It really feels like I'm the only one who saw the Summer special from a few weeks back. Kinda sad how the funniest cartoon coming from Disney these days is practically ignored by everyone.
Hey, the hot babes are just an added bonus. Good writing and coombait aren't mutually exclusive. I'd still watch the current Mickey shorts even if there weren't any cuties.
It really feels like I'm the only one who saw the Summer special from a few weeks back. Kinda sad how the funniest cartoon coming from Disney these days is practically ignored by everyone.
Damn son, D*sney shills are on maximum damage control.
They carry the same influence and share some of the same crew. It's only fair that comparisons are made, and everyone agrees the Mickey shorts have been funny since Day 1, while The Cuphead Show!'s still got some kinks to work out.
Every design change from the game does serve to make Cuphead and Mugman uglier. Their color schemes are probably the worst of it, but the tumor cheeks, excessive wrinkles, and weird eyebrows don't help.
This obsession with the Cuphead fandom wanting the cartoon to be a 1:1 adaptation of the game is getting out of hand. I know the episodes we've gotten so far have been a little underwhelming, but it's still an entertaining show overall. I'm sure they found their groove in the episodes to follow.
Its a completely valid argument, when you hear Cuphead show what else do you expect? People wanted something animated like the game obviously and thats why people will say its shit, its not an objective measure of quality in this case but a critique of something that manipulated their expectations. Which as a side note will probably see the failing of the next batch of episodes.
>Its a completely valid argument
then cuphead 2 should be an atari tier arcade machine release only..only fair right? ew they released it as a digital download on modern consoles? garbage.
netflix gave people a fully hand animated tv show of something else and NO ONE WATCHED IT so why bother doing it again.the process of making those types of cartoons are so obsolete the only people left that made those cartoons could die of old age within the next few years.
people who cry about the craft of something only care about that, the craft. once they get what they want they are no where to be found.
the fact the cuphead show got people who worked on the new mickey stuff and not modern wb with their tom and jerry or animaniacs tells you they actually wanted to try, the people who actually got the modern version of those types of show correct. not half assing it or sucking craftgays only to be ignored e.g https://youtu.be/PzBxrMXbEpU.
>then cuphead 2 should be an atari tier arcade machine release only..only fair right? ew they released it as a digital download on modern consoles? garbage.
You are moronic.
>netflix gave people a fully hand animated tv show of something else
Black person they picked motherfricking GREEN EGGS AND HAM as the subject for their 2D magnum opus. Only an absolute moron would take one of the most universally recognized books for literal 3 year olds and expect it to develop a rabid following of grown-ass men. >But what about horse show
Horse show was so successful because it was cheap to produce. Don Bluth presents: Horse Show would not have lasted a two seasons.
>Only an absolute moron would take one of the most universally recognized books for literal 3 year olds and expect it to develop a rabid following of grown-ass men.
so literally only okay when disney does it and has done for what longer than we have even been alive. making billions, surly only morons would come up with something as successful as that. should have been something completely original right? arlo didnt do too hot despite it being just that. no one wants original they want familiar
>then cuphead 2 should be an atari tier arcade machine release only..only fair right? ew they released it as a digital download on modern consoles? garbage.
You are moronic.
>You are moronic
hey just being fair but in the meantime understand what you want would be a massive financial lost because you want to appeal to a vocal minority who would not support the product even after its made unlike the vocal minority netflix doesnt mind pandering to because they give results long after most people have forgotten, from both sides
Pretty much this. Green Eggs and Ham's problem isn't the frame-by-frame animation, it's that it's Green Eggs and Ham. It's great that the animation is frame-by-frame, but I don't think anyone suspected Green Eggs and Ham would have interesting imagery, great humor, good writing, or thrilling action, and for the most part it doesn't have any of those things.
They need better writing. Most of the episodes were just recycled plots from other cartoons I've seen dozens of times. I'd also appreciate it if they stuck to the adult themes (like the Casino) but good writing could overcome that. Everything else was enjoyable.
It's because Cuphead had phenomenal designs and animation and mostly succeeds in feeling like a golden age cartoon. Nearly everything about it was authentic, beautiful, and full of love and life. The show's is just a standard, modern, digital kid's cartoon, it's fine by that standard, but it doesn't capture the spirit of Cuphead in the slightest. Though by its own merits, you could argue it's a bit on the shallow side.
Cuphead is a true work of art and passion that demonstrates a certain level of traditionalism and integrity in its art and animation, more so than any actual recent cartoon. It's both refreshing and inspiring to see golden age quality animation handled so well, and it's clear how strongly that amount of care and technique enamored people and resonates with people. It genuinely fills us with wonder.
Seeing the cartoon adaption go with a more modern, digital style is understandably disappointing. Seeing it fail to capture the humor, action, surreal quality, and storytelling of things like the 20s and 30s Mickey Mouse, Bimbo, and Popeye the Sailor cartoons is also understandably disappointing.
As an art form, 2D animation is a dying medium that's quickly losing its appeal to the common person. Cuphead could have been a breath of new life for the industry, it could have been something that just don't have currently, and that's a very exciting prospect. Besides being a very good and challenging game in its own right, it's by those merits and techniques that Cuphead was a massive success. The cartoon squanders its potential by failing to capture the same artistic spirit that went into creating the game.
>The show's is just a standard, modern, digital kid's cartoon
Now that's a little dismissive. The show clearly has far more time and artistic craft put into it to try and capture that classic rubber hose aesthetic. Digital tools aside, its visuals look fantastic and so full of life. Same for the music. Taking issue with what is easily one of the most gorgeous cartoons of all time solely because it doesn't LOOK like a direct adaptation of the game it's based on is already enough, but sticking by that bitterness after the initial trailer is even worse.
I agree that the game and its production history are truly a marvel of passion and human ingenuity, but it's annoying to see that fascination take away from the potential enjoyment of a totally separate piece of the Cuphead franchise that can be enjoyed in its own context. Those of you obsessing over every little detail to try and knock down The Cuphead Show! must have sore arms for reaching so hard to justify your hatred (I'm talking about the fans actively calling the show shit overall).
Judging The Cuphead Show! as its own little thing, the only real issue is the limited cast so far and the mostly boring episode premises. Humor's been alright tho. Fix those first two, and you're golden.
>Now that's a little dismissive. The show clearly has far more time and artistic craft put into it to try and capture that classic rubber hose aesthetic.
Superficially.
The show does have some good layout art as you posted, the backgrounds are good, and it has the occasional well-animated scene. It's a regular modern kid's cartoons, but it does put some effort into trying to look good.
That being said, its resemblance to rubber hose aesthetics is completely superficial. Its closer in style to something like Ren & Stimpy or Spongebob than rubberhose, the characters barely look and move like rubberhose characters, if at all.
It's not good enough, it doesn't live up to what the games showed we're still capable of. It's a regression of the one glimmer of hope that hand-drawn animation had. It's just a complete waste not to capitalize on the success of Cuphead by going all-in on turning him into a real 30s-style cartoon character. The Cuphead show is a completely standard kid's cartoon, not something beautiful and immortal like Popeye cartoons, which Cuphead could have been if it only set its sights higher and tried harder. Why didn't they try as hard to make a golden age cartoon as MDHR tried to make their game look like one? If the thought process was "Well it would be too hard and expensive" why even make the show at all?
Basically, why would you want "fine" or "okay" or "kind good" animation from Cuphead? You can get that from literally any modern cartoon. Cuphead should strive to be a masterpiece.
I think most people would be able to overlook the series' technical limitations if it could hold a candle to the humor and charm of the source material. Which, yes, is something that partly goes hand-in-hand with its art direction, but I have come across fanworks that have a much better approach to the cast and utlize way more creative plots without necessarily following the same artstyle of the game.
The official comics aren't perfect either, but they feel more authentic to the spirit of Cuphead.
I don't mind the show's animation. They reminds me of the Rudish Mickey shorts in a sense, which I liked. I would've loved something more akin to the games of course, but I think it's better to miss the mark slightly than at all, like if the animation was farmed to your usual Korean studios instead.
Basically, why would you want "fine" or "okay" or "kind good" animation from Cuphead? You can get that from literally any modern cartoon. Cuphead should strive to be a masterpiece.
>You can get that from literally any modern cartoon.
Not even that really.
