>yfw old man Tomino invented double bladed lightsabers
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>yfw old man Tomino invented double bladed lightsabers
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No shit?
Everyone knows that.
What's that from?
Huh, yeah, the Gyan frickin predates Exar Kun by decades.
L-Gaim OVA 3
Gundam rips off Star Wars sound effects, surprised Fox Studios/Lucas didn't sue Sunrise in the 70s.
They're apparantly stock and anyone can use them, because tons of 80s cartoons took sound effects from Star Wars and nobody seemed to care. You can tell it's from Star Wars because one of them notably has a fraction of a line from C-3PO in it.
>You can tell it's from Star Wars because one of them notably has a fraction of a line from C-3PO in it.
Elaborate please.
I know what he’s talking about, watch season 3 to 4 of transformers and occasionally you’ll hear a blaster sound effect from ESB but it’s the scene where 3PO gets shot at bespin and you can hear his scream at the beginning
Gundam supposed to rip off Starship troopers. Because MS was supposed to be an armor but sponsors wanted giant robot. And Beam saber was based on handheld flamethrower more than lightsaber at first.
I've not only never seen a source for the idea that mobile suits were supposed to be power armor based on Starship Troopers, but NHK's documentary on Gundam's production from a few years ago included the staff directly talking about how Tomino had made Mobile Suit Gundam as the third installment for a contract for 3 giant robot shows (with Zambot 3 and Daitarn 3 being the previous ones). Which would mean Tomino knew going into the earliest production and with years before hand that the sponsors not only wanted a giant robot, but that he was legally obliged to make it a giant robot. All the earliest material on the show, in art or text, has them as giant robots too.
Calling Robots as "suit" is vestige of this. And calling MS "mobile warriors" in Japanese is from "Warriors of space", the title of starship troopers in Japan.
Guncannon looking like Spacesuit is also a vestige that Gundam was supposed to be about powered suit.
Nothing in either of those accounts verifies that anyone in the production ever wanted or tried to make the mechanical element be based on powered armor. Which, again, would be extremely naive and foolish of them, because it had been known for literal years that they would be contractually obligated to make them giant robots. Not even the fact the Guncannon is based on a space suit says otherwise, because "make this giant robot look like a space suit" is still entirely plausible. The staff might have gotten inspiration from Starship Troopers, but at no point does anyone involved appear to have actually tried to make a power armor based story regardless of the usage of the word "suit".
http://www.zeonic-republic.net/?page_id=9204
The Gunboy here is referred to as "giant mobile infantry" for instance. Which is obviously inspired by Starship Troopers, but is still giant. Not power armor.
In these cases it's usually a situation where someone in the team mentioned "oh yeah we wanted to do this at some point" or "we had this idea" and then some morons go "WOW THIS SHOW WAS SUPPOSED TO BE LIKE THIS!!".
https://dic.pixiv.net/a/%E5%AE%87%E5%AE%99%E3%81%AE%E6%88%A6%E5%A3%AB
It says that Gundam is inspired by starship troopers. Guncannon is based on powered suit design in Starship troopers.
That's more of a dual spear.
The execution is very similar to that of Star Wars tho.
There's not really a whole lot of ways to "execute" LASER SWORD.
moron.
moron summer
Rewatch War in the Pocket's 4th and 5th episode.
>dual spear
homie... what?
He's got the semantics a bit messed up. It ain't a dual spear, but here's the idea:
Gelgoog's beam blade is often called a beam naginata in official media (also seen it called a twin beam sword too). Real life naginata is not really a spear, more like a polearm-type thing with a curved blade on the end, but definitely intended to be a long weapon.
https://en.wikipedia.org/wiki/Naginata
Gelgoog's beam melee weapon's handle is definitely longer than a simple beam sabre hilt, and can produce a standard beam sabre blade or a naginata-type blade.
apart from naginata shape, it's handle being long is only natural and maul's handle is long too
People seem to misremember how fricking huge maul's hilt was
forgot the pic
People in general forget normal lightsaber handles are already long enough to be two-handed with ease.
