they were kept hostage in the desert and their clothes looked fresh, clean, and ironed for weeks.
Sometime in the early 1980s makeup was invented so now actors don't have to be sweaty any more.
Clint Eastwood started the 70s no/low make-up trend. Tons of make up before that. Big powdery and greasy stage makeup. 80s brought in a bit more skill and cinemas-craft to it. All part of the New Slickness of that era.
Polarizing filters.
Same gizmo that disappears reflections in windows and on car paint etc.
In 3D Modelling lingo they call that "Specular" bounce. If you want your 3D rendering to look more "real" and less smooth and fake, you add "Specular Bump Mapping" so the artificial light bounces off these little marks and noise and impurities to look more organic and natural. You can add different ones into the rendering/shader tree if you want oily spots too (like sweat). This is on top of maps that add the illusion of wrinkles and indents etc. They're very specifically about that "surface noise" and a certain kind of light reflectivity.
The loss of detail and verisimilitude (realness) from using Polarizing Lenses is most evident in low budget horror movies. It's why John Carpenter's output went from gritty/real to fake-TV-movie looking.
A horror movie where the MC can't get gross and sweaty in abject terror is a horror movie with it's nuts cut off.
I get what you're saying and it probably does affect modern film, but 3d specular mapping has nothing to do with polarization and just changes the degree of shininess and its normal angle. Polarization filters only a certain "direction" of light based on its angle of incidence. As far as I know there is no equivalent in 3d rendering for this, you would likely need two extra channels in your map for the horizontal and vertical components to reflect differently (and possibly a tangent that differs from the UV tangent).
Hot lights (tungsten and HMI fresnels) are becoming less common. They are also increasingly softened and diffused which limits peaking (those little white glistening spots you see on sweaty faces and in food product shots).
Combined, this leads to less sweaty actors being filmed in ways that make the sweat less noticeable.
It also leads to food looking like plastic, which it is half the time in ads anyway.
it was a unironically a different time
actors didn't have air conditioned trailers. places that are warm 3 seasons out of the year actually required you to endure the elements. almost every man smoked and also had a drinking problem which means they had high blood pressure + poor cardiac health and would have an elevated resting heartbeat when its warm out
men did not wear stage makeup on film unless they were doing a chaplin/vaudeville kind of act because they thought they would look homosexual
>I drink
>I have poor cardio health
>I sweat like a pig at the slightest temperature raise
Damn I really have to fix myself, thanks for this insight anon
Cowards are afriad to get wet
That food looks so good
Sweaty implies work or sex, two things that Cinemaphile can't understand.
the 60s and 70s were a sweaty time.
Acting used to be very stressful and demanding work but now it's no sweat
Cinematographers decided to turn the contrast down
This is my favourite sweaty guy moment in all of cinema
>sea bass
global cooling
Does that mean there's new Ice Age Kino incoming?huge if true
sets are now lit with leds instead of those old hot lightbulbs
Because the lighting isn't done with floodlights anymore. The old bulbs used in color movies in the 60's were too hot and cinematographers thought that the higher wattage bulbs in their films would pop the color more on the big screen.
What about television shows?
Everything is shot indoors in a greenscreen studio with airconditioning.
Any sweat you see in a modern show/film is fake, they have an assistant with a spray bottle who comes in between takes and squirts it on their faces
70s looked smelly
sweat fell out of fashion