>easily one of the most gorgeous cartoons of all time
Beauty is in the eye of the beholder. I don't care if you think it looks gorgeous, good for you.
Most people do not agree with you.
I personally think it looks ugly. If every cartoon started to look like this I would be very upset and would probably stop watching cartoons entirely.
90% of people that like Cuphead lost interest in the show as soon as it was revealed, because it's not being animated in the same style as the game. The "everyone" who thinks it's a good show is a very small "everyone" that gets a thrill from overrating any and every current kid's cartoon. Most people want more out of animation than the show offers.
2 years ago
Anonymous
Evidence.
2 years ago
Anonymous
>not even the release of the DLC helped the show gain some more eyes on it
How sad
Cuphead the game is a marvel because of the PRODUCTION behind it, not because of the content. The majority of characters in the game don't even have personalities, they have occupations. What personality would you say the two boxing frogs have? No, you can't say "They're boxers". What personality does the dragon have? No, you can't say "He's a three-headed dragon". What about the bird inside the bird house? The Bluto sailor? Or the Queen Bee? You can't say the Queen Bee is a magician or that she casts magic, because that's her skillset, not personality.
King Dice, The Devil, Cuphead, and Mugman are really the few that have at least one adjective you can use to describe their personality, and it's thanks to the one cutscene at the beginning. People liked Cuphead because it's gorgeous Golden Age visuals in an era where that art form feels like it's lost. But do you realize how BORING those actual Golden Age shorts are? How unfunny some of the Silly Symphonies are that inspired Cuphead? The reason characters like Popeye, Goofy, or Bugs Bunny made it to modern day is because nobody was entertained by Beans the cat or Merrie Melodies' Junior the Squirrel. They were fricking boring and their cartoons were boring.
I think the Netflix Cuphead cartoon could've used some work too, felt like they didn't take advantage of the wackiness of their world, but the people who say, "I wanted it to be just like the games!", I say to you go watch some of the old Looney Tunes shorts, cut out all the ones that might have a familiar character in it (No Porky, Daffy, Elmer, Bugs, etc), and tell me how many times you laugh per short.
Ok, say what you want about the old Mickey cartoons being boring or unfunny or whatever. but imagine having such little taste to actually believe that Popeye, Goofy, Donald, and Bugs aren't genuinely funny classics. Also, Bugs is a 40s character, not 30s.
>but imagine having such little taste to actually believe that Popeye, Goofy, Donald, and Bugs aren't genuinely funny classics
> The reason characters like Popeye, Goofy, or Bugs Bunny made it to modern day is because nobody was entertained by Beans the Cat or Merrie Melodies' Junior the Squirrel.
Yeah, you're implying the only reason those characters survived this long is because the others were just that bad in comparison, which is nonsense and anyone with a brain will tell you that no, they survived because those cartoons were just legitimately good and earned their successes.
2 years ago
Anonymous
No, you're making an assumption based on that statement, and a wrong one at that.
The reason <these characters> were a success was because <these characters> were boring. That implies the former characters were NOT boring.
>Cuphead the game is a marvel because of the PRODUCTION behind it, not because of the content.
It's a marvel for both. >The majority of characters in the game don't even have personalities
Their personalities are displayed through their designs, animations, voice clips, and "You Died!" splash screens. >What personality would you say the two boxing frogs have?
Standard martial artist performers. Principled and serious, warrior-minded. >What personality does the dragon have?
He's a stuttering, nervous wreck that tries too hard to be spooky, fierce, and intimidating, which he does rather poorly. >What about the bird inside the bird house? The Bluto sailor?
Pretty much just Bluto and his bird from Sindbad. >Or the Queen Bee?
High-strung boss b***h.
You're also ignoring how some of the bosses display a massive, very apparent amount of personality, like Cagney Carnation, Hilda Berg, Djimmi, Beppi, etc >But do you realize how BORING those actual Golden Age shorts are? How unfunny some of the Silly Symphonies are that inspired Cuphead? The reason characters like Popeye, Goofy, or Bugs Bunny made it to modern day is because nobody was entertained by Beans the Cat or Merrie Melodies' Junior the Squirrel. They were fricking boring and their cartoons were boring. >but the people who say, "I wanted it to be just like the games!", I say to you go watch some of the old Looney Tunes shorts, cut out all the ones that might have a familiar character in it (No Porky, Daffy, Elmer, Bugs, etc), and tell me how many times you laugh per short.
Buddy, I just binged a shit ton of Betty Boop shorts and they got me to laugh harder than I have at any recent cartoon, the music was great, all the little characters were fun, and the frame-by-frame animation was generally very captivating in its own right, and the stories were droll. If Cuphead's cartoon could have been more like that, it would probably be considered the greatest achievement in animation since The Thief and the Cobbler
>Their personalities are displayed through their designs, animations, voice clips, and "You Died!" splash screens.
Also, for the most part, their backgrounds art is designed to compliment what kind of character they are.
I just want the show to feature more bosses from the video game as characters. They got such an interesting and diverse cast already, ones that were made to be in a show, they should use them. The episodes that feature them are some of the best.
Also some plot/lore would be nice. I really liked that two parter with the devil. It should do more like it. Cut the stupid filler, like that episode with the baby. That was awful.
It's a shame they wanted this show to be geared towards such a younger audience, when the game was full of more mature elements like death/drugs/gambling/etc. it feels like something made for a tv network, not a streaming platform that allows for maximum creative freedom.
I still feel that even without the drugs/gambling, etc, the show still could have been as dark, crazy and surreal as the game and Fleischer cartoons it's based on, like say, imagine something akin to the Twisted Tales of Felix the Cat
Same anon. Just to be clear, this post here is saying that the Cuphead show is a bit tame and should be darker/crazier like the game it's based on. Just so no one misunderstands
I just want the show to feature more bosses from the video game as characters. They got such an interesting and diverse cast already, ones that were made to be in a show, they should use them. The episodes that feature them are some of the best.
Also some plot/lore would be nice. I really liked that two parter with the devil. It should do more like it. Cut the stupid filler, like that episode with the baby. That was awful.
It's a shame they wanted this show to be geared towards such a younger audience, when the game was full of more mature elements like death/drugs/gambling/etc. it feels like something made for a tv network, not a streaming platform that allows for maximum creative freedom.
[...]
I would have taken even something similar to fricking Disney Pinocchio over what we got. Netflix had an opportunity to try to revive gritter kids programming stuff like that, which might have made them a lot of money since nobody has done that in years. It might have been an opening in the market..
It's weird because outside of the style there really aren't a lot of similarities between cuphead the game and actual 30s cartoons. At some points with characters like Saltbaker and the Iron Giant boss it's really noticeable how anachronistic the game is. Really the only thing you should want from a cuphead show is "animated well" which I think it is, at least for a netflix show
>It's weird because outside of the style there really aren't a lot of similarities between cuphead the game and actual 30s cartoons. At some points with characters like Saltbaker and the Iron Giant boss it's really noticeable how anachronistic the game is.
How do you mean? Saltbaker is based on the common fat chef trope from the time, carrying a lot of visual DNA from Ettore Boiardi, who gaining prominence around the time. Visually and animation-wise, he looks like a late 30s cartoon character rather than a late 20s, early 30s character, but he still fits the period rather well. Dr. Kahl's robot is based on the kind of imaginary robots that were very common in the 20s and 30s.
To me it seems like the only anachronistic element in the game is the Howling Ace's chinook.
>Saltbaker >Iron Giant boss >Anachronistic
Maybe, the Dr Kahl robot boss I sorta get, and that's a maybe, but you're gonna have to elaborate further on the chef, mate. Really the only real noticably inaccurate things period wise is the cymbal monkey and the Domino's 20-sided die in the casino boss
>Really the only real noticably inaccurate things period wise is the cymbal monkey and the Domino's 20-sided die in the casino boss
Actually now that I think about it, I think I recall the Cuphead artbook confirming that the "D20" actually wasn't that and was something else entirely. My error
>there really aren't a lot of similarities between cuphead the game and actual 30s cartoons
The setting still feels very much in the 1930s. Werner Wermin is very much WW1 inspired, as WW2 hasn't happened yet. Rumor Honeybottom's building is clearly art deco inspired. The moonshine mob are clearly prohibition era gangsters, and the howling aces use 30s era biplanes. The carnival levels have that primitive, ratchet early 20th century feel, and even the giant robot has that rusty tin feel that's not out of place in the 30s.