I remember watching TPM as a kid and wondering how Darth Maul never managed to slice one of his limbs off swinging that thing around.
I don’t see how you would end up slicing your arms or legs off with it
>be a Sith Lord
>a martial artist and trained swordsmen raised since infancy by your master in all aspects of unarmed and armed combat
>have magical psychic space wizard powers that let you see the future and precognition to react to things before they happen
>"man I just don't get how they didn't slice their arms apart pirouetting about with those laser swords"
I think it's more of a "wow he must be really skilled to not get injured" situation
This kind of bullshit is why I'm glad Japan gave laser swords to literally everyone they could after Star Wars came out. Sure you'll get some cool fights now and then but let's not pretend even the prequels had Jedi dying like dogs or literal children awkwardly wielding their props on set. Every Jedi being some Nth degree psychic badass sounds like edgelord OC shit and makes it hard to maintain the mystique. Why bother with the lore if you just want to see some light sticks go swish swish like it's an idol concert.
>makes it hard to maintain the mystique
"A lightsaber - any weapon - only achieves worth in how it is wielded - in the effort, the struggle of one who holds it. Such a weapon does not make a Jedi or a Sith. And at times, it makes them much, much less than they are."
>even the prequels had Jedi dying like dogs
They did in AotC and RotS?
>Every Jedi being some Nth degree psychic badass
They weren't and that's why so many died in Order 66?
>Why bother with the lore if you just want to see some light sticks go swish swish like it's an idol concert.
The lore has Jedi move fast because the Force gives them hyper reflexes and awareness?
My sincerest apologies but what the frick are you trying to say
Maul's handle is just longer because it would fricking suicidal if it was any shorter
Ray Park specifically asked for a longer lightsaber to make it easier on him.
I still wouldn't risk a dual blade on that length. Exar Kun liked to live dangerously.
Point being Tomino did it first.
Yeah I used to think "shaped" beam blades were weird until they grew on me. I'm still confused though, is it I-field shenanigans? And what exactly is the point of them being in a particular shape? Not like melty stabby stick isn't effective enough.
>is it I-field shenanigans
It is, you can shape the field however you want; that's how you get beam shields and the beam sails in Crossbone.
What about beam flail?
I don't remember beam flails in UC.
Ha, looks like megatron choose something original then
Who cares about an old toy commercial, we're talking about a serious sci-fi epic here.
>serious sci-fi epic
>has laser swords and gladiatorial-like robo combat
Tomino is shaking rn
I mean it's not exactly a complex idea. I'm pretty sure if you'd look you'd find this shit in some old ass pulp novel too.
yeah I'd assume about three sequels after "laser sword" they invented "double laser sword"
It's also not like double bladed weapons haven't existed in real life for thousands of years. A double bladed sword is not a common thing historically, since it's usually more of a case of sticking a smaller blade on one end as a secondary weapon for if the main end is restrained in some fashion (the space you're in is too tight to swing it around for example), but they did exist. Shit, Chinese twin hook swords could even be linked together end on to form a longer, stave like weapon akin to Maul's lightsaber.
There's no beam flail, but Fuala did use a beam mace in her Gengaozoo during Victory Gundam.
Have you ever seen people use staves? Even practiced users can end up hitting themselves in the legs/arms when reacting to an opponent's moves; it's just not particularly a problem with a staff, since they're not edged. A beam lightsaber is basically just a beam staff; only, it removes the greatest strengths of a staff weapon, the ability to shift your grip up and down the length of it for leverage, to redirect it with your limbs at any point along the length in order to change direction quickly etc.
That's why only force users really use lightsabers and plebs use vibroswords and such. The force can probably be compared to a safeguard to using lightsabers, it keeps you from doing something that'd kill you, guiding your movements in the most efficient ways possible. This is probably why force users fight less like swordsmen and more like dancers, they just don't function like we do
The duels in the OT were proper fencing. It's only when shit went full cgi epic moronic that we got flippy crazy ballet crap. Old duels were proper samurai kurosawa one stroke means death.
>flippy crazy ballet crap
Oh frick off. If you can do superhuman shit with magic powers, why won't you.