Not my fault that the game is amazing in everyway. If you're not gonna make a 1:1 adaption then you better have amazing writing and animation to compensate. All I got was subpar compared to the game.
People are moronic. They would rather the Cuphead Show take 10 years to come out like the game just for one episode of animation. Not to mention that the budget for an entire season would be wasted on this one episode just to make it look like the games. I like the show. It’s entertaining. 30s cartoons weren’t fricking She-Ra or Star Vs. or Steven Universe in terms of plot. Things happened just because they could and they wanted to show off the animation. People want Cuphead to be like their serialized shows, but it isn’t.
Buddy, sometimes episodic is fun, but if it's not funny, the writing isn't interesting, the characters aren't endearing, and the animation isn't even remotely good, then it's not going to be very fun. Even ignoring that The Cuphead Show isn't like the games or the cartoons it's based on, just compare The Cuphead Show to Ed Edd n Eddy. The episodic format is superior, but the content needs to be great, not just okay.
>I know you do
frick outta here, saying like you know,
Buddy, sometimes episodic is fun, but if it's not funny, the writing isn't interesting, the characters aren't endearing, and the animation isn't even remotely good, then it's not going to be very fun. Even ignoring that The Cuphead Show isn't like the games or the cartoons it's based on, just compare The Cuphead Show to Ed Edd n Eddy. The episodic format is superior, but the content needs to be great, not just okay.
pretty much encapsulates why I don't like this show, in that writing wise it really isn't anything special.
I watched some of the episodes, and the plots are really basic and unoriginal, pretty much what everybody else's been saying on this thread. I heard this show is geared more towards kids, and if one would think that excuses that, Ed Edd n Eddy was literally more entertaining than this show.
Cry, you only compare it to EEnE to shit on it because very few animated shows can reach EEnE level.
2 years ago
Anonymous
>very few animated shows can reach EEnE level.
While that is true, you can still try to at least reach half of that level. Post-Sequel SpongeBob is still using frame-by-frame animation to this day
2 years ago
Anonymous
>Post-Sequel SpongeBob is still using frame-by-frame animation to this day
*and episodic plots
To be honest, Ed Edd n Eddy was essentially just a Golden Age cartoon with a modern coat of paint. I think the creator even said it was inspired by The Three Stooges.
People don’t want Cuphead to have some intricate, overarching lore or even a serious storyline, but the way the show has handled the source material is disappointing, or at the very least from what we have seen so far.
It's not about Cuphead and Mugman dealing with the devil and getting into fights with the bosses. It's more about Cuphead being aggravating until he gets his way.
There were tons of cartoons from all over the world, over the course of about 100 years, about ridiculous cartoon violence. And they're some of the best. Don't even try to tell me it wouldn't work.
>People are moronic. They would rather the Cuphead Show take 10 years to come out like the game just for one episode of animation.
Are you sure you're not the moron? Cuphead took four years of production, and do you know how many animators worked on the game? SEVEN! You know how many background artists there were? ONE! Composers? ONE! Cuphead delivered much more impressive animation with a fraction of the staff, in only twice the time it took the Cuphead Show's first season to finish production.
Was it worth that time? It absolutely was, there would be no point to Cuphead if they didn't make that effort, if they didn't have that passion for the art style. Just as there's no point to The Cuphead Show.
Do you really think it's impossible for a Cuphead show to have the same style as the Cuphead game? Really? As if TV has never had good-looking traditional animation? All it would take is a studio full of people that know what they're doing and want to make it happen. All it takes is collaboration, effort, ethics, and a budget that would have surely been approved due to Cuphead's initial success. If Chad and Jared were firm and said "it doesn't happen unless we do it right," people that wanted in on that Cuphead money would have had no choice but to produce some traditional animation.
With a proper, traditional animation studio, it would be very possible to make a traditional, frame-by-frame Cuphead show. I think they were afraid to really try, with the animation, which is why everything in the show feels generic, half-baked, and half-hearted. If they went with traditional animation, they would have needed every other element of the show to be great to justify the effort. Which would likely have resulted in a masterpiece, with the right minds and hands involved. >People want Cuphead to be like their serialized shows, but it isn’t.
Primarily, people want it to be more like 30s/40s Popeye, Mickey Mouse, Betty Boop, Silly Symphonies, Merrie Melodies, etc.
>Yet it is possible
In what way? Most previous attempts at pitching such projects have often failed, and even the only one I recall that has gone through successfully (GE&H) is at best DTV/TV Special-tier in production value and quality. TV animation is inherently a medium built on compromises and shortcuts, and honestly the idea of a Cuphead-related animation close to the games should've been reserved more for shorts.
I never played the games, but it only took one look to see that the show doesn't faithfully recreate the art style to decide that it wasn't worth watching.
If they're compromising on the distinguishing feature of the game, the feature that is perfectly and specifically suited for animation, what else are they compromising on?
You’re not a fan of the games so your opinion means nothing. The Cuphead Show doesn’t even have the same exposition as to how Cuphead lost his soul. The game and TV show does not have to be 1:1. It’s ridiculous. Animation of that quality cannot be sustained on a TV budget.
Even if it's not 1:1 with the game, there are other shows still on television that are still using classic hand-drawn/frame by frame techniques, but the Cuphead Show can't even do that.
And yet the Cuphead Show can't even do that. It's even further below that
2 years ago
Anonymous
>It's even further below that
Not really, when those 'hand-drawn tv shows' you mentioned are often stiff and mechanical character animation wise.
2 years ago
Anonymous
Is post-sequel Spongebob stiff and mechanical? Even the nu-Mickey shorts, despite not being hand-drawn, are still very fluently animated compared to the Cuphead Show
2 years ago
Anonymous
>Is post-sequel Spongebob stiff and mechanical?
When it's not trying to hide it under "wacky faces!1" a lot yeah.
2 years ago
Anonymous
what shows do you view as "not stiff" when it comes to TV budget hand drawn animation? list some examples
2 years ago
Anonymous
I can't. Like I said before, TV animation is an inherently cheap and compromised medium, and it'd be fool's gold to get any good results out of it in the case of something like Cuphead due to those factors alone. Why MDHR's founders didn't realize that themselves? I don't know.
2 years ago
Anonymous
So do you think tweened animation is better than TV quality frame-by-frame?
2 years ago
Anonymous
No? I think they're equally pretty ropey in their own way.
All I hear is people b***hing about the way this show looks, but I think it looks pretty good. The problem is that the characters aren't likeable and the stories are utterly boring
This. The issue isn't the visuals. It’s how boring or uninspired most of the episode premises are. Hopefully the writers got a little more creative in the rest of the series.
I also think that slapstick is just kinda meh. It never feels like they go full in, great example being Porkrind's dream of smashing the brothers. But overall yeah. The problem is just cliche uninspired writing and predictable jokes that often land flat.
I haven't actually watched the show in full, but has the voice acting for the two main leads improved any? That was really my biggest problem after seeing the promotional material, their voices were way too grating.
Outside of the questionable choice of not making the show follow the same premise as the game, I don't like most of the changes applied to the characters. The fact King Dice and the Devil feel so dumbed down so Cuphead's antics instantly work againts them is a very puzzling choice considering the writers have total freedom in how and what characters they can use. Undermining the main antagonists like that from the get-go leaves a bad impression.
And speaking of which, they REALLY should make more use of the prestablished characters and give them more prominent roles: figuring out each boss' reason as to why they were in debt to the Devil and their whereabouts after the ending paves the way for many potential storylines. The cup brothers' relationship is possibly the only real saving grace of the show at the moment.
Season 2 will most likely be the same as Season 1, it is probably still part of the same initial production order and it would've been made without any of the initial Season 1 reactions from reviews, fan reaction or even reactions from people involved in the production of the show.
Working through my S ranks right now. Damn, I sure didn't expect Hilda to take me way longer than certain bosses from isle three considering she's normally the easitest plane fight.
Grim Matchstick is my personal fav. Can't explain why but he was just really memorable first time playing. Kinda like a nostalgia thing.
I also love the presentation of Chef Saltbaker. Would make a great villain on the show if he was anywhere near as scary as in the game, but they would dumb him down hard like they did the devil, so it's best not.
For personality? This dickhead. If I made a Cuphead cartoon, and as much as I like Chalice, I'd make him the third member of the group instead of her.
For gameplay and animation, Saltbaker is the best. He measured up as Cuphead's grand finale and then some.
I’m sort of perplexed the show hasn't made a single reference to Cagney yet when he's arguably the most popular character right behind the cups, King Dice and the Devil, simply judging from the amount of fanart he gets. I would probably make him the other most prominent character if it were up to me too.
The show isn’t going to introduce every single boss in one season! That would mean Cuphead would only be a one season show. Fricking idiots. Several bosses have already appeared, stop crying.
>That would mean Cuphead would only be a one season show
It is a one season show. The whole thing was done at once, Netflix only decided to cut it in half and market the rest of the unaired episodes as a second season.
I like Grimm's spooky intro. I like Esther and made up a little piece of lore with her. I love The Phantom Express, because his theme goes with any runaway train scene. Then there's the Moonshine Mob with this bug and that Anteater.
I like the cartoon a lot but Cuphead himself has an incredibly grating voice that makes the whole thing unpleasant. Everyone else is pretty good and Wayne Brady King Dice was great but Cuphead is awful.
My biggest disappointment is how they completely ruined the devil in the show.
In the game he seemed pretty badass, but the show made him a gay Tim Curry joke villain
Per the game. >The Root pack are stereotypical evil vegetables. >Goopy Le Grande is weird I don't care what you do with him, but he seems to be a boxer who takes steroids. >Hilda Berg is an alien high fem character who is also insane and very rude. She has shapeshifting powers, and sometimes she even decides to be a shota. She is psychotic. >Cagney is an angry homosexual. >Ribby and Croaks what they did with them is fine. That's pretty much how I pictured them. >Baroness Von Bon Bon is an evil dictator who rules over candy people within her position as baroness. >Beppi the Clown is an evil clown. Not much to say there. >Djimmi the Great generic genie. May be generic, but does come with a whole generic genie archetype. >Grim Matchstitch is ditzy and unaware, but powerful as he is a dragon. >Wally Warbles fiery temper. Angriest of bosses and most unhinged. He's like Donald Duck but not efficient and on crack. >Bee is CEO lady. >I don't like the pirate anyway. >Werner is supposed to be a Nazi I'm pretty sure. He's got a whole backstory. He's not one of my favs. >Cala Maria is flirty titty mermaid. >Dr Khal is a wacky scientist, but also basically a father. His robot is sort of his son, and despite being a robot somehow has a soul that his father sold to the devil. >Phantom Express is a fricking train conductor of a ghost train. There's so much that could be done with that. >Dice was supposed to be the second in command to the devil. He was very cool. I hate that they fricked up my boy. >Sally Stage play was an annoying theater person.
I don't want to do mini bosses, or even NPCS but there was a lot of content in this game.
I had so much trouble on him in specific that I didn't pay any attention to his character. I was so happy to be rid of him. I didn't have any issues with Dr. Khal's Robot or Grim just him.W ith you pointing out it's 1930 that makes more sense to me, but Cuphead was so wacky I didn't think they'd be historically accurate.
I had so much trouble on him in specific that I didn't pay any attention to his character. I was so happy to be rid of him. I didn't have any issues with Dr. Khal's Robot or Grim just him.W ith you pointing out it's 1930 that makes more sense to me, but Cuphead was so wacky I didn't think they'd be historically accurate.
I forgot to mention I also thought it was a Wernher von Braun reference hence Nazi, but even it being WW1 Werner still has a pretty big backstory.
Anon, none of that is personality, those are traits, you literally can't give any of those characters a single line of dialogue without having to add something new
I named a few personality traits in there, because the bosses are specific cartoon archetypes. If I told you to write a generic, spiteful, genie based on cartoon genies you'd make someone like Norm from fairly odd parents as that is the archetype. That archetype is also cuphead's genie. His personality is spiteful tricky genie guy. Hilda isn't really an archetype but is specific enough there's a personality there. Baroness is the red queen from Alice and Wonderland, Warbles is honestly Daffy Duck probably as Donald + edgy. Cala Marie is giggly titty character who is obsessed with the mc, betty boop, maybe older Elmyra Duff. CEO lady Bee comes with a personality implied Maleficent/Charlotte from Rugrats. If you give them personalities that go against these already established backstories people who played the games won't like it. People also don't like that the show had all this shit to work with and just decided to make it so it's for five year olds. Why is Hilda a shapeshifting alien who sometimes is a sheep, sometimes the moon, and sometimes a shota? That's what people wanted explored not necessarily fighting all the bosses for soul contracts. There was a lot content in the games.
>games.
Before anyone wants to b***h about this. I meant game. I was thinking of the new DLC. I haven't played through the DLC yet, but there's probably a lot there as well.
>Cala Marie is giggly titty character who is obsessed with the mc, betty boop, maybe older Elmyra Duff.
I think she comes across as more coy and cool than that. Like someone who would give you the could shoulder just to play hard to get.
>Why is Hilda a shapeshifting alien who sometimes is a sheep, sometimes the moon, and sometimes a shota?
Hilda is probably the most mysterious character in the game. Yes, she's a blimp with power over wind, but she also has connection to the stars and to aliens. Is she machanical, or does she only transform into something mechanical when she's at half-moon? Can she become a full moon?
She harnesses power via astrology. Maybe it's related to her deal with the devil. Her zodiac transformations are Taurus, Gemini, and Sagittarius, and according to Joseph Coleman, she could transform into the other zodiac forms as well.
Just because there's no dialogue doesn't mean they don't have personalities. For example, Sally Stageplay, it's obvious from her boss fight that she's a drama queen that loves to eat up attention.
the whole thing was all done at once, and purposefully spread out over time. everything that they did for the show is already done, and presumably the same level of quality. whatever that means to you
How do you beat Phantom Express in less than two minutes? The time limit is the only thing preventing me from S-ranking it but I'm always off by a few seconds.
The whole show is one season, it will not improve, watch Nu-Mickey instead.
It really feels like I'm the only one who saw the Summer special from a few weeks back. Kinda sad how the funniest cartoon coming from Disney these days is practically ignored by everyone.
I think it's because this show barely releases new episodes and the 90 3-minutes long shorts are already available for free on YouTube.
Kids loved it
Kids watched it?
its a kids show Black person
That doesn't mean kids watched it.
kids have Baby Shark or whatever to watch now, anything like cable or streaming are swan songs to dieing tv.
I’ll take the flamingo.
>coomer
Opinion discarded. Learn to form opinions that aren't influenced by the tip of your dick.
Hey, the hot babes are just an added bonus. Good writing and coombait aren't mutually exclusive. I'd still watch the current Mickey shorts even if there weren't any cuties.
>Good writing and coombait aren't mutually exclusive
tell that to anyone on Cinemaphile
Cinemaphile doesn't watch good cartoons most people only come here to complain about the newest and worst content
>Suzie
Why do do want to frick a car?
Mickey is absolutely generic by story and humor point of view.
Damn son, D*sney shills are on maximum damage control.
The executive producer of the Cuphead adaptation was also a writer for Mickey Mouse.
And that's why Mousecucks come into every Cuphead thread desperately shouting "don't look at it, look at Our Brand!"? Interesting theory.
They carry the same influence and share some of the same crew. It's only fair that comparisons are made, and everyone agrees the Mickey shorts have been funny since Day 1, while The Cuphead Show!'s still got some kinks to work out.
Nu-mickey is boring as frick and steal the plot of other shows
Cringe
People hate Nu-Mickey, 40% of dislike rate on youtube per episode.
Proof?
probably
>Ugly Cuphead Show
Rude
Every design change from the game does serve to make Cuphead and Mugman uglier. Their color schemes are probably the worst of it, but the tumor cheeks, excessive wrinkles, and weird eyebrows don't help.
>weird eyebrows
Theyre called "dobson eyebrows"
This obsession with the Cuphead fandom wanting the cartoon to be a 1:1 adaptation of the game is getting out of hand. I know the episodes we've gotten so far have been a little underwhelming, but it's still an entertaining show overall. I'm sure they found their groove in the episodes to follow.
Its a completely valid argument, when you hear Cuphead show what else do you expect? People wanted something animated like the game obviously and thats why people will say its shit, its not an objective measure of quality in this case but a critique of something that manipulated their expectations. Which as a side note will probably see the failing of the next batch of episodes.