Prequel saber fights are super realistic. Luke was doing this shit in EP3 too.
>If you can do superhuman shit with magic powers, why won't you.
Because it looks stupid, goes on for way too long, has little real impact and feels fake.
>Luke was doing this shit in EP3 too.
No he didn't. He didn't a couple little Superman hops. But he wasn't twirling around like a blender. Heck the height of his fight with Vader was him raging and out and using it like a club.
You look stupid, your post is way too long and feels fake.
wrong, both are cool
>flippy crazy ballet
The best kind of saber fighting.
>The duels in the OT were proper fencing
Tell me how you don't fence, HEMA, Kendo or anything of that sort without telling me.
>proper fencing
Yes, far better he turn into a CGI cartoon and start bouncing around like a dumbass.
It looks like a pair of completely untrained people, partially hindered by eye-blocking headgear, fighting like crap because of fragile props. No technical skill. Not a shred of realistic sword fighting.
One is a cripple wearing 50 kgs of armor and another one is an ancient old men, both can stand and move only thanks to space magic, please understand.
Just have a nice day.
isnt that from later edits?
It was in the original. Also, later edits don't create footage from nothing.
Y’know how military dudes will criticize the terrible ‘unrealistic’ gunfights of Star Wars? Well the sword fights are just as bad. Look back at that iconic Vader vs Obi Wan fight and consider
>Alec Guinness is an aging stage actor with no fight choreography experience
>The Vader actor also has no experience in fight scenes, he was chosen simply because he was a 6 5 bodybuilder who also broke the prop because of his lack of coordination
>The shots are short, followed by quick cuts to try and hide the inexperience of everyone involved
>Obi Wan is twirling in place in a very shoddy, failed emulation of the kind of action one might see in a 70’s wuxia film with trained actors who have years and decades of fight scene experience.
I’m pretty sure that twirling scene is the main reason Guinness was so vocal on hating on the Star Wars series and purposefully making children who think he’s Obi Wan cry…
>Bob Anderson was brought on to choreograph the next two films and even do Vader’s stunts, but everyone else was still inexperienced. Compared to his works with Errol Flynn and Princess Bride…
Compare with a movie made a decade earlier on a comparitively modest budget without flashy effects but plain steel swords like Zatoichi:
There are actually shots that stay on the actors for more than a few seconds, the actors are actually moving around and reacting to each other’s attacks and parries in a sensible manner. When the titular Zatoichi does a full body turn it logically fits in the flow of the fight as a way to go from a parry right into an attack of his own, all in one extended shot without any quick cuts to hide actor mistakes. Yes it is a fantastic portrayal of a blind swordsmen and no it is not 100% realistic, but this fantasy has a very firm base in reality. It also helps that Zatoichi was made for a Japanese audience where sword (and polearm) sports are very common and accessible.
Also don't forget the important part, the Darth Vader suit made it almost impossible for the guy wearing it to see, so of course he couldn't sword duel very well, kind of hard when you can't actually see the guy you're supposed to be fighting with.
Even in ESB and ROTJ when they had a stunt coordinator and master fencer wear the suit for the saber duels instead it still wasn't very good because while the new guy in the suit could swing the sword properly he still couldn't really see Mark Hamil.
The difference between Mark Hamill's unhindered movements and the suit's are night and day. BTS footage also makes it clear they would've done fast if they could.
Big props for Tokusatsu for being able to do this type of shit in reasonable fast speed.
Additionally, just see every scene someone swings at lightsaber not against another lightsaber in ANH, in other words another prop. Luke picking up Anakin's lightsaber for the first time swishes it around really quickly in one hand.
People say lightsabers were supposed to be heavy in the OT yet never explain how an untrained farmboy, who got his ass kicked by a Tusken raider a few minutes back, has no trouble swinging it one handed.