>Its a completely valid argument
then cuphead 2 should be an atari tier arcade machine release only..only fair right? ew they released it as a digital download on modern consoles? garbage.
netflix gave people a fully hand animated tv show of something else and NO ONE WATCHED IT so why bother doing it again.the process of making those types of cartoons are so obsolete the only people left that made those cartoons could die of old age within the next few years.
people who cry about the craft of something only care about that, the craft. once they get what they want they are no where to be found.
the fact the cuphead show got people who worked on the new mickey stuff and not modern wb with their tom and jerry or animaniacs tells you they actually wanted to try, the people who actually got the modern version of those types of show correct. not half assing it or sucking craftgays only to be ignored e.g https://youtu.be/PzBxrMXbEpU.
>then cuphead 2 should be an atari tier arcade machine release only..only fair right? ew they released it as a digital download on modern consoles? garbage.
You are moronic.
>netflix gave people a fully hand animated tv show of something else
Black person they picked motherfricking GREEN EGGS AND HAM as the subject for their 2D magnum opus. Only an absolute moron would take one of the most universally recognized books for literal 3 year olds and expect it to develop a rabid following of grown-ass men.
>But what about horse show
Horse show was so successful because it was cheap to produce. Don Bluth presents: Horse Show would not have lasted a two seasons.
>Only an absolute moron would take one of the most universally recognized books for literal 3 year olds and expect it to develop a rabid following of grown-ass men.
so literally only okay when disney does it and has done for what longer than we have even been alive. making billions, surly only morons would come up with something as successful as that. should have been something completely original right? arlo didnt do too hot despite it being just that. no one wants original they want familiar
>You are moronic
hey just being fair but in the meantime understand what you want would be a massive financial lost because you want to appeal to a vocal minority who would not support the product even after its made unlike the vocal minority netflix doesnt mind pandering to because they give results long after most people have forgotten, from both sides
Pretty much this. Green Eggs and Ham's problem isn't the frame-by-frame animation, it's that it's Green Eggs and Ham. It's great that the animation is frame-by-frame, but I don't think anyone suspected Green Eggs and Ham would have interesting imagery, great humor, good writing, or thrilling action, and for the most part it doesn't have any of those things.
>for the most part it doesn't have any of those things.
But it does
Frankly im glad they went the direction they did. Its a good show in its right, quiet a feat given the the default is terrible woke garbage.
Are you gonna also defend the halo show next
They are in no way comparable
They need better writing. Most of the episodes were just recycled plots from other cartoons I've seen dozens of times. I'd also appreciate it if they stuck to the adult themes (like the Casino) but good writing could overcome that. Everything else was enjoyable.
It's because Cuphead had phenomenal designs and animation and mostly succeeds in feeling like a golden age cartoon. Nearly everything about it was authentic, beautiful, and full of love and life. The show's is just a standard, modern, digital kid's cartoon, it's fine by that standard, but it doesn't capture the spirit of Cuphead in the slightest. Though by its own merits, you could argue it's a bit on the shallow side.
Cuphead is a true work of art and passion that demonstrates a certain level of traditionalism and integrity in its art and animation, more so than any actual recent cartoon. It's both refreshing and inspiring to see golden age quality animation handled so well, and it's clear how strongly that amount of care and technique enamored people and resonates with people. It genuinely fills us with wonder.
Seeing the cartoon adaption go with a more modern, digital style is understandably disappointing. Seeing it fail to capture the humor, action, surreal quality, and storytelling of things like the 20s and 30s Mickey Mouse, Bimbo, and Popeye the Sailor cartoons is also understandably disappointing.
As an art form, 2D animation is a dying medium that's quickly losing its appeal to the common person. Cuphead could have been a breath of new life for the industry, it could have been something that just don't have currently, and that's a very exciting prospect. Besides being a very good and challenging game in its own right, it's by those merits and techniques that Cuphead was a massive success. The cartoon squanders its potential by failing to capture the same artistic spirit that went into creating the game.
forgot pic
>The show's is just a standard, modern, digital kid's cartoon
Now that's a little dismissive. The show clearly has far more time and artistic craft put into it to try and capture that classic rubber hose aesthetic. Digital tools aside, its visuals look fantastic and so full of life. Same for the music. Taking issue with what is easily one of the most gorgeous cartoons of all time solely because it doesn't LOOK like a direct adaptation of the game it's based on is already enough, but sticking by that bitterness after the initial trailer is even worse.
I agree that the game and its production history are truly a marvel of passion and human ingenuity, but it's annoying to see that fascination take away from the potential enjoyment of a totally separate piece of the Cuphead franchise that can be enjoyed in its own context. Those of you obsessing over every little detail to try and knock down The Cuphead Show! must have sore arms for reaching so hard to justify your hatred (I'm talking about the fans actively calling the show shit overall).
Judging The Cuphead Show! as its own little thing, the only real issue is the limited cast so far and the mostly boring episode premises. Humor's been alright tho. Fix those first two, and you're golden.
>Now that's a little dismissive. The show clearly has far more time and artistic craft put into it to try and capture that classic rubber hose aesthetic.
Superficially.
The show does have some good layout art as you posted, the backgrounds are good, and it has the occasional well-animated scene. It's a regular modern kid's cartoons, but it does put some effort into trying to look good.
That being said, its resemblance to rubber hose aesthetics is completely superficial. Its closer in style to something like Ren & Stimpy or Spongebob than rubberhose, the characters barely look and move like rubberhose characters, if at all.
It's not good enough, it doesn't live up to what the games showed we're still capable of. It's a regression of the one glimmer of hope that hand-drawn animation had. It's just a complete waste not to capitalize on the success of Cuphead by going all-in on turning him into a real 30s-style cartoon character. The Cuphead show is a completely standard kid's cartoon, not something beautiful and immortal like Popeye cartoons, which Cuphead could have been if it only set its sights higher and tried harder. Why didn't they try as hard to make a golden age cartoon as MDHR tried to make their game look like one? If the thought process was "Well it would be too hard and expensive" why even make the show at all?
Basically, why would you want "fine" or "okay" or "kind good" animation from Cuphead? You can get that from literally any modern cartoon. Cuphead should strive to be a masterpiece.
>why even make the show at all?
Same answer as always: money
I think most people would be able to overlook the series' technical limitations if it could hold a candle to the humor and charm of the source material. Which, yes, is something that partly goes hand-in-hand with its art direction, but I have come across fanworks that have a much better approach to the cast and utlize way more creative plots without necessarily following the same artstyle of the game.
The official comics aren't perfect either, but they feel more authentic to the spirit of Cuphead.
I don't mind the show's animation. They reminds me of the Rudish Mickey shorts in a sense, which I liked. I would've loved something more akin to the games of course, but I think it's better to miss the mark slightly than at all, like if the animation was farmed to your usual Korean studios instead.
>You can get that from literally any modern cartoon.
Not even that really.
>easily one of the most gorgeous cartoons of all time
Beauty is in the eye of the beholder. I don't care if you think it looks gorgeous, good for you.
Most people do not agree with you.
I personally think it looks ugly. If every cartoon started to look like this I would be very upset and would probably stop watching cartoons entirely.
Which cartoons do you think look good anon?
Not him, but these ones look pretty good.
https://www.dailymotion.com/video/x6gu9tl
>Most people do not agree with you.
Almost everyone think it's a good show, look at literally any site talking about it
90% of people that like Cuphead lost interest in the show as soon as it was revealed, because it's not being animated in the same style as the game. The "everyone" who thinks it's a good show is a very small "everyone" that gets a thrill from overrating any and every current kid's cartoon. Most people want more out of animation than the show offers.
Evidence.
>not even the release of the DLC helped the show gain some more eyes on it
How sad
>Most people do not agree with you.
Source? Actual source not your claims.
Cuphead the game is a marvel because of the PRODUCTION behind it, not because of the content. The majority of characters in the game don't even have personalities, they have occupations. What personality would you say the two boxing frogs have? No, you can't say "They're boxers". What personality does the dragon have? No, you can't say "He's a three-headed dragon". What about the bird inside the bird house? The Bluto sailor? Or the Queen Bee? You can't say the Queen Bee is a magician or that she casts magic, because that's her skillset, not personality.
King Dice, The Devil, Cuphead, and Mugman are really the few that have at least one adjective you can use to describe their personality, and it's thanks to the one cutscene at the beginning. People liked Cuphead because it's gorgeous Golden Age visuals in an era where that art form feels like it's lost. But do you realize how BORING those actual Golden Age shorts are? How unfunny some of the Silly Symphonies are that inspired Cuphead? The reason characters like Popeye, Goofy, or Bugs Bunny made it to modern day is because nobody was entertained by Beans the cat or Merrie Melodies' Junior the Squirrel. They were fricking boring and their cartoons were boring.
I think the Netflix Cuphead cartoon could've used some work too, felt like they didn't take advantage of the wackiness of their world, but the people who say, "I wanted it to be just like the games!", I say to you go watch some of the old Looney Tunes shorts, cut out all the ones that might have a familiar character in it (No Porky, Daffy, Elmer, Bugs, etc), and tell me how many times you laugh per short.
Ok, say what you want about the old Mickey cartoons being boring or unfunny or whatever. but imagine having such little taste to actually believe that Popeye, Goofy, Donald, and Bugs aren't genuinely funny classics. Also, Bugs is a 40s character, not 30s.
>but imagine having such little taste to actually believe that Popeye, Goofy, Donald, and Bugs aren't genuinely funny classics
> The reason characters like Popeye, Goofy, or Bugs Bunny made it to modern day is because nobody was entertained by Beans the Cat or Merrie Melodies' Junior the Squirrel.
Yeah, you're implying the only reason those characters survived this long is because the others were just that bad in comparison, which is nonsense and anyone with a brain will tell you that no, they survived because those cartoons were just legitimately good and earned their successes.
No, you're making an assumption based on that statement, and a wrong one at that.
The reason <these characters> were a success was because <these characters> were boring. That implies the former characters were NOT boring.
>Cuphead the game is a marvel because of the PRODUCTION behind it, not because of the content.
It's a marvel for both.
>The majority of characters in the game don't even have personalities
Their personalities are displayed through their designs, animations, voice clips, and "You Died!" splash screens.
>What personality would you say the two boxing frogs have?
Standard martial artist performers. Principled and serious, warrior-minded.
>What personality does the dragon have?
He's a stuttering, nervous wreck that tries too hard to be spooky, fierce, and intimidating, which he does rather poorly.
>What about the bird inside the bird house? The Bluto sailor?
Pretty much just Bluto and his bird from Sindbad.
>Or the Queen Bee?
High-strung boss b***h.
You're also ignoring how some of the bosses display a massive, very apparent amount of personality, like Cagney Carnation, Hilda Berg, Djimmi, Beppi, etc
>But do you realize how BORING those actual Golden Age shorts are? How unfunny some of the Silly Symphonies are that inspired Cuphead? The reason characters like Popeye, Goofy, or Bugs Bunny made it to modern day is because nobody was entertained by Beans the Cat or Merrie Melodies' Junior the Squirrel. They were fricking boring and their cartoons were boring.
>but the people who say, "I wanted it to be just like the games!", I say to you go watch some of the old Looney Tunes shorts, cut out all the ones that might have a familiar character in it (No Porky, Daffy, Elmer, Bugs, etc), and tell me how many times you laugh per short.
Buddy, I just binged a shit ton of Betty Boop shorts and they got me to laugh harder than I have at any recent cartoon, the music was great, all the little characters were fun, and the frame-by-frame animation was generally very captivating in its own right, and the stories were droll. If Cuphead's cartoon could have been more like that, it would probably be considered the greatest achievement in animation since The Thief and the Cobbler
>Their personalities are displayed through their designs, animations, voice clips, and "You Died!" splash screens.
Also, for the most part, their backgrounds art is designed to compliment what kind of character they are.
I just want the show to feature more bosses from the video game as characters. They got such an interesting and diverse cast already, ones that were made to be in a show, they should use them. The episodes that feature them are some of the best.
Also some plot/lore would be nice. I really liked that two parter with the devil. It should do more like it. Cut the stupid filler, like that episode with the baby. That was awful.
It's a shame they wanted this show to be geared towards such a younger audience, when the game was full of more mature elements like death/drugs/gambling/etc. it feels like something made for a tv network, not a streaming platform that allows for maximum creative freedom.
Too much work, enjoy the episode about Cuphead and Mugman misplacing Elder Kettle's eyedrops.
I still feel that even without the drugs/gambling, etc, the show still could have been as dark, crazy and surreal as the game and Fleischer cartoons it's based on, like say, imagine something akin to the Twisted Tales of Felix the Cat
Same anon. Just to be clear, this post here is saying that the Cuphead show is a bit tame and should be darker/crazier like the game it's based on. Just so no one misunderstands
I would have taken even something similar to fricking Disney Pinocchio over what we got. Netflix had an opportunity to try to revive gritter kids programming stuff like that, which might have made them a lot of money since nobody has done that in years. It might have been an opening in the market..
Was that drawn by cartoonmania's animator320?
It was actually drawn by me
This. The cast should essentially be Cuphead, Mugman, Ms. Chalice and the bosses, some being regular characters some showing up occasionally.
It's weird because outside of the style there really aren't a lot of similarities between cuphead the game and actual 30s cartoons. At some points with characters like Saltbaker and the Iron Giant boss it's really noticeable how anachronistic the game is. Really the only thing you should want from a cuphead show is "animated well" which I think it is, at least for a netflix show
>It's weird because outside of the style there really aren't a lot of similarities between cuphead the game and actual 30s cartoons. At some points with characters like Saltbaker and the Iron Giant boss it's really noticeable how anachronistic the game is.
How do you mean? Saltbaker is based on the common fat chef trope from the time, carrying a lot of visual DNA from Ettore Boiardi, who gaining prominence around the time. Visually and animation-wise, he looks like a late 30s cartoon character rather than a late 20s, early 30s character, but he still fits the period rather well. Dr. Kahl's robot is based on the kind of imaginary robots that were very common in the 20s and 30s.
To me it seems like the only anachronistic element in the game is the Howling Ace's chinook.
>Saltbaker
>Iron Giant boss
>Anachronistic
Maybe, the Dr Kahl robot boss I sorta get, and that's a maybe, but you're gonna have to elaborate further on the chef, mate. Really the only real noticably inaccurate things period wise is the cymbal monkey and the Domino's 20-sided die in the casino boss
>Really the only real noticably inaccurate things period wise is the cymbal monkey and the Domino's 20-sided die in the casino boss
Actually now that I think about it, I think I recall the Cuphead artbook confirming that the "D20" actually wasn't that and was something else entirely. My error
>there really aren't a lot of similarities between cuphead the game and actual 30s cartoons
The setting still feels very much in the 1930s. Werner Wermin is very much WW1 inspired, as WW2 hasn't happened yet. Rumor Honeybottom's building is clearly art deco inspired. The moonshine mob are clearly prohibition era gangsters, and the howling aces use 30s era biplanes. The carnival levels have that primitive, ratchet early 20th century feel, and even the giant robot has that rusty tin feel that's not out of place in the 30s.
Not my fault that the game is amazing in everyway. If you're not gonna make a 1:1 adaption then you better have amazing writing and animation to compensate. All I got was subpar compared to the game.
People are moronic. They would rather the Cuphead Show take 10 years to come out like the game just for one episode of animation. Not to mention that the budget for an entire season would be wasted on this one episode just to make it look like the games. I like the show. It’s entertaining. 30s cartoons weren’t fricking She-Ra or Star Vs. or Steven Universe in terms of plot. Things happened just because they could and they wanted to show off the animation. People want Cuphead to be like their serialized shows, but it isn’t.
>People want Cuphead to be like their serialized shows, but it isn’t.
Nobody said that
But I know you do, which is why you shit on the plots of the episodes
Buddy, sometimes episodic is fun, but if it's not funny, the writing isn't interesting, the characters aren't endearing, and the animation isn't even remotely good, then it's not going to be very fun. Even ignoring that The Cuphead Show isn't like the games or the cartoons it's based on, just compare The Cuphead Show to Ed Edd n Eddy. The episodic format is superior, but the content needs to be great, not just okay.
>I know you do
frick outta here, saying like you know,
pretty much encapsulates why I don't like this show, in that writing wise it really isn't anything special.