What planet are you on? Do you have any idea what real sword fighting looks like? ESB is filled with moments where any half-trained fighter could make a kill-strike but doesn't. It looks like a movie, not a sword fight,
Wasn't that fight Vader trying to capture Luke so of course he wasn't gonna take the many oppertunities to kill him when he wants him alive. The fact that once Luke finally gets a half hearted hit in Vader immediately stops playing around and slices off his hand kind of makes it clear Vader could have won that fight in seconds if he wanted to.
Could've done a disarming move (like he did soon after) or straight up force pushed him into the carbonite chamber as Luke did a spin. Vader plays with his food so much.
You can also argue this for the OT. The duels look slow, clunky and very unrealistic. Real sword fights are incredibly fast and over in seconds. Hollywood movies never get this right. That Totally Phantom menace video points this out but morons think it's about the prequels not movies in general.
I swear these people are children thinking OT fights were good because "realism". No one ever thought that. People liked duels because they were glowing laser swords in 70s Sci fi
>Real sword fights are incredibly fast and over in seconds
That's a misconception. SOME fights were over in nearly an instant, others dragged on. That's what period sources say.
>SOME fights were over in nearly an instant, others dragged on. That's what period sources say.
In context, "dragged on" is usually scant minutes at best. Fights altogether tend to be quick when neither side is a trained athlete with a referee in place. Street fights can be over in a jiff if we skip the shouting and people walking away to come back yelling.
Adrenaline can make fights seem longer. The Duelists fights are more realistic than most movies and they last nowhere as long as many fight scenes even in the OT.
In fact, the most hilarious thing about Obi-wan and Vader's Death Star duel is the geography of the Death Star. Considering where they started and the hangar they ended up in, they travelled a considerable distance.
they do a lot of spinny shit, but it's just all offscreen
They're both unrealistic. In the OT there's still plenty of the "aiming for each other's sword instead of for each other's bodies" type of thing that's typical of Flynning going on. People just mistake the less sophisticated fights in the OT for more realistic because of them looking less sophisticated.
I'm not claiming they weren't over the top, but I don't think they were just choreographed by some fanciful neckbeard who didn't know anything about sword fighting and just wanted them to look "cool". I can't remember where I saw it, but I've seen an interview with a fight choreographer from the PT and he came from some kind of weapons based martial arts background. He would probably have know just as well as Anderson how unrealistic the fights he was designing were. They're just more over the top, not really less realistic.
You don't know shit about proper fencing so don't posture like you do.
it turned into flippy dance crap because of darth mall and his moronic unworkable double light saber. Spinning around in circles was the only thing they could do with that.
No one fricking cares realismgay. It's like theater, it's supposed to look dramatic. Real swordfights are not fun to watch unless you're a HEMA nerd.
like how shoot fighting ends up two queers hugging each other for a while but pro wrasslin has crazy shit like fire or steel chairs
The problem isn't the users own movements, it's those of the opponent and what they might do to your double bladed lightsaber. It might guide you and help prevent accidents, but we see repeatedly that Force users can be and are surprised by opponents all the time. So if an opponent hits your lightsaber in an unexpected way pushing it back into a limb, then it could burn or dismember that limb quite easily.
Yeah, I'd imagine it'd be a pain in the ass using a double handed weapon with a grip as short as the one in
, because there is no room for error or shifting your grip for leverage or anything on that version of the dual ended sword. Having a longer handle also means that either can be wielded with two hands when separated, if one of them is destroyed. Which is probably quite useful.
I'll try spinning, that's a good trick.
Tomino didn’t direct that.
I wish we had more igniting and turning them off as a tactic.
>you can't do that in game
>you can SORTA do that in Jedi Academy from 2003
I hate what video games have become
Jedi Academy was great. I miss that old LucasArts game style
Every time I find a jankass old game with more features than any modern AAA title I die a little inside.
Most old games have more features than modern ones, new games only have better graphics but the coding quality has gone downhill.
The problem isn't coding quality, at least most of the time, it's memory/file size. Old games looked janky because graphics couldn't get much better at the time due to hardware limitations, so the graphical side of things took up a relatively limited amount of space. Game maps and features were allowed to sprawl to make up for it, since there was lots of space available on a disc or cart. Audio was usually compressed too.