I watched some of the episodes, and the plots are really basic and unoriginal, pretty much what everybody else's been saying on this thread. I heard this show is geared more towards kids, and if one would think that excuses that, Ed Edd n Eddy was literally more entertaining than this show.
Cry, you only compare it to EEnE to shit on it because very few animated shows can reach EEnE level.
>very few animated shows can reach EEnE level.
While that is true, you can still try to at least reach half of that level. Post-Sequel SpongeBob is still using frame-by-frame animation to this day
>Post-Sequel SpongeBob is still using frame-by-frame animation to this day
*and episodic plots
To be honest, Ed Edd n Eddy was essentially just a Golden Age cartoon with a modern coat of paint. I think the creator even said it was inspired by The Three Stooges.
People don’t want Cuphead to have some intricate, overarching lore or even a serious storyline, but the way the show has handled the source material is disappointing, or at the very least from what we have seen so far.
How? How did it handle the source material poorly?
It's not about Cuphead and Mugman dealing with the devil and getting into fights with the bosses. It's more about Cuphead being aggravating until he gets his way.
There were tons of cartoons from all over the world, over the course of about 100 years, about ridiculous cartoon violence. And they're some of the best. Don't even try to tell me it wouldn't work.
They will fight the bosses, but remember the gambling part had to be removed because this cartoon is for children. Its not the 1930s anymore
>People are moronic. They would rather the Cuphead Show take 10 years to come out like the game just for one episode of animation.
Are you sure you're not the moron? Cuphead took four years of production, and do you know how many animators worked on the game? SEVEN! You know how many background artists there were? ONE! Composers? ONE! Cuphead delivered much more impressive animation with a fraction of the staff, in only twice the time it took the Cuphead Show's first season to finish production.
Was it worth that time? It absolutely was, there would be no point to Cuphead if they didn't make that effort, if they didn't have that passion for the art style. Just as there's no point to The Cuphead Show.
Do you really think it's impossible for a Cuphead show to have the same style as the Cuphead game? Really? As if TV has never had good-looking traditional animation? All it would take is a studio full of people that know what they're doing and want to make it happen. All it takes is collaboration, effort, ethics, and a budget that would have surely been approved due to Cuphead's initial success. If Chad and Jared were firm and said "it doesn't happen unless we do it right," people that wanted in on that Cuphead money would have had no choice but to produce some traditional animation.
With a proper, traditional animation studio, it would be very possible to make a traditional, frame-by-frame Cuphead show. I think they were afraid to really try, with the animation, which is why everything in the show feels generic, half-baked, and half-hearted. If they went with traditional animation, they would have needed every other element of the show to be great to justify the effort. Which would likely have resulted in a masterpiece, with the right minds and hands involved.
>People want Cuphead to be like their serialized shows, but it isn’t.
Primarily, people want it to be more like 30s/40s Popeye, Mickey Mouse, Betty Boop, Silly Symphonies, Merrie Melodies, etc.
>As if TV has never had good-looking traditional animation?
It rarely does.
Yet it is possible, and can be very successful.
>Yet it is possible
In what way? Most previous attempts at pitching such projects have often failed, and even the only one I recall that has gone through successfully (GE&H) is at best DTV/TV Special-tier in production value and quality. TV animation is inherently a medium built on compromises and shortcuts, and honestly the idea of a Cuphead-related animation close to the games should've been reserved more for shorts.
But this is TV, not a video game where long wait times are an expectation for products.
I never played the games, but it only took one look to see that the show doesn't faithfully recreate the art style to decide that it wasn't worth watching.
If they're compromising on the distinguishing feature of the game, the feature that is perfectly and specifically suited for animation, what else are they compromising on?
Best not to waste my time finding out.
You’re not a fan of the games so your opinion means nothing. The Cuphead Show doesn’t even have the same exposition as to how Cuphead lost his soul. The game and TV show does not have to be 1:1. It’s ridiculous. Animation of that quality cannot be sustained on a TV budget.
Even if it's not 1:1 with the game, there are other shows still on television that are still using classic hand-drawn/frame by frame techniques, but the Cuphead Show can't even do that.
Yeah, there are Tv shows still drawn by hand, though it's nothing even close to 'classic hand-drawn'. It's still far below that, in fact.
And yet the Cuphead Show can't even do that. It's even further below that
>It's even further below that
Not really, when those 'hand-drawn tv shows' you mentioned are often stiff and mechanical character animation wise.
Is post-sequel Spongebob stiff and mechanical? Even the nu-Mickey shorts, despite not being hand-drawn, are still very fluently animated compared to the Cuphead Show
>Is post-sequel Spongebob stiff and mechanical?
When it's not trying to hide it under "wacky faces!1" a lot yeah.
what shows do you view as "not stiff" when it comes to TV budget hand drawn animation? list some examples
I can't. Like I said before, TV animation is an inherently cheap and compromised medium, and it'd be fool's gold to get any good results out of it in the case of something like Cuphead due to those factors alone. Why MDHR's founders didn't realize that themselves? I don't know.
So do you think tweened animation is better than TV quality frame-by-frame?
No? I think they're equally pretty ropey in their own way.
If you're referring to pencil on paper animation then good luck. If you simply mean frame by frame then I see where you're coming from.
>If you simply mean frame by frame then I see where you're coming from.
I'm fine with this too
The show looks beautiful, you’re a seething moron
Post sexy chalice
So just Chalice in general?
Why is a cup making me feel these type of things
She's just drawn that way
oh no I can see her undies
Felt like trying something.
All I hear is people b***hing about the way this show looks, but I think it looks pretty good. The problem is that the characters aren't likeable and the stories are utterly boring
This. The issue isn't the visuals. It’s how boring or uninspired most of the episode premises are. Hopefully the writers got a little more creative in the rest of the series.
I also think that slapstick is just kinda meh. It never feels like they go full in, great example being Porkrind's dream of smashing the brothers. But overall yeah. The problem is just cliche uninspired writing and predictable jokes that often land flat.
He smashed their fricking heads, how is that not enough for you? They were decapitated! Also this is a kids show. You want him to torture them?
I haven't actually watched the show in full, but has the voice acting for the two main leads improved any? That was really my biggest problem after seeing the promotional material, their voices were way too grating.
Any thoughts or opinions?
no.
yes.
Is look fine
Outside of the questionable choice of not making the show follow the same premise as the game, I don't like most of the changes applied to the characters. The fact King Dice and the Devil feel so dumbed down so Cuphead's antics instantly work againts them is a very puzzling choice considering the writers have total freedom in how and what characters they can use. Undermining the main antagonists like that from the get-go leaves a bad impression.
And speaking of which, they REALLY should make more use of the prestablished characters and give them more prominent roles: figuring out each boss' reason as to why they were in debt to the Devil and their whereabouts after the ending paves the way for many potential storylines. The cup brothers' relationship is possibly the only real saving grace of the show at the moment.
When you have a 52 episode order, you gotta ration out the 20-something bosses you have to work with.
That’s assuming they are limited to a "monster of the week" format when what people want to see is the bosses become recurring characters.
How many seasons did they sign up for? I thought the canceled any renewal
They have been advertising the next batch of episodes as a second season, but in truth Netflix only splinted the original order in half.
Season 2 will most likely be the same as Season 1, it is probably still part of the same initial production order and it would've been made without any of the initial Season 1 reactions from reviews, fan reaction or even reactions from people involved in the production of the show.
Ah, damn…
Mugman a cute
Such a charming little fella
>Suddenly voiced by Charlie Adler
Would he better or worse?
So we all agree the ghost episode is the best one so far?
sure now post the first part of the episode as they mimic the panorama clay background from popeye as they walk to the graveyard.
As long as King Dice is back I'll be fine with it.
I saw like 2 seconds of that "animation" and immediately turned it off. Thanks, anon.
This could be a good opportunity to have a good stealth thread on Cuphead since Cinemaphile is too busy whinning about Stray right now but alas.
Why not. Let's do it.
I'm on Wally Warbles and I despise him.
Working through my S ranks right now. Damn, I sure didn't expect Hilda to take me way longer than certain bosses from isle three considering she's normally the easitest plane fight.
>Cinemaphile is too busy whinning about videogames to have a good thread about videogames
Not surprised
We just had at least two different threads reach bump limit a few days ago, but you can only keep the hype up for so long.
>still not frame-by-frame
I just want 7:00 shorts about the characters with the same animation quality as the trailers.
This is what we would have gotten in an ideal timeline.
Your second video is glorious.
I think one of the major failings of the cartoons is the sound and music. It's almost like they didn't even try to make it feel like the 30s.
they went all out on animating trailers for cuphead it's incredible https://youtu.be/zEE0CvlSNZc
Favorite boss/es?
Grim Matchstick is my personal fav. Can't explain why but he was just really memorable first time playing. Kinda like a nostalgia thing.
I also love the presentation of Chef Saltbaker. Would make a great villain on the show if he was anywhere near as scary as in the game, but they would dumb him down hard like they did the devil, so it's best not.
For personality? This dickhead. If I made a Cuphead cartoon, and as much as I like Chalice, I'd make him the third member of the group instead of her.
For gameplay and animation, Saltbaker is the best. He measured up as Cuphead's grand finale and then some.
I’m sort of perplexed the show hasn't made a single reference to Cagney yet when he's arguably the most popular character right behind the cups, King Dice and the Devil, simply judging from the amount of fanart he gets. I would probably make him the other most prominent character if it were up to me too.
It's cool how many talented people draw him, but I don't get why most of the Japanese art looks like it was made by fujos.
Girls like flowers I guess
The show isn’t going to introduce every single boss in one season! That would mean Cuphead would only be a one season show. Fricking idiots. Several bosses have already appeared, stop crying.
>That would mean Cuphead would only be a one season show
It is a one season show. The whole thing was done at once, Netflix only decided to cut it in half and market the rest of the unaired episodes as a second season.
Yes, they are stretching one season, but putting all the bosses in a few episodes would mean they would have little to introduce later on.
I like Grimm's spooky intro. I like Esther and made up a little piece of lore with her. I love The Phantom Express, because his theme goes with any runaway train scene. Then there's the Moonshine Mob with this bug and that Anteater.
Werner Werman and the Devil, but Djimmi is somewhat underrated.
I like the cartoon a lot but Cuphead himself has an incredibly grating voice that makes the whole thing unpleasant. Everyone else is pretty good and Wayne Brady King Dice was great but Cuphead is awful.
My biggest disappointment is how they completely ruined the devil in the show.
In the game he seemed pretty badass, but the show made him a gay Tim Curry joke villain
why is his nose pink
They wanted him to be more muppet-like.
what the shit am I looking at
Retribution.
>the whole "hate" for this show is a guy repeating how they hate the art style and gave new personality traits to characters without personality
What the frick? What kind of autism is this?
>characters without personality
All the characters have plenty of personality just by looking at them
Dialogue == personality
Per the game.
>The Root pack are stereotypical evil vegetables.
>Goopy Le Grande is weird I don't care what you do with him, but he seems to be a boxer who takes steroids.
>Hilda Berg is an alien high fem character who is also insane and very rude. She has shapeshifting powers, and sometimes she even decides to be a shota. She is psychotic.
>Cagney is an angry homosexual.
>Ribby and Croaks what they did with them is fine. That's pretty much how I pictured them.
>Baroness Von Bon Bon is an evil dictator who rules over candy people within her position as baroness.
>Beppi the Clown is an evil clown. Not much to say there.
>Djimmi the Great generic genie. May be generic, but does come with a whole generic genie archetype.
>Grim Matchstitch is ditzy and unaware, but powerful as he is a dragon.
>Wally Warbles fiery temper. Angriest of bosses and most unhinged. He's like Donald Duck but not efficient and on crack.
>Bee is CEO lady.
>I don't like the pirate anyway.
>Werner is supposed to be a Nazi I'm pretty sure. He's got a whole backstory. He's not one of my favs.
>Cala Maria is flirty titty mermaid.
>Dr Khal is a wacky scientist, but also basically a father. His robot is sort of his son, and despite being a robot somehow has a soul that his father sold to the devil.
>Phantom Express is a fricking train conductor of a ghost train. There's so much that could be done with that.
>Dice was supposed to be the second in command to the devil. He was very cool. I hate that they fricked up my boy.
>Sally Stage play was an annoying theater person.
I don't want to do mini bosses, or even NPCS but there was a lot of content in this game.
>Werner is supposed to be a Nazi I'm pretty sure.
It's WW1 soldier you swine. It's only 1930. Nazis are barely a thing
I had so much trouble on him in specific that I didn't pay any attention to his character. I was so happy to be rid of him. I didn't have any issues with Dr. Khal's Robot or Grim just him.W ith you pointing out it's 1930 that makes more sense to me, but Cuphead was so wacky I didn't think they'd be historically accurate.
>I had so much trouble on him in specific that I didn't pay any attention to his character. I was so happy to be rid of him.
Poor Werner.
I forgot to mention I also thought it was a Wernher von Braun reference hence Nazi, but even it being WW1 Werner still has a pretty big backstory.
Anon, none of that is personality, those are traits, you literally can't give any of those characters a single line of dialogue without having to add something new
I named a few personality traits in there, because the bosses are specific cartoon archetypes. If I told you to write a generic, spiteful, genie based on cartoon genies you'd make someone like Norm from fairly odd parents as that is the archetype. That archetype is also cuphead's genie. His personality is spiteful tricky genie guy. Hilda isn't really an archetype but is specific enough there's a personality there. Baroness is the red queen from Alice and Wonderland, Warbles is honestly Daffy Duck probably as Donald + edgy. Cala Marie is giggly titty character who is obsessed with the mc, betty boop, maybe older Elmyra Duff. CEO lady Bee comes with a personality implied Maleficent/Charlotte from Rugrats. If you give them personalities that go against these already established backstories people who played the games won't like it. People also don't like that the show had all this shit to work with and just decided to make it so it's for five year olds. Why is Hilda a shapeshifting alien who sometimes is a sheep, sometimes the moon, and sometimes a shota? That's what people wanted explored not necessarily fighting all the bosses for soul contracts. There was a lot content in the games.
>games.
Before anyone wants to b***h about this. I meant game. I was thinking of the new DLC. I haven't played through the DLC yet, but there's probably a lot there as well.
>Cala Marie is giggly titty character who is obsessed with the mc, betty boop, maybe older Elmyra Duff.
I think she comes across as more coy and cool than that. Like someone who would give you the could shoulder just to play hard to get.
>Why is Hilda a shapeshifting alien who sometimes is a sheep, sometimes the moon, and sometimes a shota?
Hilda is probably the most mysterious character in the game. Yes, she's a blimp with power over wind, but she also has connection to the stars and to aliens. Is she machanical, or does she only transform into something mechanical when she's at half-moon? Can she become a full moon?
She harnesses power via astrology. Maybe it's related to her deal with the devil. Her zodiac transformations are Taurus, Gemini, and Sagittarius, and according to Joseph Coleman, she could transform into the other zodiac forms as well.
That's a great point, the new cartoons have way too much fricking talking.
The post is mostly pointless padded bullshit that could be summed up in a few sentences, but there are a few personalities in there
>Huge wall of text essentially tells us nothing of value
Why did you waste your time writing this?
Just because there's no dialogue doesn't mean they don't have personalities. For example, Sally Stageplay, it's obvious from her boss fight that she's a drama queen that loves to eat up attention.
Here's an interview with the guy that designed and animated Hilda Berg.
the whole thing was all done at once, and purposefully spread out over time. everything that they did for the show is already done, and presumably the same level of quality. whatever that means to you
How do you beat Phantom Express in less than two minutes? The time limit is the only thing preventing me from S-ranking it but I'm always off by a few seconds.
just use the secret fight that skips the two electric railroad crossing sign guys. skips still count towards total completion
>secret fight
huh?
i never realised that they're supposed to be railroad crossing signs, i just thought they were two weird monsters
This looked decent, but it felt nothing like the world or characters from the games.
Dunno how they missed the memo that most of the fanbase are obsessed with characters that aren't the playable ones.
Well, it's a boss rush game, that's where most of the appeal is.
true.
Have the official comics ever been storytimed here before? They are quite short but the art is phenomenal
They were when they first released, but not since then. Someone should make a new thread to storytime the comics.
They have actually but they are a blast and a half. Kinda wish the show was more like this ngl
I didn't know there were comics
We need more art of the bosses fighting one another, it's a neat concept