Nowadays, graphics are insanely detailed but that detail has a high memory cost and the files take up a lot of room. Celebrity voice actors often have clauses that stipulate their audio can't be compressed too, even though there's no discernable audio difference. So the programmers physically can't fit in all those features and non graphical depth they could in the past, since there's just not room to allow for the detailed graphics. Plus, making those graphics and models takes up time they can no longer devote to other things. Hence why big open world games that are graphically impressive and have huge maps with lots of features are usually fricking huge ass files.
One of the reasons Nintendo games can be so small compared to any other companies is because they just don't really use celebrity voice actors, so they can compress audio as much as they like. They normally don't care about making games graphically intensive either, and they use more limited hardware than the competition, so they physically can't be as impressive.
Nintendo also has a motto about doing more with limited tech. The Gameboy beat out the Game Gear and Lynx for many reasons.
Nintendo are a bit of an outlier in several ways, really. They're the only one of the major console companies (so not counting Valve for the Steamdeck; since I'm not sure if it applies for them) that refuse to sell their console at a loss. Sony and Microsoft deliberately sell the consoles at a price point where they're losing money on every unit sold for at least the first few years of the unit's life, knowing they'll make the back the difference and more on average through games sold, accessories and so on. They might start making profit on every unit sold a few years down the line as parts become cheaper or whatever, but it's not a major aspect of their business plan. Nintendo don't, and make money on every unit sold from the beginning of the console's life.
The difference is probably why Nintendo consoles are generally less powerful, because using cheaper parts allows them to make the consoles themselves cheaper (as well as generally a good bit smaller). Which means they can charge less, and kind of have a slice of the market to themselves as the cheaper option compared to Sony and Microsoft; who are in more direct competition for graphically intensive units. Nintendo also try to aim more towards a generally more child friendly, all the family, casual gamer audience with their games, where Sony and Microsoft aim more for hardcore gamers with the games specifically and sell the units as entertainment units for the entire family. Not games for the entire family; a central entertainment unit for all types of media everyone can use, but the games are for the gamer specifically.
>actors often have clauses that stipulate their audio can't be compressed
this sounds stupid enough that I can believe it
Wasn't that Exar Kun's schtick when it came to dueling?
Allegedly. In the comic it's much less common than descriptions make it sound.
Everyone complains about prequel fights but simultaneously agrees Jedi Knight/Academy has the best saber fighting gameplay, which has all the kicks, pirouettes, combat backflips etc in it. Fascinating.
>Everyone claims X yet agrees on Y
No they don't. Both are trash.
>Everyone without taste complains about prequel fights
Fixed
>Jedi Knight/Academy
I've never heard of this movie.
I can't wait to see what Nomura is doing for Sora's Star Wars Keyblade
>500 ground, abandoned city
>Using 5th Gundam (Bst) since I'm sitll not decided on if it's garbage or not
>Enemy team has a shitload of Mk-IIs because I guess they felt daring not picking the new stuff today
>One of them hiding up on the slightly-upraised bit and doing the autism wriggle as I try to get the angle on him to keep out of my line of sight after he chased off a spineless Methuss we had
>Shrug mentally, go prone and charge the meme beam
>He either forgets I was there or thought it'd be easy to hit me or something
>The literal instant he steps out of cover he heats the entire duration of the beam to his chest and head
>Literally every single damage tick, leaving him on trivially low health to where a single shot of the wrist beam gun finishes him off
Alright this MS is pretty shit but that's funny as hell, especially with how short the charge time is on this one
What the frick are you talking about dumb necrobumper.
I'm stupid and was posting in the wrong thread, please ignore.
You bumped it too
>take something that already exist and put the "light" before as star wars did
>call it "invention"
Why are you so moron gundamgays?
>gundamgays
Watch more mecha.
I watched an anime from the 70s a while ago that had an alien monster with a little second mouth and thought it made Xenomorph before Alien but I forgot which anime was it
was it /m/?
It's just the natural course of things. Someone's gonna eventually come up with that idea the moment lightsabers are invented.
>i-it's just natural!
Yeah but he did it first.